The Comm Guild Maelstrom's Edge

Entries tagged [spotlight]

Army Spotlight: Marten's 90 point Epirians


Posted on Wednesday Dec 14, 2022 at 05:00pm in Models


Epirian forces cut a distinctive figure on the table, with their militia forces backed up by a range of specialised robot troops. This week, we're sharing a look at a small Epirian force put together a while back by Marten, one of the members of our Maelstrom's Edge development team.




Built to fit on the table in 90 points for the V1 rules, Marten's force leans heavily into the various bot options. Contractors are all well and good, but accompanying them with chaingun-equipped support bots is even better!


Contractors wisely ensconced in cover.


Fireflies are comparatively fragile compared to most other Epirian bots, but are superb when you need to get some firepower across the battlefield in a hurry.


A Journeyman Bot Handler directs his Firefly cohort onto the battlefield.


Spider Drones are handy for decimating enemy troops, coming equipped with twin machine guns or flakk guns, and also excel at digging into cover to avoid enemy fire.


A unit of Spider Drones with their Apprentice Handler move up the centre under the watchful targeting lens of a Scarecrow bot.


A Scarecrow Sniper is a much more fearsome presence than its gangly frame might imply, capable of pummeling the toughest enemies at range with its shoulder mounted Maglock Railgun, or repelling closer foes with clingfire or chemical spray.


A second Scarecrow Sniper stands overwatch at the rear of the deployment.




To get started on your own army of robotic doom you can pick up these models, or any of the rest of the Epirian range from the webstore here.

What are you working on? We would love to see your models and terrain in the Comm Guild Facebook group!

Remember to also grab a copy of the Maelstrom's Edge V2 Beta rules so you can get into the action!

Terrain Tutorial: Cheap Trees from Pine Cones!


Posted on Friday Oct 14, 2022 at 05:00pm in Tutorials


- by Iain Wilson

A good collection of trees is handy for fleshing out your battlefields, but commercially-made trees made specifically for scale modeling can be expensive. I've shared a few different ideas in the past for making your own foliage, including using aquarium plants, expanding foam, and Christmas baubles covered in hot glue.

Over the years, one of the more common budget tree ideas I've come across is to use pine cones painted green. They have the advantage of being vaguely tree-shaped and inexpensive if you have pine trees nearby, but tend to wind up just looking like pine cones painted green. I thought I would see if I could come up with an easy and cheap way of improving on this idea a little, with this result:




To get started, I collected a bunch of pine cones in assorted sizes, preferably as close to fully opened up as possible.



I took an old, large paintbrush and painted the outside of each pine cone with a generous layer of PVA glue.



Then while the glue was still nice and wet, I dipped the cones in a tub of green flock, rolling them around to get the flock covering all of the glued areas.



I don't normally use sawdust flock for modeling, as for its primary use (for grassed areas) I don't like how it looks, although I have used a finer flock in the past for making hedges. But I had a big tub of this stuff that someone gave to me years ago, and this seemed like a good use for it.

The flocked pine cones:



To finish up, I gave the trees a light spray from above using Army Painter Army Green. This dulled down the bright green of the flock and gave it some depth. I then used hot glue to attach the trees to some circular plywood bases. At this point, they can be put on the table as single trees, placed on top of a shaped terrain piece to make a forest base, or fitted to a textured base board. For the latter, you can glue the trees directly to the base board instead of using the circles, or texture around the circles so that the trees are removable, making for easier storage or the ability to remove trees when they are in the way for model movement.



The end result, to be honest, still looks somewhat like pine cones painted green, although the illusion works a little better from above at normal playing height. For a little more work, you can also prune away the pieces from the base of the pine cone to create a trunk protruding from the bottom, like this:



Or, to get even further away from the pine cone look, you can use a slightly more liberal coat of glue and cover the whole thing in landscaping foliage, like this:





Once you have your forest of pine-scented doom, head on over to the Maelstrom's Edge webstore here, to pick up an army to run around in it!

What are you working on? We would love to see your models and terrain in the Comm Guild Facebook group!

For other building ideas, modeling tutorials, army spotlights and conversion walkthroughs, check out the Hobby section of the Maelstrom's Edge website here. And while you're there, grab a copy of the Maelstrom's Edge V2 Beta rules!

Terrain Spotlight: Levitating Generator Platform!


Posted on Friday Sep 16, 2022 at 05:00pm in Tutorials


- by Iain Wilson

I've been fascinated for a while now by the various designs floating around for coffee tables and the like that 'float' with some clever cable design making it look like they have no actual support. In a moment of whimsy this week, I thought it might be fun to recreate this sort of design for the gaming table. And so... this happened:




The main part of the structure is made from various bits and pieces from the Maelstrom's Edge terrain sprues. The circular windows on the bottom of the platform have a piece of thin plasticard behind them with a hole drilled through the centre. This allowed me to feed some clear fishing line through the holes and glue it onto the back of the plasticard. Once everything was painted and assembled, this would (I hoped!) securely hold the fishing line in place.



The base for the piece was made from a sheet of 2mm foamed PVC and some 6mm foamcore, with a few more bits from the terrain sprues for the support piece. I drilled holes in the base piece matching up to the holes on the platform corners, and made an indent beside each hole on the bottom of the base. This would allow the fishing line, when glued in place, to sit in the indents leaving the bottom of the base nice and flat.



Everything needed to be painted before final assembly, to avoid getting paint on the fishing line - I wanted the line to remain as unobtrusive as possible.



I glued the fishing line into the window ports and glued those in place on the bottom of the platform, and then glued the central support line in place. The it was just a matter of pulling the corner lines through the base holes until everything was sitting square and secure, and gluing the ends of the lines in place on the bottom of the base. There was a bit of breath-holding when I turned it over, and much rejoicing when it turned out to work as intended!







It's a bit of an odd piece for gaming terrain, but sometimes it's fun to make something just to find out if you can!



To build your own generator platform of floating doom, you can pick up the terrain sprues along with the rest of the Maelstrom's Edge range from the webstore here.

What are you working on? We would love to see your models and terrain in the Comm Guild Facebook group!

For other building ideas, modeling tutorials, army spotlights and conversion walkthroughs, check out the Hobby section of the Maelstrom's Edge website here. And while you're there, grab a copy of the Maelstrom's Edge V2 Beta rules!

Terrain Tutorial: Quick and Easy Fences!


Posted on Friday Sep 09, 2022 at 05:00pm in Tutorials


- by Iain Wilson

Fences can provide an interesting extra dimension to miniature battlefields, as they block movement without necessarily also blocking line of site. This can force some tactical decisions around model placement and movement around the table. In this week's article, I'm sharing a quick and easy way to make some fences for your table.




I came across these Lego-compatible fence pieces on AliExpress completely by accident, and thought they seemed ideal for gaming. They come as a pack of fence sections, and join together with separate clip pieces, and they're a nice, dark metallic grey colour. So for the really quick and easy version, you could just take these, clip a bunch of them together and plonk them on the table as-is and call the job a good-un.



I wanted to fit them in with my existing terrain a little better, though, so I grabbed a couple of Maelstrom's Edge terrain sprues and set to work. I started by trimming up some reinforcing struts to about the same height as the fence panels by cutting off the top and bottom segments.



Then I took some 3mm foamed PVC and cut strips the same height as the struts, with about 4mm extra width either side - as a happy coincidence, this was the same width as two of the struts, so laying the struts side-by-side on the PVC served as a handy cutting guide.



I glued the struts in place on either side of the PVC strips to form reinforced fence posts, and then cut some shorter strips to serve as bases for the posts. The bottom segment removed from the struts, cut in half diagonally, made some perfect supports to strengthen the attachment between post and base.



With everything glued together, the clips for the fence pieces slot snugly onto the PVC and it all stands up nicely.



I made a bunch of posts, and for good measure cut one of the fence segments in half and attached some more reinforcing struts on the inner sections to make a two-part gate. The whole thing slots together and by twisting the holding clips can go around corners into whatever configuration is needed.



With a quick coat of rusty paint (Vallejo Beasty Brown spray with some splotchy spray of Tamiya Pure Orange and a light drybrush with Army Painter Fire Lizard) and some grey for the PVC parts (Army Painter Uniform Grey with a drybrush of white and some Vallejo Beasty Brown drybrushed into the creases) the fence is ready for the table!





To build your own fence of chainlinked doom, you can pick up the terrain sprues along with the rest of the Maelstrom's Edge range from the webstore here.

What are you working on? We would love to see your models and terrain in the Comm Guild Facebook group!

For other building ideas, modeling tutorials, army spotlights and conversion walkthroughs, check out the Hobby section of the Maelstrom's Edge website here. And while you're there, grab a copy of the Maelstrom's Edge V2 Beta rules!

Model Spotlight: The Epirian Scarecrow


Posted on Tuesday Aug 23, 2022 at 05:00pm in Models


- by Iain Wilson

This week, we're taking a look at the multi-part, poseable plastic kit for the Epirian Foundation's feared security bot.

Scarecrows are area patrol units, designed to provide security to various types of property ranging from industrial perimeters to agricultural and terraforming facilities. Equipped with an advanced suite of thermal and motion tracking sensors, the Scarecrow is designed to detect and deter any non-authorized biological or technological intrusion into its designated patrol area.




The Scarecrow kit is designed to build a couple of different variants of this farming-bot-turned-military-asset, which lets you field the regular Scarecrow Sniper in a Hammer slot, or the Command Array-equipped Command Scarecrow leading an all-bot force. These can be armed with a shoulder mounted railrifle, and either a clingfire sprayer or chemtek sprayer on one arm.



If you 'borrow' a second clingfire sprayer (leftover from building a chemtek variant, obviously!) you can also build the twin-flaming Subjugator variant that often accompanies Contractor Suppression Teams.



The best part of the Scarecrow kit is its extreme flexibility. With separate ankle, knee, elbow and shoulder joints, the Scarecrow is our most poseable kit, and being plastic is a fantastic base for adding alternate parts and mixing things up even further.



To build your own implacable robot of avian-frightening Doom, pick up the plastic Scarecrows in a pack of two from the Maelstrom's Edge webstore!





While you're there, you can download the Maelstrom's Edge V2 rules from the Trial Rules section of the website here. The Beta rules documents contain all of the rules for playing V2 games, but keep in mind that these are just 'preview' documents - some rules may be revised based on feedback, and the final layout including background material for the factions and the Maelstrom's Edge universe, artwork and other 'flavor' material is missing.

For other modeling ideas, tutorials, army spotlights and conversion walkthroughs, check out the Hobby section of the Maelstrom's Edge website here.

What are you working on? We would love to see your models and terrain in the Comm Guild Facebook group!



Modeling Spotlight: Speedpaint Kaddar Nova!


Posted on Wednesday Jun 22, 2022 at 05:00pm in The Karist Enclave


- by Iain Wilson

My adventures with Army Painter Speedpaints continued this week, as I'm slowly piecing together a force from various miniatures to run as an Imperial Guard army in 2nd edition Warhammmer 40000. This week's addition was a plastic (and slightly converted) Karist Kaddar Nova!




This model uses mostly the standard Kaddar Nova parts, although I added in a right hand, glaive and pistol from the Faction Expansion sprue, as this chap will be fielded as an Inquisitor Lord armed with a force rod and hand flamer.

As per normal for Speedpaint work, I started with a white spray basecoat. The armour is Zealot Yellow, hung upside down to dry so that the paint would pool into upper recesses. For the skin, my initial tests with Crusader Skin straight over white were not what I wanted, so this time around I tried an experiment. Starting with a coat of Skeleton Bone, I applied a very light drybrush of Matt White and then the Crusader Skin, and was quite happy with the result. The eyes are a thin strip of white with some black dots in the middle, and then any mess around the edges cleaned up with some more Skeleton Bone and Crusader Skin.



Proper curing time is still something of a mystery with Speedpaint, and in certain conditions the paint can reactivate when painted over if it is not completely cured, so I have taken to applying a light coat of Anti-Shine varnish over the first, main colour and then applying any white touchups and subsequent Speedpaint colours over that, and this seems to do the trick.

I used Grim Black for the black parts on his tabard and arms, and Gravelord Grey for exposed metal parts. The grey gives a good metal stand-in without actually being metallic, and there's enough of a contrast between the grey and black for the two to wind up looking sufficiently different.



The blades on the glaive and the various glowy blue bits were painted with Highlord Blue with accents of Matt White, while the handle of the glaive is Hardened Leather.



The tabard is Blood Red, applied in two layers - one for the initial colour, and then after that dried, some additional red dabbed into the deeper creases for some extra shading. Then, with all of the colours in place, I added some highlights wherever seemed appropriate on the model with a little Matt White.

Finally, I painted the base with a coat of Dark Wood, drybrushing when it was dry with a little Skeleton Bone, and then added Matt Black around the rim.



So, that's one squad and a character down, and the rest of the force in progress.



Stay tuned for more!

To build your own Psychic Lord of Proxied Doom, pick up the plastic Kaddar Nova kit from the Maelstrom's Edge webstore!

While you're there, you can download the V2 rules from the Trial Rules section of the Maelstrom's Edge website here. The Beta rules documents contain all of the rules for playing V2 games, but keep in mind that these are just 'preview' documents - some rules may be revised based on feedback, and the final layout including background material for the factions and the Maelstrom's Edge universe, artwork and other 'flavor' material is missing.

For other modeling ideas, tutorials, army spotlights and conversion walkthroughs, check out the Hobby section of the Maelstrom's Edge website here.

What are you working on? We would love to see your models and terrain in the Comm Guild Facebook group!



Modeling Spotlight: Speedpaint SecDef


Posted on Wednesday May 18, 2022 at 05:00pm in Tutorials


- by Iain Wilson

My long-awaited Army Painter Speedpaint Starter Set finally arrived last week, and I was impatient to give them a test run. I've had a bunch of plastic SecDef models assembled for a while, for a little side-project, and figured they would be perfect for the job. So I grabbed the first squad of models out of the hobby box and set to work!




I started off with a basecoat of Army Painter Matt White spray. I did experiment on a couple of initial test models with a plain white basecoat and a zenithal base using white and purple, but decided that the zenithal basecoat didn't make enough of a difference to the end result to be worth the effort.

(A zenithal basecoat is where two layers of colour are used - a darker colour in the recesses/undersides of the mode, and a lighter layer sprayed down from above. This can be handy when combined with certain painting methods, particularly using thinner 'glazing' paints to accentuate shading and highlights.)



For the uniform, I went with Highlord Blue, applying to any visible cloth areas and trying to avoid too much spillover onto the armour plates. I also added the blue to the raised surround on the helmet.



After a quick touchup where necessary with some Matt White, I painted a layer of Hardened Leather over pouches, straps, boots, gloves and face, and then went back over the face with Crusader Skin. The double layer on the skin was to give a darker skin colour - my initial test showed the Crusader Skin to be a bit more washed out than I wanted, but layering it over the Leather gave a nice, dark tone.



Next up, I painted over the weapon, belt, exoskeleton, and helmet commlink, targeter and chinstrap with Gravelord Grey.



For the armour plates and helmet, I went with a coat of Zealot Yellow. This settled nicely on the lower areas of the plates, providing a lovely contrast against the blue uniform.



To finish up, I added some Blood Red over the goggles, and while that was drying added some gravel mix to the base. Without a dark brown in the starter set, I used a 1:1:1 mix of Hardened Leather, Blood Red and Hive Dweller Purple over the gravel, giving it a drybrush of Tanned Flesh and Ash Grey (regular acrylic paints) when it dried. With a quick run of Matt Black around the base rim and some white specular highlights on the goggles, he was ready for the table.



The unit assembled - regular SecDef models, with a custom made energy mortar using some plastic tubing and parts from the 2nd Maelstrom's Edge terrain sprue.





They're not perfectly neat, but for a quick, table-ready paintjob these paints are fantastic, giving some perfectly acceptable shading and highlights with a single coat. I'm looking forward to getting the rest of this force painted up!



To have a go yourself, pick up the plastic, multi-part SecDef kit from the Maelstrom's Edge webstore!

While you're there, you can download the V2 rules from the Trial Rules section of the Maelstrom's Edge website here. The Beta rules documents contain all of the rules for playing V2 games, but keep in mind that these are just 'preview' documents - some rules may be revised based on feedback, and the final layout including background material for the factions and the Maelstrom's Edge universe, artwork and other 'flavor' material is missing.

For other modeling ideas, tutorials, army spotlights and conversion walkthroughs, check out the Hobby section of the Maelstrom's Edge website here.

What are you working on? We would love to see your models and terrain in the Comm Guild Facebook group!



Terrain Spotlight: Terrain from 'Found' Objects


Posted on Tuesday May 03, 2022 at 05:00pm in Tutorials


- by Iain Wilson

One of my favourite parts of this hobby is building terrain from things that were originally intended for very different purposes. To this end, I tend to keep an eye out when I'm walking around a store or sending things to the recycle bin for anything that has an interesting shape. You can find quite a few of the resultant terrain projects in the Hobby section of the Maelstrom's Edge website, but here's a few highlights from the last couple of years.




All of these make use of various assorted detail pieces from the Maelstrom's Edge terrain sprues. Click on the Walkthrough links to see how they were put together.

A - Basic building made from a cardboard gift box. Walkthrough

B - Portable building made from a plastic storage tray. Walkthrough

C - Military building made from a plastic stormwater drain. Walkthrough

D - Small Hab Dome made from a plastic bowl. Walkthrough

E - Storage Tank made from a Pringles tube. Walkthrough

F - Generator made from bubble gum tape canisters. Walkthrough

G - Observatory made from a yoghurt tub and a Christmas bauble. Walkthrough

H - Bunker made from a plastic air conditioning duct piece. Walkthrough

I - Generator made from a collapsible LED lamp. Walkthrough



To build your own battlefield terrain of recycled doom, you can pick up the terrain sprues along with the rest of the Maelstrom's Edge range from the webstore here.

What are you working on? We would love to see your models and terrain in the Comm Guild Facebook group!

For other building ideas, modeling tutorials, army spotlights and conversion walkthroughs, check out the Hobby section of the Maelstrom's Edge website here.

Terrain Spotlight: Plastic Packaging Firepoint


Posted on Wednesday Apr 20, 2022 at 05:00pm in Tutorials


- by Iain Wilson

As you may have seen if you've been following the blog for a while, I make a lot of my terrain out of various bits and pieces that I come across here and there. This week I upgraded my external hard drive, and the new one came with some nifty plastic packaging pieces that I thought would be just perfect to turn into some small firepoint terrain pieces. And so I set to with some foamed PVC, superglue, and a couple of Maelstrom's Edge terrain sprues!




The 'floor' on the inside of the packaging piece was a fraction too low to allow models to see comfortably over the sides, and wasn't flat. Aside from that, I figured the contouring on the sides would give it some nice visual distinctiveness without the need for a lot of embellishment.



I started out by measuring up the inside dimensions, and putting together as many floor grating pieces from the 2nd Maelstrom's Edge terrain sprue as would fit in there.



The grating left a small space around the edges, so to finish off the floor I cut a surround from 3mm foamed PVC to fit snug against the walls of the packaging, with a rectangle of 1mm PVC to sit underneath the grating to bring it up to the same height as the surround. Then I added a larger piece of 1mm PVC under the whole thing for rigidity and just that tiny bit of extra height.





I used an all-plastic primer and superglue to fix the floor in place in the packaging piece. This left the walls a nice height for models to be mostly obscured while still being able to shoot over the walls, except for the middle section of the long walls, where it dipped down lower. I fixed this by cutting some trapezoid pieces of foamed PVC to glue over the gap.



I kept the painting relatively simple, starting with an Army Painter Uniform Grey basecoat and then a drybrush of AP Gorgon Hide, with some AP Dirt Spatter in the creases for some easy weathering. The metal grating was painted with AK Interactive Gun Metal and then washed with AP Strong Tone. Finally, I added an Epirian symbol cut from 1mm foamed PVC to the front, painted with Gorgon Hide and White, and Citadel Iyanden Darksun and AP Daemonic Yellow for the yellow bit. I used a light sponge of Vallejo Heavy Charcoal for chipping, and then finished up with some more dirt spatter weathering.









To build your own bunker of recycled doom, you can pick up the terrain sprues along with the rest of the Maelstrom's Edge range from the webstore here.

What are you working on? We would love to see your models and terrain in the Comm Guild Facebook group!

For other building ideas, modeling tutorials, army spotlights and conversion walkthroughs, check out the Hobby section of the Maelstrom's Edge website here. And while you're there, grab a copy of the Maelstrom's Edge V2 Beta rules!

Force Spotlight: Quick Painted Epirians!


Posted on Tuesday Apr 12, 2022 at 05:00pm in The Epirian Foundation


- by Iain Wilson

A few weeks back, we published some sample force lists for the V2 Maelstrom's Edge rules. These got me a little inspired to put together a new force for myself, and so I dove into the unbuilt model pile and put together 120 points based on the Epirian sample list.




The force roster is almost identical to the sample list. I found myself short by one Firefly drone, so I dropped those to a unit of three, and gave the Contractor Defenders a Chaingun drone and one of the Journeymen a second Dominator pistol to make up the difference.


Journeyman Bot Handlers with micro drones (the drones are 3D printed test models - the finished models will be coming in plastic soon!)


I wanted a colour scheme that was quick and easy to paint, and also visually distinct from my existing forces. Starting out with a basecoat of Army Painter Uniform Grey spray, I then added a 'zenithal' highlight by spraying down from above the models with white spray. Over that, I applied a wash of Army Painter Soft Tone. Metal parts were picked out with AK Gunmetal and then washed with Army Painter Dark Tone - two coats for the weapons.


Contractor Defenders.


The pants on the Contractors were painted with a layer of Army Painter Blue Tone to give them a denim look, while the chaps were given a coat of Army Painter Mid Brown wash. I painted the skin with a coat of Army Painter Flesh Wash, and then as it still looked a bit pale added a layer of Mid Brown as well.


Firefly Drones.


For the red details, I painted on a coat of Citadel Blood Angels Red Contrast. This didn't look quite the right tone with the sandy coloured armour, so I added a layer of Army Painter Purple Tone over the top, before highlighting with Army Painter Pixie Pink.


Spider Drones with flakk guns.


I had found with my previous Epirian Bot Force that the weapons on Spider Drones can be a little hard to differentiate from across the table, so I made sure I painted them differently, leaving the machine guns bare metal and adding a red casing on the flakk guns.


Spider Drones with machine guns.


I used Army Painter Ultramarine Blue for lenses and sensors, shading with Purple Tone and highlighting with Army Painter Gorgon Hide.


Hunter mechs and Scarecrow bot.


To finish up, after gluing on some fine sand and a few pebbles for detail, I painted the bases with Uniform Grey, washed over the top with Army Painter Dark Tone, and then drybrushed with Vallejo Light Grey and White before adding some splotches of Mid Brown here and there to break up all of that grey.


The full force deployed.




Get started on your own V2 force by heading over to the Maelstrom's Edge webstore!

While you're there, you can download the V2 rules from the Trial Rules section of the Maelstrom's Edge website here. The Beta rules documents contain all of the rules for playing V2 games, but keep in mind that these are just 'preview' documents - some rules may be revised based on feedback, and the final layout including background material for the factions and the Maelstrom's Edge universe, artwork and other 'flavor' material is missing.

If you have any thoughts on the new rules, pop on over to the Comm Guild Facebook group, or start up a thread in the Maelstrom's Edge section on the Dakka Dakka forums. We welcome any feedback, and would love to hear how everyone's forces stack up in the new rules!

Terrain Spotlight: Candy Jar Desert Building


Posted on Tuesday Jan 11, 2022 at 06:00pm in Tutorials


- by Iain Wilson

As a wise man once said, "With great Christmas comes a great big bunch of junk food!"

Amongst my family's collection of sugary delights this year was a plastic jar full of candy sticks, bought for my daughters to stuff into Christmas cards. Once empty, though, the jar itself was just too interesting a shape to toss it away. So, there was nothing else for it but to build something!




The jar in question, blissfully unaware that it was about to enter a whole different plane of existence.



After removing the labels and cleaning off the glue residue with some isopropyl alcohol, I sprayed the inside of the jar with some matt black spray. I do this whenever I'm using something clear as a terrain base, as it prevents stray light bleeding through the paint, and also stops things looking weird if the paint on the outside gets scratched.

I also gave the outside a scrub with some sandpaper to break up the glossy surface. This gives a better surface for the glue and paint to adhere to.



To fit doors and windows from the terrain sprue to the curved surface of the jar, rather than building a framework to square things up I decided to fit them to the curve. I laid a piece of sandpaper over the jar and used this as a curved sanding block to shape the back of the parts.



Adding the support struts around the rim of the lid was a little easier - I just bent them around the curve and glued them in place with superglue and a plastic primer.



In a happy coincidence, the spacing worked out almost perfect. I used three full struts, and cut the last one down to three sections, needing to trim only a fraction off the end to make it fit perfectly.



I glued the door and windows into place, adding some steps and gluing the jar down to a piece of hardboard. I also added a grating piece onto a bare patch of the board just for some extra visual interest, painting underneath it with some black as this was easier than doing it later.



To dress up the top of the building, I grabbed a few assorted pieces from the terrain sprues, whipping together an aerial array, a control box and a chimney using a piece of the sprue and some plastic tube.



With these parts glued in place, I finished off the roof with a fan and large pipe fitting glued onto a base that fit just perfectly over the cavity in the top of the jar lid.



The jar needed some texture, so I added a coat of textured paint and while that was drying I built up the base with some filling plaster.



Finally, I added a layer of sand and gravel mix over the filling plaster, fixing it in place with some PVA glue.



After a quick bit of paint work, the new building was looking totally sweet and ready for the table!







To build your own desert habitat of sugary doom, you can pick up the terrain sprues along with the rest of the Maelstrom's Edge range from the webstore here.

What are you working on? We would love to see your models and terrain in the Comm Guild Facebook group!

For other building ideas, modeling tutorials, army spotlights and conversion walkthroughs, check out the Hobby section of the Maelstrom's Edge website here.

Terrain Spotlight: Fruit Jar Air Purifier!


Posted on Wednesday Dec 08, 2021 at 01:03am in Tutorials


- by Iain Wilson

Time for a super-quick terrain build! In the grand tradition of painting things instead of throwing them into the recycling bin, this week I built an air purifier station out of a plastic fruit jar, with some help from the Maelstrom's Edge terrain sprue!




The bulk of this terrain piece uses the aforementioned plastic jar, which I think originally had plums in it. The plums weren't much good for modeling, but the jar itself was an interesting shape, so I figured it was worth hanging onto it.



I started out by spraying the inside of the jar with some black paint. This helps to avoid things looking weird if the outer layer of paint gets scratched with use, and also blocks light from showing through if the outer paint layer is thin in places. I also gave the outside a light sand to help the glue and paint to stick better.



To cover over the embossed logos on the bottom of the jar, I took a large base and cut some indents into the bottom to sit over the mould line on the jar. I glued this in place using some all-plastic glue (a superglue with a primer pen that helps give a secure bond on different types of plastics). In the middle of the base I added an iris portal from the second Maelstrom's Edge terrain sprue.



I went light on additional details as I thought the shape of the jar was interesting enough by itself, but I added a vent on each side - the iris on top would be opened to suck in contaminated or otherwise unsuitable air, and the cleaned/chemically altered/now fit for breathing air would be pumped out through the vents, with all of the 'working gubbins' sealed away inside the unit.



Finally (or so I thought) I added a small base cut from a piece of 5mm foamed PVC.



While I was painting the purifier unit, I decided that it still looked a little too much like a jar turned upside down, largely because the lid is such a recognisable shape. So I broke it up a bit by adding some buttresses around it cut from a piece of polystyrene foam.



With some paint on, the air purifier wound up looking like this:







Build your own air purifier of respiratory doom by picking up the Maelstrom's Edge terrain sprues along with the rest of the Maelstrom's Edge range from the webstore here.



What are you working on? We would love to see your models and terrain in the Comm Guild Facebook group!

For other building ideas, modeling tutorials, army spotlights and conversion walkthroughs, check out the Hobby section of the Maelstrom's Edge website here.

Terrain Kitbash: Sector 16


Posted on Tuesday Nov 16, 2021 at 05:00pm in Tutorials


- by Iain Wilson

Sometimes I like to take a break from building things for the tabletop, and put something together just for the fun of it. That's what I had in mind this week, when I started work on a display backdrop piece that I'm calling 'Sector 16'




Most of the time, I get a rough idea of what I'm building in my head, and I just wing it from there. Some builds though require a little more planning to make sure everything will fit together correctly. My plan for Sector 16 wasn't particularly complicated, but with pipes running in multiple directions and platforms on several levels, I decided that a rough sketch would be a good idea. This still just serves as a starting point, and things tend to change along the way, but it helps to avoid those inadvertant 'oops' moments when something doesn't fit where it is supposed to.



The bulk of the structure was made from foamed PVC sheet, cutting a base and back piece that would go together in an 'L' shape, with detail layered over the top.



I thought that adding some detail along the front of the base would help to add depth, and when using it as a photo backdrop would be useful for disguising its relatively shallow depth. To this end, I constructed a conveyor assembly using parts from the Maelstrom's Edge terrain sprues, some 1mm foamed PVC and plastic tubing.





In the interests of mixing things up visually, I wanted the multiple level platforms to be constructed differently. The upper level was to be concrete, but for the lower level I used floor grating pieces from the second Maelstrom's Edge terrain sprue, with support poles cut from the sprue itself of the original terrain sprue.





To finish up the lower section, I put together some pipes made using pieces from a kid's toy pipe construction set (which looks a little technicolour right now, but should be a little less cartoony when they have some paint on!) and some 12mm aluminium tubing, and added some additional details like lights, edging and pipe support straps using more pieces from the terrain sprues.





Tune in next time, as I get to work on the upper level!



To build your own sector of unspecified doom, you can pick up the terrain sprues along with the rest of the Maelstrom's Edge range from the webstore here.

What are you working on? We would love to see your models and terrain in the Comm Guild Facebook group!

For other building ideas, modeling tutorials, army spotlights and conversion walkthroughs, check out the Hobby section of the Maelstrom's Edge website here.

Terrain Kitbash: Sci-Fi Barn pt3


Posted on Monday Oct 25, 2021 at 06:00pm in Tutorials


- by Iain Wilson

Sci Fi Barn, episode 3: Now in Epirocolor!

In this latest installment, I finally get some paint on this barn build. If you're wandering in here wondering what it's all about, this was a kitbash of a Plast Craft Games warehouse with parts from the Maelstrom's Edge terrain sprues to build the a sci fi barn (you can find the first part here).




With assembly completed, I kicked off the painting by spraying the whole thing with a coat of a mediumish-dark brown satin spray paint that I had sitting on the shelf. Or, I would have, but it ran out on me. So I wound up spraying the top of the roof with some old Rustoleum flat red that I sometimes use as a base for rusty metal.



I went back over the red roof with some Vallejo Charred Brown before drybrushing over all of the metal parts with some Citadel Boltgun metal (Leadbelcher, for the newcomers). The non-metal parts of the interior walls were drybrushed with some Army Painter Skeleton Bone to pick up the texture on the foamed PVC, and the exterior bricks were given a heavy drybrush of Scalecolor Baal Crimson. Then before putting the drybrushes away, I gave the dirt on the base a layer of Vallejo Heavy Brown.



I was aiming for a weathered but not overly rusty metal look for this piece, as it's intended for a fairly arid 'western' themed table set. So over all of the metal parts and the base I added a generous coat of Army Painter Strong Tone and set it aside to dry.



At this point it was time to fit the window panes. The warehouse set came with painted clear plastic pieces that looked fine in the original warehouse, but turned out to not look right here. So instead, I used them as a template to cut some clear plastic sheet to size as a replacement.



I hadn't originally planned to add internal window frames, but with the panes in place the glue around the edges was very obvious , so I added some thin frames using some thin PVC.



After painting these new internal frames brown, all that was left was to add final detailing. I drybrushed the base dirt with some Army Painter Skeleton Bone and all of the metal parts with a light layer of Army Painter Shining Silver. Lights and sensors on the door frames were painted in with red and blue.





With the metal parts being quite dark, I didn't add a lot of dirt weathering, other than over the tops of the doorframes where it served to conceal a few messy over-brushes of red from the bricks. I did add some brown dirt smearing around the edges of the window panes, partly to give them a more weathered appearance, and partly to conceal any fogging from the glue.





With some crates and an old vehicle thrown in for colour, when the roof is lifted off the interior winds up looking like this:





To build your own outbuilding of rural doom, you can pick up the terrain sprues along with the rest of the Maelstrom's Edge range from the webstore here.



What are you working on? We would love to see your models and terrain in the Comm Guild Facebook group!

For other building ideas, modeling tutorials, army spotlights and conversion walkthroughs, check out the Hobby section of the Maelstrom's Edge website here.

Terrain Kitbash: Sci-Fi Barn pt2


Posted on Monday Oct 11, 2021 at 06:00pm in Tutorials


- by Iain Wilson

Back in the barn!

I recently shared the first part of this build, combining a Plast Craft Games warehouse with parts from the Maelstrom's Edge terrain sprues to build the shell of a sci fi barn (part one is here). This week, I broke out some more terrain sprues and set to work on the interior!




When I built the outside, I left the floor unglued, to get easier access for fitting parts. So I started by taking the floor piece back out and spraying it matte black, so that it wouldn't show underneath the grating pieces I was planning to use for a new floor layer on top. After measuring out the width of the floor against the floor grate pieces from the terrain sprue, I found there was going to be a slight gap around the edges, so I added some skirting using the reinforcing struts from terrain sprue #2.



Then I tiled the floor with one of the floor grates from terrain sprue #2, spacing them out with struts from terrain sprue #1 to cover the full length of the barn.



I wanted a small balcony on the end with the smaller door, which would provide access to the platform and crane on the outside of the wall. I used another of the floor grate pieces with some more reinforcing struts and lintel pieces top build the balcony, and some plastic tube with two of the small pipe fittings from terrain sprue #1 to hold it up on the protruding corner. Finally, a ladder from terrain sprue #1 provides access up to the balcony.



To add some detail to the inside of the doors, I grabbed some extra doors and cut the frames off the outside using a razor saw and scalpel.



The rectangular inside frame of the existing doors protrudes through the wall about a millimetre, so I cut some 1mm plasticard to form a spacer behind the new interior frames, trimming it up to match the contours of the outside of the frames and then gluing it all into place. I also added the outside ring from a porthole from terrain sprue #2 to finish off the hole for the exhaust fan on the outside wall.



I considered adding some interior detail around the windows, but this would complicate painting as I needed to get the clear plastic panes in at the end. I also thought about building some animal enclosures, but decided to keep the floor space open so that, in the event the building is being used with the interior accessible, I can just drop in a vehicle or some crates and other obstacles to suit the situation.

So that just left putting the barn onto a base. I cut a piece of 5mm hardboard to size, sanding down the edges to bevel them off and then glued the floor piece of the barn into the middle of it. When I went to glue the rest of the barn over the top, it immediately became apparent that I hadn't accounted for the raised floor tiles when I added the interior door frames, so I had to cut out some inserts for them to slot into.



Finally, I mixed up a batch of filling plaster with some PVA glue and fine sand for texture, and slathered it around the outside of the building to cover up the hardboard. This mixture didn't immediately stick particularly well to the hardboard, although it would once the glue dries, so this process involved poking it into place with fingers and an old paintbrush, and a certain amount of cursing. In the end, though, I got the plaster laid down all around the exterior, with a smoother ramp of pure filling plaster leading up to the larger door. Then I finished up by adding some small patches of sand and gravel mix here and there, glued into place with some more PVA glue.





Next up: Getting some paint on. Click here!







To build your own outbuilding of rural doom, you can pick up the terrain sprues along with the rest of the Maelstrom's Edge range from the webstore here.



What are you working on? We would love to see your models and terrain in the Comm Guild Facebook group!

For other building ideas, modeling tutorials, army spotlights and conversion walkthroughs, check out the Hobby section of the Maelstrom's Edge website here.