The Comm Guild Maelstrom's Edge

Kitbash Spotlight: Trogyl Scouts!


Posted on Monday Oct 26, 2020 at 05:00PM in Tutorials


- by Iain Wilson

Wargames Atlantic have been releasing a steady stream of assorted plastic miniature kits over the last little while, and amongst their recent releases was a box of 'Einherjar' - space dwarves! I couldn't resist picking up a box to have a tinker with, and while most of them will probably be built as intended just because they're great models, I thought it would be fun to build something from them that fit in a little better on the Edge, and so came up with these: Trogyl Scouts!




As mentioned above, the base for this conversion was the Einherjar kit. The kit comes with several weapon options, and different (suitably Dwarfy) head designs, but I wanted something alien, instead. Turning to the Maelstrom's Edge Broken kit, I chose the fanged head, which has an open and closed mouth variant, so they don't all wind up identical.



I didn't bother documenting the assembly, as it was pretty straightforward: Everything except the head was assembled as normal. The necks on the Broken models have a longer ball joint and a deeper socket on the torso for it, so I had the choice of either trimming down the necks on the alien heads, or drilling out the necks on the Einherjar torsos. I went with the latter, using a 2mm drill bit to make a deep enough hole for the alien heads to slot in neatly.



For comparison, here's a scale shot with Drinky McStagger of the Broken, and Trooper Anonymicus of the Epirian SecDef:



I envisaged this unit as being fairly stealthy, so wanted their uniforms to be nondescript. I started out with a basecoat of Army Painter Wolf Grey, then went over the exposed skin with Citadel Iyanden Darksun, weapon casings and pouches with Army Painter Army Green and armour plates and other metal areas with Vallejo Basalt Grey. The green was then washed with Army Painter Military Shader, and the grey areas with Army Painter Dark Tone. Over the yellow, I added a coat of P3 Cygnus Yellow, and then added a light drybrush of the yellow mixed with some white over the face and knuckles, before adding a layer of Army Painter Flesh Wash. The armour plates then received a light highlight with Vallejo Light Grey on upper edges, and the green areas a similar treatment with Coat D'Arms Putrid Green.



The final steps were to add in eyes with black and a tiny dot of white, and teeth with some more white, and then detail the base. I glued on a layer of sand, painted with Army Painter Leather Brown, washed with Army Painter Strong Tone, and then gave it a final drybrush with some more Leather Brown.





Since they're intended to be a scout unit, I couldn't resist adding in a sniper option as well, either to replace the flamethrower or as a unit-wide upgrade (I haven't decided yet!). I used a rifle from the Epirian SecDef kit, trimming off the shoulder stock and gluing it onto one of the Einherjar rifle arms with the weapon trimmed off just in front of the stock.



The next step will be to work up some (unofficial, obviously!) rules for these chaps. I'm thinking of a Mercenary-type faction, that can be 'hired' by any of the other factions, possibly using up two non-Core slots for the privilege. More on this once I can get something written up and tested on the table a little!

What are you working on? We would love to see your models and terrain in the Comm Guild Facebook group!

If you're running short on plastic fodder, you can pick up the full Maelstrom's Edge range from the webstore here.

For other building ideas, modeling tutorials, army spotlights and conversion walkthroughs, check out the Hobby section of the Maelstrom's Edge website here.

Terrain Spotlight: Junkyard!


Posted on Monday Oct 19, 2020 at 05:00PM in Tutorials


- by Iain Wilson

When you do a lot of conversion work on models or terrain, you tend to accumulate an ever-growing collection of discarded remnants - model or terrain components that have been cut up to use specific parts or them, leftover parts from different kits, random off-cuts of plasticard or cardboard, and other odd bits and pieces collected because they were interesting. Unless you have bottomless storage, it's handy to clean these out from time to time. Since I hate throwing anything away, however, I wanted a way to make use of these parts that I otherwise might not have an immediate project for. And so, I decided to make some junkyard terrain!




I wanted junk piles that would, at least in part, completely obscure human-sized models, so needed a bit of bulk to get started. For this purpose, I used some military vehicles from my daughters' toy soldier collection that had broken parts that couldn't be easily fixed. Cutting these more or less in half diagonally provided some interesting shapes to build on, and also doubled the number of terrain pieces I could potentially make from them!



The vehicle parts were glued down onto some irregular pieces of hardboard, using Power Grip (a 'glue anything to anything else' sort of glue). I used some small hardboard off-cuts to add a little more bulk as well.



From there, it was simply a matter of grabbing interesting bits of this and that and gluing them on wherever seemed appropriate. As mentioned above, this included model and terrain parts, in some case chopped up a bit, bent, or otherwise cut or dented up in places to make them look more junk-worthy, and also whatever other scraps of building materials I had to hand, including plasticard, foamed PVC, plastic tubing, corrugated cardboard, flyscreen, and a few other odds and ends.



I kept piling up bits until I was happy with the amount of detail and cover on the base.





To finish up, I glued on some light gravel and sand mix anywhere on the hardboard where there was empty space.





That just left painting. There were a few different potential ways to go here: painting everything up as heavily rusted and old, making it a newer junkyard with lots of shinier metal and painted parts, or something in between. To help disguise the mix of different building materials used, I decided on the first option.





For the most part, I used the same rusted metal technique as for my shanty buildings and elsewhere. Some panels have some weathered paintwork still showing, and I couldn't resist adding in some aged copper pipes for a little extra colour, using the same method as in my copper tutorial. The gravel around the junk was painted in the same style as I used for my crystal outcrops, to provide some contrast to the rusty metal.







To get in some terrain action of your own, you can pick up the Maelstrom's Edge terrain sprues along with the rest of the model range from the webstore here.

For other building ideas, modeling tutorials, army spotlights and conversion walkthroughs, check out the Hobby section of the Maelstrom's Edge website here.



What are you working on? We would love to see your models and terrain in the Comm Guild Facebook group!

More Updated Summaries!


Posted on Monday Oct 12, 2020 at 05:00PM in Gaming


- by Iain Wilson

Continuing on with our rules updates on the Maelstrom's Edge website! Last week we updated the faction summaries for the Broken and Epirians, covering all of the new units and options that have been added since the previous iteration of the summaries. This week the Karists were similarly brought in line, and we've also added a new summary covering the rules and weapons used by the various 'unofficial' units. This covers the gear and rules used by the likes of Epirian Wardens, Broken Gnolti Longhorns and Karist Reapers, which can be built with some conversion work.




You can find the updated summaries along with downloadable versions of the unit cards in the rules section of the Maelstrom's Edge website here! And if you're looking for the conversion articles for the various 'unofficial' units, you'll find them in the 'Modeling Articles' area of the Hobby section here.

If you have any questions on the rules, or building your models for Maelstrom's Edge, feel free to pop in to the Comm Guild Facebook Group!

Updated Faction Rules Summaries


Posted on Monday Oct 05, 2020 at 05:00PM in Gaming


- by Iain Wilson

Because flicking through books looking up rules cuts into valuable gaming time, (and nobody wants that!) the Maelstrom's Edge website has downloadable Faction Summaries that include all of the special rules and weapons profiles for each faction. Since the last iteration of the Epirian and Broken summaries were created, however, we've released quite a few new units and options for both of those factions. Well, good news! These summaries have now been fully updated to cover everything currently available for both factions.




You can find the updated summaries in the rules section of the Maelstrom's Edge website here!

Terrain Spotlight: Light-up Grill


Posted on Monday Sep 28, 2020 at 05:00PM in Tutorials


- by Iain Wilson

I've had a bunch of battery-powered 'tealights' sitting in my 'cut this up for something interesting' pile for some time now. They're cheap and dodgy, and would be absolutely useless as an actual light source, but I thought they might be useful for making some illuminated explosion markers, or something similarly unnecessary but pretty. Being Australian, the thought of standing outside, cremating anything within reach on a hot barbeque is always present in my mind, and so it occurred to me that a lit up grill would be a fun modeling project.




The tealights in question are a plastic shell with an extremely convincing and lifelike 'flame' on top, containing an orange LED hooked up to a large button cell and a basic switch that just moves a wire on and off the side of the battery. The first step was to extract the useful parts from the outer shell.



Rather than pulling all of the parts out and rewiring everything, I decided to leave the interior of the candle mostly intact, just trimming away as much as possible of the protruding parts to slim it down. Then I build a platform using parts from the Maelstrom's Edge Terrain Sprue #2 to make a platform, under which the battery compartment would be concealed.



For the grill, I used an assortment of parts taken from the terrain sprue. A generator piece with a hole cut in the middle for the LED to poke through formed the main section of the grill. This left the LED a fraction too tall, so I used a razor saw to trim the top off the clear outer casing, being careful to leave the working parts of the LED intact.



I cut a matching hole in the platform's floor, and painted the candle parts black, so that they would hide more-or-less invisibly underneath the platform.



The LED isn't particularly bright, so to give it a helping hand I lined the inside of the generator with some aluminium foil to serve as a reflector. My hope was that with another small piece of foil glued on top of the LED, this would bounce the light around enough to spread the glow down the length of the grill interior. To go over the top, I took a piece of clear plastic, painted it with transparent red paint, and glued some gravel sprinkled across one side.



With some more transparent red on the outside of the LED, it was time to get some colour on the parts before gluing everything together. I also added a little putty around the LED, to close up any gaps where the light could shine back down where it doesn't belong.



With the top glued on, and the final rust effect layer in place, the platform wound up looking like this:





The glow doesn't show up particularly well under the photographic lights, but less bright, ambient light, it looks something like this:





The next step will be to see what else I can add to the platform to bring it to life a little. Stay tuned!

To build your own cookplate of charcoaled doom, you can pick up the terrain sprue along with the rest of the Maelstrom's Edge model range from the webstore here.

For other building ideas, modeling tutorials, army spotlights and conversion walkthroughs, check out the Hobby section of the Maelstrom's Edge website here.

What are you working on? We would love to see your models and terrain in the Comm Guild Facebook group!

Unofficial Faction Rules - Imperial Marines.


Posted on Monday Sep 21, 2020 at 05:00PM in Gaming


- by Iain Wilson

When you've been dabbling in miniature wargames for a while, miniatures have a way of accruing, particularly if you collect multiple games systems. And that's fine, since it means more miniatures for the cabinet. It can be nice, however, to get a bit more mileage out of the collection by using those miniatures in different systems from time to time. With that in mind, this week I'm breaking out some old miniatures and fleshing out an extra faction for Maelstrom's Edge at the same time, with a finished (for now) version of my unofficial Imperial Marine rules!



Epirians face off against an Imperial Marine force comprised of Anvil Industry Exo-Lords and an old Havok Battle Form from Bluebird Toys.


I published a very rough, WIP version of these rules some time ago, but finally found the time to flesh them out, adding some more unit and gear options to cover a wider range of models. While it doesn't include every available model option out there, this should let you field a reasonably varied force comprised of any suitably power-armoured models from any of the various manufacturers out there.


Karist troopers watch as a Mature Angel wades into an Imperial Marine force built from Games Workshop Space Marines.


The rules you'll need to build an Imperial Marine force are split into two downloads. The first compiles all of the current unit cards, while the second has the Faction Summary, listing the faction objective, weapons and applicable special rules for the Imperial Marine faction.

Imperial Marine Unit Cards - Download here


Imperial Marine Faction Summary - Download here



You can also find these in the Rules section of the Maelstrom's Edge website. Note that these rules are intended as just a fun way to use some of your non-Maelstrom's Edge models in your games. The Imperial Marine faction is not a 'canon' part of the Maelstrom's Edge background, nor are the rules an official part of the game, so you should only use them with your opponent's consent.


Imperial Marine rules.


In time, there will be additions to come for this faction, with some more unit options, maybe a vehicle or two, and some more Faction Objectives and commander options to flesh out different sub-factions. In the meantime, though, feel free to bust out some marines and give these rules a go!


Epirian SecDef defend a landing platform against an Imperial Marine strike team. Marine miniatures taken from the long out of production Space Crusade game from Milton Bradley.


While you're gaming, you can share your battle reports, army building, or any feedback on these rules in the Comm Guild Facebook group!

And, of course, to put together some opponents for your Marine force, you can pick up the entire Maelstrom's Edge model range from the webstore here.

Non-Maelstrom's Edge miniatures used in this article are © their respective manufacturers, and are used without permission.

Hobby Basics: Working with Plastic


Posted on Monday Sep 14, 2020 at 05:00PM in Tutorials


- by Iain Wilson

This week in our series of hobby basics modeling articles, we're taking a look at what's involved in building plastic models. This article, intended for the beginner modeler, can be found here!




Stay tuned for more!

Battle Report: Remnant vs Epirian Foundation


Posted on Friday Sep 04, 2020 at 05:00PM in Gaming


- by Iain Wilson

This week, I took a small break from gluing things to other things. Slopping paint around is fun and all, but the whole point of putting these models together is, of course, to play games with them! So for a slight change of pace this week, here's a 150 point battle report featuring an Epirian Foundation force squaring off against the an Artarian Remnant fire team!




Click here to read it!

Terrain Spotlight: Expanding Foam Trees!


Posted on Friday Aug 28, 2020 at 05:00PM in Tutorials


- by Iain Wilson

Most of my terrain building focuses on buildings and other urban-styled features, because tinkering with plastic terrain sprues is just too much fun. Sometimes, though, I like to venture outside the urban sprawl and into the forest. Previously, I've dabbled with old-school, polystyrene ball cacti and alien forest bases made from silicon aquarium plants. This week, I'm working on some boab-inspired trees made from expanding foam!




There are various tutorials floating around for expanding foam trees, but all of those that I found were using twigs or plastic tree trunks with the foam used for filling in foliage. I wanted to turn that idea upside down, using plastic plants for foliage, and the foam used for the trunk. (For the uninitiated, expanding foam is sold in hardware stores for filling holes in walls and the like. It comes in an aerosol can, and when you spray it out it expands to around 300% of its original volume, setting into a lightweight, hard-shelled foam)

My first attempt used large bases with a piece of sprue stuck vertically on them as a support, with the foam sprayed around it, but this wasn't overly successful - they just settled into giant blobs of foam. So instead, I hit on the idea of using a mould for them. I took a screwdriver and used its handle to make a number of vaguely-conical holes in some damp playsand, and then sprayed the foam into these holes, leaving it to set.



Once the foam was set, I pulled the pieces out of the holes, brushing off any loose sand. Because the foam is quite sticky when it is setting, they wound up with a layer of sand quite firmly glued to the outside, which made a nice texture on the trunks.



I used a mitre saw to cut the blobby excess bits off the bottom of the trunks, and then glued them down to some hardboard. A knife probably would have done this job, as the foam is quite easy to cut, but the deep-bladed saw made it easy to get a nice, flat cut.



After texturing the bases with some light gravel and sand mix, I tried painting the trunks with a coat of the same charcoal wood stain that I used for last week's wood stain painting tutorial. While it worked great on the models, here it just tinted the sand but left the lighter, yellowy foam peeking through, so I painted over the top with a coat of Army Painter Ash Grey, and also basecoated the base with some Army Painter Leather Brown.



I then went over the whole lot with a generous coat of Army Painter Strong Tone.



To finish up the painting, I gave the bases a light drybrush with some more Leather Brown, also painting the edges with the same colour. Then I glued on some patches of static grass, and a few bushes made from plastic indoor decorating plants - these come from large sheets of plants that are sold for making artificial garden walls.



At this point, these terrain pieces could easily pass for rocky outcrops or some sort of giant insect mounds, but I decided to go the final step and foliage them up. Using some more decorative plastic sheet plants, I pierced around the top of the trunks with a spike, and then glued clumps of plants on to form a canopy.



The end result:







And the forest cluster, all together:





The texture on the trunks winds up a little unusual for bark, but given that they're intended for a sci-fi table it could easily be something other than wood as we know it - maybe some sort of calcium deposit, or a silicon-based extrusion on which the plants grow. It might also give an interesting bark effect to paint over the sand with some crackling, desert-earth texture paint.



If you feel like building your own alien forest of water-retaining doom, be sure to show your results in the Comm Guild Facebook group!

Meanwhile, don't forget that you can pick up the entire Maelstrom's Edge model range from the webstore here.

For other building ideas, modeling tutorials, army spotlights and conversion walkthroughs, check out the Hobby section of the Maelstrom's Edge website here.

Painting Tip: Quick-painting with Wood Stains!


Posted on Thursday Aug 20, 2020 at 05:00PM in Tutorials


- by Iain Wilson

Back in the dim, dark times before Army Painter Quickshades were a thing, gamers seeking to paint their armies quickly had to find other resources to achieve results. One discovery by a hero whose name (so far as I'm aware) is sadly lost to history was this: You can use timber stains as a wash!

Like most 'get'em painted quickly' methods, this likely won't get you a paintjob that is going to win trophies, but if your aim is to get a force painted up as quickly as possible with reasonable looking results, here's an easy way to go about it:




I'm running through this tutorial with two different models, to show the effect over a 'bare metal' model, and one with a multiple-colour scheme - my guinea pigs here being a Karist Trooper and a slightly converted Epirian Contractor Drone. I started out by spraying the drone with Army Painter Platemetal, and the trooper with Army Painter Wolf Grey. Over the grey, I gave the armour plates a coat of Vallejo Emerald, and the straps, pouches, and the strip down the middle of the facemask a coat of Army Painter Ash Grey.



Now comes the magic ingredient: Wood Stain. The particular brand here isn't particularly important. These stains come in a huge range of different colours and finishes, so find one that gives you the effect you want - a black or dark grey stain will give you a dark, shadowed wash, while a dark brown will give an effect more similar to Army Painter Strong Tone or Citadel Agrax Earthshade. I chose a charcoal here, because I thought it would go well over the metal on the drone, and went with a water-based stain to make cleaning up simple. This also made it easier if the stain wound up being too dark and I needed to dilute it, but this turned out to not be necessary in this case.



You can brush the stain on like a regular miniature paint wash, but for the super-speedy option, give the wash a stir to make sure the pigment is all mixed through properly (this is better than shaking it, as it results in fewer air bubbles), and then grab the bottom of the model's base with a pair of pliers or tweezers and just dip it straight in the tin, up to the base. Ideally, don't do this at the kitchen table, as the next bit can get a bit messy...



After dipping the model, pull it out and turn it the right way up to check how much stain is sticking on there. If it looks a bit heavy, give it a shake (I did say this bit can be messy) or blow on it to disperse any big puddles of stain. You can also use a brush to add a little more stain if there is anywhere that looks like it needs some more - use an old brush for this, as the stain can be rough on them. Then set it aside to dry.



It can take a little practice to tell how much stain is 'right' as it settles (gravity works!) and fades slightly as it dries. As mentioned up top, if the end result is too dark, you can dilute the stain - just make sure you check whether you have a water-based or oil-based stain, and thin with the appropriate liquid!



Once the stain has thoroughly dried, you can go back and add any highlights or final details that you want. For my test models, I've added in some pale pink and white on the trooper's eyepieces and the power cell on his gun.



The drone received a light drybrush of silver before I painted in its lenses and insignia. I also painted up a second, tracked drone, which was painted exactly the same way, but also has a layer of Strong Tone over the tracks.



And there you have it! The dipping is slightly less precise than applying a wash by brush, but it can save you a lot of time if you are batch-painting a force in a hurry. A tin of stain also potentially winds up being considerably cheaper than an equivalent amount of bottled washes!



To build your own speed-painting strike force of doom, you can pick up the entire Maelstrom's Edge model range from the webstore here.

For other building ideas, modeling tutorials, army spotlights and conversion walkthroughs, check out the Hobby section of the Maelstrom's Edge website here.

What are you working on? We would love to see your models and terrain in the Comm Guild Facebook group!

Hobby Basics - The Beginner Painter's Toolbox


Posted on Thursday Aug 13, 2020 at 05:00PM in Tutorials


- by Iain Wilson

Last week we ran through the basic necessities for your modeling toolbox. This week, we're having a similar look at what you need to get started painting your miniatures! You can find the article here!




Stay tuned for more!

Hobby Basics: The Beginner Modeler Toolbox


Posted on Thursday Aug 06, 2020 at 05:00PM in Tutorials


- by Iain Wilson

This week's article is the next installment in our series of basic hobby tutorials, taking a look at the tools that you need to get started building models. You can find the article here!




Stay tuned for more!

Terrain Spotlight: Derelict Water Tank


Posted on Thursday Jul 30, 2020 at 05:00PM in Tutorials


- by Iain Wilson

I've bought a couple of different materials for making water terrain features over the years, but other than using a tiny bit of Woodland Scenics' 'Realistic Water' in the watering trough in my Sci Fi Stockyard some time ago, I've never really done anything with it. So this week, I decided it was time to get my toes wet.




The main part of this water tank was originally the lid of a cylindrical gift box.



I flipped the lid upside down and used it as a template to cut a circle out of a sheet of foamed PVC for the lid to fit neatly into. A plastic plate served as a template for a larger circle around the tank. (Note: if you're using plates for circle templates, plastic is best. China or ceramic plates are often not perfectly circular!)



After gluing the tank and surround down to a square of hardboard, I started detailing. A thread spool that I had tucked away in my 'to be turned into terrain' pile looked like a perfect base for an overflow pipe, with additional detailing added from some more foamed PVC and a porthole and exhaust fan from the 2nd Maelstrom's Edge terrain sprue.



I also took a bunch of floor grates and pillars from Terrain Sprue #2, and half of a ladder from the Terrain Sprue #1 to make a platform. Onto this, I glued a control panel made from an antennae array from sprue #2 and a couple of trimmed down trapezoid windows from sprue #1, with a piece of plastic tube to finish it off. I made sure this would fit where I wanted it, but held off on gluing it in place until it was painted.



To add some detail around the outside of the tank, I took some loose strut panels from sprue #2 and curved them slightly over a marker pen before supergluing them in place at intervals around the tank.



Some small pipe fittings, a little plastic tubing and a piece of sprue cut from Terrain Sprue #1 served to make a smaller fill pipe. And finally, because it's against the law to make a water feature for a sci fi table and not have a barrel floating in it, I dug one out of the bits collection. After cutting through it at an angle with a razor saw, this gave me two barrels to glue in place inside the tank.





Painting consisted of spraying the whole thing with a brown 'Rust Basecoat', adding a coat of Army Painter Gun Metal around the outside, and then going to town with browns, oranges and Army Painter Dry Rust. On the inside of the tank I also added some swirls of green, before gluing the platform in place and filling the tank with several layers of Woodland EZ Water and Realistic Water, adding drops of Army Painter inks in between to provide some swirly patches of colour. This wasn't entirely successful, as the inks reacted with the Realistic Water and made it dry a bit lumpy - the key would seem to be to make sure that the inks are fully dry before adding the 'water'... or using Woodlands own pigments that are actually intended for this job!











To build your own water tank of icky, muddy doom, you can pick up the terrain sprues along with the rest of the Maelstrom's Edge model range from the webstore here.

For other building ideas, modeling tutorials, army spotlights and conversion walkthroughs, check out the Hobby section of the Maelstrom's Edge website here.

What are you working on? We would love to see your models and terrain in the Comm Guild Facebook group!

Maelstrom's Edge Mid(-ish) 2020 Roundup!


Posted on Friday Jul 24, 2020 at 05:00PM in General


- by Iain Wilson

This year has certainly come with its share of challenges. While things have been a little quieter on the Edge than usual, we're still here, in no small part thanks to the support of our fantastic customers around the world. So I thought I'd take a pause this week to look back at what we have done so far this year.




Our usual monthly release schedule has been significantly disrupted this year due to our usual production partners having to close up or refocus their businesses, so the Artarian Remnant's Nimbus Battlesuit has the distinction of being our sole release so far this year. We have plenty more in the pipeline, however, including the next round of reinforcements for each of the existing factions, and the first couple of units are underway for another new faction!



Even without shiny, new models to play with, the weekly modeling article continued on, covering a wide range of ground. Articles so far for this year have included a serial underhive build, featuring a bunch of redesigned buildings inspired by classic Necromunda, rocky outcrops studded with crystals brimming with rogue cybel energy, and assorted other hobby tips and modeling ideas. You can find all of our modeling articles in the renovated Hobby section of the Maelstrom's Edge website, along with a new section where we will be periodically adding basic 'starter' tips aimed at beginner hobbyists.



This year has also seen some great models shared by the community on the Comm Guild Facebook Group. The Group is a handy place to share your models, ask for hobby advice, or talk about the Maelstrom's Edge game. We would love to see more, so be sure to pop along and show us what you are working on!


(Just a few of the fantastic projects we've seen!)




For the full range of Maelstrom's Edge products, including the Battle for Zycanthus starter set, the plastic and resin model range, the ever-useful Maelstrom's Edge Terrain Sprues, novels and audiobooks, check out the webstore here.

For building ideas, modeling tutorials, army spotlights and conversion walkthroughs, have a look at the Hobby section of the Maelstrom's Edge website here.

Terrain Spotlight: Paint Bottle Fuel Pylon


Posted on Friday Jul 17, 2020 at 05:00PM in Tutorials


- by Iain Wilson

Building as much terrain as I do, I go through a lot of paint. Going through a lot of paint obviously results in a lot of empty paint bottles, and it always seems a shame to just throw them out. It's handy to hang onto a few for mixing colours. I also use an Army Painter dropper bottle for adding water to my palette, and another for dishwashing liquid for wet blending colours. This week, though, I thought I'd see what I could come up with for using up a few more of the bottles piling up in my 'I really should throw this lot out' box. This fuel storage pylon is the end result.




I use a lot of Army Painter Strong Tone in my painting, so had accrued a pile of empty dropper bottles. These, I decided, would be the bulk of the structure, as I love the shape of the tops.



To jazz them up a little, I took a bunch of reinforcing struts from the 2nd Maelstrom's Edge terrain sprue. These, trimmed down to three sections each, fit perfectly up the sides of the bottles.



For the core of the pylon, I took an old P3 paint bottle, and a tub of glitter from a pack I bought a while back as I thought they were a useful shape. After emptying out the glitter and purging it with fire (the only sensible thing to do with glitter) I glued the two together with some 'Power Grip' glue, and also added an exhaust fan from terrain sprue #2 to the top. This created a tall pillar that I could glue the dropper bottles onto. I initially used the Power Grip to glue the dropper bottles onto the glitter tub, but found that the much softer plastic of the droppers didn't adhere well - they fell off if knocked at all. So I reglued them with superglue with an 'all-plastic' primer, which seemed to do the trick.



To finish up, I took a spare base and added a control panel using part of a reinforcing strut and a computer panel from terrain sprue #2, and a trapezoid window from terrain sprue #1. I also trimmed the tops off six posts from terrain sprue #2 to glue onto the tops of the dropper bottle lids.



With some paint on, the pylon looked like this:







With the paint on, the origin of the parts is still rather obvious. That's not always a problem, particularly for those of us who started off our terrain collections back in the day by just spraypainting whatever interestingly-shaped junk we came across... I would possibly consider adding a ring of plasticard around the top of the dropper bottles, or some piping running from the bottles to the core, if I build any more of these.

To build your own paint bottle fuel pylon, you can pick up the terrain sprues along with the rest of the Maelstrom's Edge model range from the webstore here.

For other building ideas, modeling tutorials, army spotlights and conversion walkthroughs, check out the Hobby section of the Maelstrom's Edge website here.

What are you working on? We would love to see what your models and terrain in the Comm Guild Facebook group!