The Comm Guild Maelstrom's Edge

Entries tagged [modeling]

Modeling Spotlight: Biker Bot Handler Conversion


Posted on Thursday Mar 26, 2020 at 05:00PM in Tutorials


- by Iain Wilson

Some time ago, I put together a biker conversion for a Bot Handler Spotlight article, which has been sitting in the cabinet ever since, staring at me accusingly when I walk past. Unable to take the abuse any longer, I decided the time had come to get some paint on him, and this was the result:




The model was put together from an Epirian Bot Handler, the chassis from an Epirian Drone, and most of a Citadel Space Marine bike from Warhammer 40000. I carved out the inside of the handler's legs and bent them outwards to fit around the bike seat.



To paint, I started out with a basecoat of Army Painter Wolf Grey spray.



I then blocked in the main colours - P3 Pig Iron for the metal parts, Vallejo Stormy Blue for the bike panels and Handler's uniform, and Vallejo Heavy Charcoal for everything else.



Next, I painted a generous layer of Army Painter Dark Tone over the top of everything, and put it aside to dry.



For final detailing, I highlighted the blue using a mix of Army Painter Ultramarine Blue and white. Over the black, I added a highlight of Vallejo Light Grey, and Army Painter Shining Silver finished off the metal parts. To brighten things up a little, I added some gold using Coat D'Arms Bright Gold washed with Army Painter Medium Brown. For the face, I painted on a coat of Army Painter Barbarian Flesh with some more MEdium Brown, and finally added the red parts with Army Painter Pure Red, shaded with black and highlighted with white.









And that's one biker bot handler, ready to cruise the backroads of the Edge!



You can pick up the Epirian Bot Handler, along with the rest of the Maelstrom's Edge model range from the webstore here.

As always, feel free to share your models and terrain, or ask any Maelstrom's Edge- or hobby-related questions on the Comm Guild Facebook page!

For other Maelstrom's Edge modeling articles, including tutorials and walkthroughs of a wide range of different building and miniature projects, check out the Hobby section of the Maelstrom's Edge website here.

Model Spotlight: Remnant Nimbus Suits.


Posted on Thursday Mar 19, 2020 at 05:00PM in Tutorials


- by Iain Wilson

This week, I'm taking a break from terrain and having a closer look at the fantastic resin kit for the Nimbus battlesuit for the Artarian Remnant!




A smaller suit than the more common Militus, the Nimbus comes in a few less pieces as a result of being resin rather than plastic. The kit includes options for both the Longshot's sniper rifle, and the Pathfinder's Incursion Blaster and pinpoint scanner, as well as the thermal tracker and hologram projector for the shoulders and a cloak generator backpack.



While there is only a single head includedin the kit, the neck joint is the same size as on the Militus. This allows you to use plastic heads in place of the regular Nimbus head.



While they may not fit as neatly without some tweaking, you can also borrow heads from other factions for a bare head option. The model below has the head from a Karist heavy weapon trooper kit.



For faster-moving Nimbus variants, you can use a boostpack from the Militus kit. If you're building a boostpacking Pathfinder, be sure to glue the boostpack in place before the weapon arm, as the back of the blaster overlaps the bottom of the boostpack.



Alternatively, you can make a removable boostpack by trimming off the triangular pieces on the bottom, and then sitting it in place with a little bluetack.



Including multiple shoulder pads would have made the kit a little too fiddly, so the pads were sculpted with the venting systems in place. If you're using any other shoulder mounted equipment, it just glues over the top of the vents, but if you not, and if you don't want the vents either, they can be easily covered over with a little putty. Just push the putty in place in the vent and smooth it down flush with the flat of a knife. If necessary, let it set and then give it a little sand to finish flattening it out.



The arms mount at the shoulders with square locator pegs. These are there to make it easier to get the sniper rifle arms to fit together. You can reposition the arms by just slicing off the peg, so that the inside of the shoulder is flat, and then gluing it on however suits you.



For some more extreme repositioning, resin is easy to cut through with a sharp knife or razor saw, and then reattach with superglue.



What have you done with your Remnant suits? We would love to see them on the Comm Guild Facebook page!







You can pick up the Nimbus suit, along with the rest of the Maelstrom's Edge model range from the webstore here.

For other Maelstrom's Edge modeling articles, including tutorials and walkthroughs of a wide range of different building and miniature projects, check out the Hobby section of the Maelstrom's Edge website here.

Terrain Spotlight: Crystal Outcrops!


Posted on Friday Mar 13, 2020 at 05:00PM in Tutorials


- by Iain Wilson

I recently picked up the fantastic Xenos Jungle terrain mat from Deep Cut Studio, as I really loved the unusual colouring. It shows an alien world covered in rocks, sinister looking ground mist or liquid, some yellowy-green plants, and large, shiny outcrops of purple crystals, and I was instantly in love when I saw it. The only problem with it was that I didn't have any suitable terrain to go with it, so I set out this week to rectify that problem, creating some crystal-encrusted rocky outcrops!




There are a large range of different ways to make crystals, or facsimiles thereof, for the table, but I decided to go the easiest route and just use something that already looked the part. After scouring the internet for a while, I found some acrylic 'ice crystals' on Amazon that looked like they would fit the bill. I wound up buying three packets from three different sellers, due to some unexpected one-per-customer rules on them, which netted me three packets of purple crystals that, while identical in shape, were all slightly different shades of purple. As this just winds up with a more natural overall effect, I couldn't have planned it better if I had tried!

As the crystals were all the same size, I glued some together using an all-plastics glue, and took some others and belted them with a hammer to break them down into smaller pieces (Wear eye protection if you want to try this!)



For the bulk of the outcrops, I decided to use expanded polystyrene, as it's quick and easy to cut to shape. I used an old kitchen knife to roughly cut the polystyrene to the shape I wanted, and then used small spots of PVA glue to glue it down to a piece of 3mm foamed PVC to give it a solid base. Using small amounts of PVA rather than covering the whole piece helps to avoid the base warping when the glue druies.



To cover the polystyrene, the common choice would be filling plaster. I'm not a fan of this, hoever, as it chips easily, so I decided to try something experimental. I ran a bunch of old cardboard boxes through a cross-cut paper shredder, to make a nice pile of tiny cardboard pieces.



I soaked the cardboard in water overnight in the hope of softening it up a bit, and then drained and squeezed out as much water as I could, before mixing it into a slurry with PVA glue, some cheap, black, acrylic paint and a little plaster to bind it all together. Then, I slopped the resultant mess over the polystyrene, smoothing it down as much as possible.



While the cardboard mess was wet, I took crystals and applied clear craft glue to the bottoms. These were then pushed them into the wet surface, so that they would be partially submerged. I then left it overnight for everything to set.



The cardboard slurry dried with a fairly obvious, rectangular texture, which was going to look a bit odd for a natural outcrop, so I painted over the whole thing with a generous layer of PVA glue and sprinkled a coarse sand mixture over it, leaving this to set.



After shaking off the excess sand the next day, I gave the rock surface a coat of black paint.



My intention was to drybrush it grey, to try to match the rock on the mat, but my test piece wound up far too dark and grey looking, so I wound up going back over it with a rough coat of a sandy brown craft paint.



Over this, I applied a generous layer of Army Painter Strong Tone.



When the wash had dried, I set to work with some Coat D'Arms Bone and Bilious Green, and some Vallejo Light Grey, drybrushing all over the rock. The colours don't show up well in the pic here, but the aim was to replicate somewhat the different tones found on the different areas of the mat, so that the terrain wouldn't look out of place wherever it was positioned. I finished up with a final highlight of white to tie everything together, and then added a purple blush around the crystals. This was again matching the style of the mat, and also hopefully adding some more colour under the small crystal pieces I was intending to add at the end.



Finally, I dabbed some more PVA glue around the crystal outcrops and sprinkled on some of the small crystal gravel that resulted from my earlier hammering efforts. I also added some statuic grass and some plants cut from plastic home-decorating sheets to break up some of the boring rock bits.



With a few bits together on the mat, it wound up looking like this:



It's not a perfect match for the terrain on the mat, but it's close enough to work! The next step will be to finish off the rest of the outcrops and a building that I have in progress (as soon as I finish panic-buying some more Strong Tone!), and then work up some sort of 'forest' bases to flesh out a full table.



Stay tuned for more!



In the meantime, you can pick up the Maelstrom's Edge terrain sprues, along with the rest of the Maelstrom's Edge range, from the webstore here.

As always, feel free to share your models and terrain, or ask any Maelstrom's Edge- or hobby-related questions on the Comm Guild Facebook page!

For other Maelstrom's Edge modeling articles, including tutorials and walkthroughs of a wide range of different building and miniature projects, check out the Hobby section of the Maelstrom's Edge website here.

Modeling Tutorial: Simple Marble Bases


Posted on Thursday Mar 05, 2020 at 05:00PM in Tutorials


- by Iain Wilson

While painted sand is quick and easy for finishing off your miniature bases, sometimes it's nice to go with something a little more unusual to set your force apart. This week, I'm sharing a handy tutorial for creating super-simple marble bases, with no painting required!




The marble texture comes from adhesive vinyl. This can be bought by the roll in a huge range of different patterns and colours, so you can find something to suit whatever colours you are painting your army.



The vinyl is made to stick to a wide range of different surfaces, and so you can just peel off the backing and stick it directly to the base. Over time, however, the adhesive around the edges can sometimes dry out, causing the edges of the vinyl to peel up. To avoid this, apply a thin circle of superglue around the perimeter of the base top.



Cut a piece of vinyl slightly larger then the base, and then peel off the backing paper from the vinyl, and press the base into place on the sticky side.



Remove the excess vinyl by cutting carefully around the edge of the base with a sharp knife.



If the cut vinyl winds up a little rough, you can smooth it out by sanding lightly around the edge with a fine grade sandpaper.



Finally, attach your model using superglue.



The final model, ready for the table. If you prefer a less clean look, you can also glue some gravel or other rubble on top of the vinyl, or drybrush on some brown to dirty things up a bit.



That's it for this week. Tune in next week for more modeling-related shenanigans!

You can pick up the Maelstrom's Edge model range from the webstore here.

As always, feel free to share your models and terrain, or ask any Maelstrom's Edge- or hobby-related questions on the Comm Guild Facebook page!

For other Maelstrom's Edge modeling articles, including tutorials and walkthroughs of a wide range of different building and miniature projects, check out the Hobby section of the Maelstrom's Edge website here.

Modeling Spotlight: Adding Arc Markers to 3rd Party bases.


Posted on Thursday Feb 20, 2020 at 05:00PM in Tutorials


- by Iain Wilson

Someone on the DakkaDakka forums recently asked how they could go about adding arc markings to non-Maelstrom's Edge bases, for miniatures that they're using from other ranges. This prompted me to exclaim, "How have I not made an article about that yet?!?"

So this week, while I'm finishing off my last underhive building, I thought I would put that article together - and here it is!




In Maelstrom's Edge, certain things have a different effect when a unit is approached from the front or the rear. To facilitate these rules, our bases have markers on the sides, breaking the base into a front and rear arc. If you're using different bases for your models, you can make do without them by using the model's shoulders or face as a reference, but it can be a lot easier to have that visual reference on the base.

There are a couple of different ways to go about this, but in either case the first step is to find the middle line of the base. I've found the easiest way to do that is to use a gridded cutting mat. Sit the base neatly in between the gridlines - Depending on the size of the base, it obviously won't always run from line to line. 25mm bases, for example, would just be centered with 2.5mm either side. Eyeballing this is usually accurate enough, but you can always measure it, or use a piece of 1mm gridded graph paper instead of the cutting mat if you prefer more precision.

When you have the base lined up, count in halfway on the grid, and use a pencil to make a mark on either side.



For 30mm bases, or other 'odd number' sizes, where the middle point would fall halfway between the grid lines, you might find it easier to mark on the diagonal rather than estimating halfway along the grid.



Once you have your marks, the quickest and easiest way to finish up is to draw or paint a solid line over the marks. For some extra razzle-dazzle, you can add the illusion of a cut-in by highlighting down either side.



If you would prefer to have cut-ins on the bases to match the normal Maelstrom's Edge bases, you can use a small file to etch the line into the side of the base. Try to keep the file perpendicular to the base's top surface, and stop just before you cut right through the base edge.



Do this on both sides, and you wind up with something like this:



Note that if you do accidentally file through the inner wall of the base edge, you can stick a small strip of plastic or paper over the inside of the gap to close it over again.

With some paint on, the filed divot gives you an etched arc marker that looks right at home alongside your regular Maelstrom's Edge bases!



That's it for this week. Stay tuned next week for the completion of my first batch of underhive buildings!



Pick up the Maelstrom's Edge model range from the webstore here.

As always, feel free to share your models and terrain, or ask any Maelstrom's Edge- or hobby-related questions on the Comm Guild Facebook page!

For other Maelstrom's Edge modeling articles, including tutorials and walkthroughs of a wide range of different building and miniature projects, check out the Hobby section of the Maelstrom's Edge website here.

Modeling Spotlight: The 2019 Annual Christmas Special!


Posted on Thursday Dec 19, 2019 at 05:00PM in Tutorials


- by Iain Wilson

With Christmas fast approaching, I took a break this week from my ongoing underhive building project to put together my now traditional, annual Christmas ornament build. In previous years, I've built a bauble and a hanging star, and so this time around I thought I'd try something a little different, and build a robot reindeer!




This construct used most of an Epirian Scarecrow, including both head pieces, and the lower legs and feet from a second.



I trimmed the toes off the feet to give them a stubbier look. I wasn't aiming for a direct representation of a reindeer here, just something that gave the general impression.



The torso, oriented horizontally, needed a suitably bulky neck to mount the head on, so I trimmed the tank mounting ridge off the Sacrecrow's back and glued both heads on as below.



I then assembled the legs. For the forelegs, I used the Scarecrow's upper arms, and attached the knee disks from the second set of shin pieces onto the insides of the elbow disks. I also drilled a 1mm hole in the back of the torso and glued in a piece of wire for hanging the ornament.



I then glued the command array onto the new neck for a head, and added a tail cut from the muzzle of a chemtech sprayer.



To paint, I gave it a base spray with Army Painter Plate Metal. I followed this up with a coat of Citadel Iyanden Yellow Contrast paint, and then a layer of Army Painter Light Tone. When this was dry, I finished up with a light drybrush of Vallejo Silver and then painted in the eyes and nose with black and red. I also gave the wire a couple of coats of black, to keep it looking neat.



With that, it was ready to join the previous years' decorations on the tree. It's a little goofy looking, but was a lot of fun to put together!



Merry Christmas from all of the team here at Spiral Arm studios, and have a safe and happy time with whichever celebrations you happen to find yourself a part of at this time of year!



To build your own Scarecrowdeer, you can pick up the Epirian Scarecrow kit, along with the rest of the Maelstrom's Edge range, from the webstore here.

As always, feel free to share your models and terrain, or ask any Maelstrom's Edge- or hobby-related questions on the Comm Guild Facebook page!

For other Maelstrom's Edge modeling articles, including tutorials and walkthroughs of a wide range of different building and miniature projects, check out the Hobby section of the Maelstrom's Edge website here.

Conversion Spotlight: Epirian Pathfinders


Posted on Thursday Nov 14, 2019 at 05:00PM in Tutorials


- by Iain Wilson

I received a grab bag of all sorts of awesome resin parts from Victoria Miniatures this week, so decided it was time to take a break from terrain building and have a bit of a tinker with some infantry. I had thought a while back that Epirian Contractors were just crying out for shotguns, and so with some handy resin additions, I created a new unit of scouty Contractors, which I'm calling 'Pathfinders'.




There's very little converting required here - I just assembled the Contractors without arms. Although I couldn't resist a little bit of cutting things up, so I gave the squad leader a cap on his belt, by cutting off the top of a spare Contractor head.



Victoria's resin cloaks are designed to slot over the shoulders, and fit snugly around the Contractors' collars. These were glued in place with superglue. The shotgun arms needed just a little trimming at the shoulders to fit neatly, as the Victoria Miniatures torsos are slightly narrower than those of the Contractors.





Painting was a quick and easy 'paint in base colours and then give it a wash' job. It's not the prettiest, but it gets a unit on the table quickly. The green areas were painted with Army Painter Army Green, and Vallejo Yellow Green, and washed with Army Painter Military Shader. The metal parts were base coated with Vallejo Heavy Charcoal, given a light drybrush of P3 Pig Iron and washed with Dark Tone. For the shirt, I used Army Painter Barbarian Flesh, Vallejo Heavy Brown for the leather parts, and Coat D'Arms Bone for the shirt. These were washed with Army Painter Strong Tone - This is a fairly heavy contrast with the bone, so creates a bit of a dirty, muddy look. If you are looking for a softer shading effect, you could use Mid Brown or Soft Tone instead of the Strong Tone.



To finish things up, I highlighted the green areas with Coat D'Arms Putrid Green, gave the skin, shirt and leather a highlight of bone, and painted the eyeshades with Heavy Brown, P3 Cygnus Yellow and some white highlights. The bases were basecoated with AK Red Brown Leather and washed with Army Painter Mid Brown.





To build your own Pathfinder unit, you can pick up the plastic Contractor kit, along with the rest of the Maelstrom's Edge range, from the Maelstrom's Edge webstore.

As always, feel free to share your models and terrain, or ask any Maelstrom's Edge- or hobby-related questions on the Comm Guild Facebook page!

For other Maelstrom's Edge modeling articles, including tutorials and walkthroughs of a wide range of different building and miniature projects, check out the Hobby section of the Maelstrom's Edge website here.

Terrain Spotlight: Shipping Containers from Terrain Sprue 2


Posted on Thursday Oct 31, 2019 at 05:00PM in Tutorials


- by Iain Wilson

As one of my very first articles for Maelstrom's Edge, I put together some shipping containers/cages made from parts from the first terrain sprue and a little foamcore. With the recent release of the second terrain sprue, it seemed fitting to revisit the idea with the shiny, new parts available!




As with the original containers, I used doors to form the front and back of the container, with the rectangular doorframes from the new terrain sprue being perfect for the job. For the back of the container, I shaved off the control panelt and the gubbins up on top, as I planned to have the back as a wall. You could obviously just leave it alone and have a door at each end.



I linked the two doorframes together with the support struts from the terrain sprue, and glued in a floor cut from 3mm foamed PVC.



Inside the struts, I glued rectangles of 1mm foamed PVC, running up to about 1mm short of the top edge of the upper struts. This gives the container some strength, and provides something solid for the walls to glue onto and a ledge for the roof panel to sit on.



I glued another rectangle of PVC into the rear doorframe.



Onto the outer faces of the walls, I glued rectangles of corrugated cardboard, cut to fit flush against the edges of the doorframe and the struts with the corrugations running vertically. (There's no special significance to it being blue - it's just from a multicoloured pack of card I picked up a while back!)



Into the front doorframe, I added a piece of corrugated plasticard, cut with the corrugations running horizontally to simulate a roller door. Most modern-day shipping containers have hinged double doors, but since this doorframe is a little narrower I thought a roller seemed more appropriate. I used plasticard rather than more cardboard as the corrugations are slightly smaller, which helps to make it not look like just another wall.

With the door in place, I stuck another piece of corrugated cardboard into the top of the container for the roof.



The finished container, ready for paint:





And with some paint on:





To mix up the design, you could use plasticard with different textures in place of the corrugated cardboard.



You can also use other real-world container designs for inspiration, adding side doors, changing the length, or as below, using a trimmed down generator, a fan and a couple of other bits from the terrain sprue in place of the back wall to creat a refrigerated container.



And, of course, the discerning stellargee knows that nothing beats an old shipping container for knocking together your own little shanty cabin or business shack!







To give it a go yourself, you can grab the new terrain sprue, along with the rest of the Maelstrom's Edge range, from the Maelstrom's Edge webstore.

As always, feel free to share your models and terrain, or ask any Maelstrom's Edge- or hobby-related questions on the Comm Guild Facebook page!

For other Maelstrom's Edge modeling articles, including tutorials and walkthroughs of a wide range of different building and miniature projects, check out the Hobby section of the Maelstrom's Edge website here.

Conversion Spotlight: Karist Raptor Assault Skimmer Kitbash


Posted on Thursday Oct 24, 2019 at 05:00PM in Tutorials


- by Iain Wilson

This week, I'm continuing on my quest to add transport vehicles to all of my Maelstrom's Edge forces, with the probably exception of the Remnant (who really don't need them!). A while back, I shared a kitbashed Karist anti-grav buggy converted from a Games Workshop Genestealer Cult vehicle. This week, I'm revisiting the Karist Enclave to build them a transport vehicle from a Beyond the Gates of Antares skimmer.




The kit that I used was a Freeborn Solar Command Skimmer. This is a hybrid kit with metal and resin bits that go onto a basic plastic skimmer chassis. I went with this variant rather than the basic version because the resin add-ons make the cabin space look a little more practical for carrying troops.



The general styling of the vehicle was pretty much exactly what I wanted, and matches up quite well with the Genestealer buggy aesthetically, so I didn't actually make a lot of changes. I needed to swap out the crew for Karists, and chose to just replace the pilot and putty over the gunner's seat with 'green stuff' putty. The pilot was built using the top half of a plastic Karist trooper, with a head from the resin Karist heavy weapon trooper set.

The main weapons would also be replaced, but I kept the metal launchers for the sides of the cabin, as they'll do well enough to represent Karist grenade launchers.



The main gun on the Antares skimmer is fixed in place in the middle of the nose. I decided that something with a little more free movement was called for, so grabbed a sentry turret from the new Maelstrom's Edge terrain sprue and added a Ravager Pulse Cannon nabbed from the Tempest Elite kit.



The gun turret fit in nicely underneath the front of the skimmer, and with everything else glued in place it wound up looking like this:



I kept the original flight base on there for painting, but then switched it to a spare Games Workshop vehicle base that I had laying around, attaching the skimmer to it with one of the drone flight stems from the Antares kit.

Painting followed the same scheme as my Karist Strike Force, and the later anti-grav vehicle, after which it looked like this:











Stay tuned next week for some trial Transport Vehicle rules, and (unofficial) rules cards for this assault skimmer as well as some Epirian and Broken transport vehicles!

To build your own Raptor, you can pick up the Freeborn Skimmer from Warlord Games, and the new Maelstrom's Edge terrain sprue and other Maelstrom's Edge kits from the Maelstrom's Edge webstore.

As always, feel free to share your models and terrain, or ask any Maelstrom's Edge- or hobby-related questions on the Comm Guild Facebook page!

For other Maelstrom's Edge modeling articles, including tutorials and walkthroughs of a wide range of different building and miniature projects, check out the Hobby section of the Maelstrom's Edge website here.

Conversion Spotlight: Epirian Heavy Drone


Posted on Thursday Oct 10, 2019 at 05:00PM in Tutorials


- by Iain Wilson

One of the best parts of this hobby, for me, is when you find yourself looking at some bits and get a little flash of inspiration on how to turn them into something completely different to what they were intended to be. I had one of those moments this week, while cutting some parts off the new Maelstrom's Edge terrain sprue, when on impulse I put a couple of the fan pieces together back-to-back. One thing led to another, and the Epirian Heavy Drone was born!




This is actually a really simple conversion, using parts from the Epirian Hunter Warmech, and four fans from the new terrain sprue.

The first step is to take the Hunter torso and use a sharp hobby knife or razor saw to cut through the waist joint.



With the two halves of the remaining torso glued together, there's a large hole in the bottom, into which a flight stem fits quite neatly. Fill the front half of the hole with green stuff or similar putty.



The Hunter's Cutter machine guns are in two pieces, one of which has a wide flap that covers the underside of the weapon once assembled. Don't use that one. Take the other halves of the two cutters, and glue them to the underside of the Hunter torso. They sit in quite neatly, nestled in under the bulge of the chestplate.



Next, take the four fans from the terrain sprue and glue them together in pairs, lining up the fan blades, to make a pair of turbines.



Glue the turbines onto the Hunter's shoulder sockets.



One drone, ready for painting!





With some paint on, it winds up looking something like this:









Now I just need to figure out what to call it! Any suggestions?



You can pick up both the Hunter kit and the new terrain sprue, along with the rest of the Maelstrom's Edge range, from the Maelstrom's Edge webstore.

As always, feel free to share your models and terrain, or ask any Maelstrom's Edge- or hobby-related questions on the Comm Guild Facebook page!

For other Maelstrom's Edge modeling articles, including tutorials and walkthroughs of a wide range of different building and miniature projects, check out the Hobby section of the Maelstrom's Edge website here.

The new Maelstrom's Edge Terrain Sprue is available now!


Posted on Monday Oct 07, 2019 at 05:00PM in Models


The Maelstrom's Edge terrain sprues consist of modular, high detail, plastic components which are designed to be clipped out and affixed to boxes, scratch-built structures or any junk you might have found that looks building shaped. You can find lots of ideas and tutorials in the hobby section of the website here.


Sprue Front


Sprue Back



Each sprue contains a range of terrain elements, including customisable doors, stairs, windows and parts for creating catwalks or low walls and barricades.



Round detail pieces for an exhaust fan or porthole can fit onto the end of the large pipe fitting from terrain sprue #1, or attach flush to walls or roofs.



The sprue also includes customisable struts for reinforcing walls, and a host of smaller details like a computer terminal, small vents, a generator coil, a junction/control box, lights, an antenna, and parts to combine with our plastic Broken Infantry weapons to build an automated sentry turret!



This pack includes two sprues - 118 components in total!



Get yours from the Maelstrom's Edge Webstore now!

Terrain Spotlight: Raised Building using gift boxes and the new terrain sprue!


Posted on Thursday Oct 03, 2019 at 05:00PM in Tutorials


- by Iain Wilson

I've spent the last couple of weeks happily playing with the new Maelstrom's Edge terrain sprue and building up a nice collection of delapidated buildings for my Broken force to defend - or loot, as the mood may strike them! This week, however, I thought I might take a break from painting rust and see how something a little better maintained might look with the new components to hand.




I have turned to the ever-useful discount store cardboard gift box for this build. These boxes are perfect for creating buildings, as they come in a wide range of different sizes, are inexpensive, and are quite solid.



I started by flipping the box upside down, and cutting a hole in the side for the door frame from the terrain sprue by tracing around the back of the frame and then cutting with a sharp hobby knife. For the door itself, since I wanted something that wasn't all patched up, I went with a shutter-style door made from pieces cut from the support struts from the original terrain sprue.



My previous giftbox buildings have generally had flat roofs, so I decided to make this one angled, just for something different. I took the lid of the box and cut the sides away at a diagonal along the short edges.



I glued the lid upside down onto the bottom of the box (the top of the building, since the box is upside down!), glued the cut-off pieces of the short edges into the middle for reinforcing, and then stuck a piece of corrugated cardboard on top. I also added the vent windows on two walls, tracing and cutting as with the door frame.



To make this building stand out some more, I wanted to put it on a raised slab. For this, I used the lid of a larger giftbox.



On the so-far blank short wall, I gave the building some independent power using the generator from the new terrain sprue and linking it to the control box using some plastic tube and aluminium rod.



To finish up, I glued the base slab to a piece of hardboard, and added some stairs and small vents from the terrain sprue. I also fenced in the top of the slab using the upright posts and grating pieces, which fit nicely around the edge.





With some paint on, the finished building looks like this:











The new terrain sprue will be available from the Maelstrom's Edge webstore here from October 7th!

In the meantime, feel free to share your models and terrain, or ask any Maelstrom's Edge- or hobby-related questions on the Comm Guild Facebook page!

For other Maelstrom's Edge modeling articles, including tutorials and walkthroughs of a wide range of different building and miniature projects, check out the Hobby section of the Maelstrom's Edge website here.

Terrain Spotlight - An experiment in eroded rocky outcrops from foamed PVC.


Posted on Thursday Sep 26, 2019 at 05:00PM in Tutorials


- by Iain Wilson

I came across a tutorial online a little while ago for making eroded rocky outcrops using stacks of corrugated cardboard coated in filling plaster, and then distressed with a wire brush. It was really effective, but I'm not a huge fan of using plaster on gaming terrain as it tends to chip easily. So I thought I'd have a go at making something similar, using foamed PVC.




From putting together buildings, I tend to wind up with a lot of small off-cuts of foamed PVC sheet. This would potentially work with any thickness of sheet, but the thicker the better. Here, I'm using 3mm sheet as that's what I had to hand.



I cut a series of roughly oval shapes from the sheet, slowly decreasing in size so that they would stack up to form the shape of the outcrop.



Using superglue, I glued the layers together, trying to not get glue right out to the edges of the PVC pieces as this would interfere with the texturing later on.



Next, I used a hobby knife to smooth down the layers, more or less. These didn't have to be perfectly blended, but enough to disguise the separate layers of PVC once the texturing was applied.



To apply the rock texture, I scraped horizontally around the edge of the outcrop with a wire brush. The aim here was to vary the depth and length of the scrapes to give a random, rock texture, without cutting in too deep and making it all too flimsy.





With a spray coat of black, and a drybrush of a mix of brown and grey paints, the outcrop was ready for the table.



It's not perfect - it could use some more defined layers running around the circumference, level with the flat areas. This would give it more of a stacked-rock effect and look less like a single lump. But it was an interesting experiment, and a fun way to use up some scraps. I'll have to tinker with the idea a little more and see where I can take it!





Do you have terrain creations you'd like to share? You can get feedback on your work, or ask any Maelstrom's Edge- or hobby-related questions on the Comm Guild Facebook page!

You can pick up the entire Maelstrom's Edge model range, including our plastic urban terrain detail sprue in the webstore here.

For other Maelstrom's Edge modeling articles, including tutorials and walkthroughs of a wide range of different building and miniature projects, check out the Hobby section of the Maelstrom's Edge website here.

Terrain Tutorial: Rocky Outcrops.


Posted on Thursday Sep 12, 2019 at 05:00PM in Tutorials


- by Iain Wilson

Buildings are all well and good, but sometimes you want to get out of the urban sprawl, and wage apocalyptic war surrounded by nature! I've shared articles previously covering alien forest bases made from silicon aquarium plants and cactus clumps made from foam balls, but this week we're tackling the ever-popular stacked rock outcrops.




These rocky terrain features are made from sheets of expanded polystyrene. I've used pieces cut from an old foam vegetable box here, because that's what I had laying about. You can generally buy expanded polystyene by the sheet in various grades and thicknesses from hardware stores or foam specialty stores, but if you're more thrifty-minded it's worth asking your local fruit and vegetable retailer if they have any old boxes laying around, or you can save the packaging inserts from electrical equipment.

Expanded polystyrene is composed of loads of small balls of foam pressed together to form a sheet. For this sort of project, you want polystyrene composed of relatively small beads (under 2mm), as the larger sort is much harder to cut cleanly and is more prone to damage.



The first step is to cut a piece of foam to form the base of the outcrop. This can be whatever shape you like, just remember to leave one or more flat spots for the stacked rock spires. For cutting the foam, you can buy heated wire cutters specifically for the purpose, but generally a sharp knife will do the job - just don't use the good kitchen knives, as cutting foam does tend to blunt the knife fairly quickly.



Next, cut rocks for the stacks, starting larger and making each successive rock a little smaller, for however many you want to stack up. Rocks come in all sorts of different shapes and textures, so the actual shape here isn't too important, but I like to use largely flat cuts to create a faceted look. Avoid making really sharp edges on the foam, as these will be fragile. Make your rocks different thicknesses, and you can angle the tops a little to avoid the stack looking too artificial.



Once you have your rocks cut, glue the stacks in place with PVA glue. Don't use superglue or plastic cement, as these will melt the foam. For a little extra strength, you can push toothpicks or wooden skewers cut to an appropriate length down the centre of the rock spires. Push this in until it is sitting just below the surface of the topmost rock, and then glue a scrap piece of foam into the hole to plug it up.



Now we need to disguise the foam a little, as just painting over the foam with regular paint tends to look like, well, painted foam.

So instead, paint the outcrop with a textured paint. Again, the specific texture is more or less up to you depending on the look you want, but here I'm using a Dulux 'River Rock' textured paint. This is an acrylic, indoor house paint with a fine sand texture mixed through it. You can generally pick up sample pots of similar paint from hardware or paint stores, or check out their clearance bins for mis-tinted paving paint, which you can sometimes grab for cheap. If you can find a colour that you want to use as a base colour (as I've done here) that's great, but otherwise you can just paint over it, so the actual colour of the textured paint isn't too important. You can also just use regular paint and stir in some fine sand - silversand (sold in pet stores) is ideal for this.

Dab the paint on with an old brush, rather than brushing it. This avoids brushstrokes and helps to clump the texture. The paint I'm using takes two coats to build up the level of texture I wanted for this outcrop, but coverage will vary depending on the paint you use.



To add some visual interest, glue some sand and/or small gravel to the top surface of the base of the outcrop with PVA glue, and once the glue is dry, undercoat with a similar colour to your textured surface - a few shades darker or lighter is fine, once again just depending on the look you want.



Finally, choose a lighter colour and drybrush over the whole thing. Here, I've used Army Painter Ash Grey, as it's a nice, pale grey with a slight brownish tinge, so it ties into the textured basecoat nicely. If you're unfamiliar with drybrushing, you take a large brush, dip it in your paint, wipe it on some paper until there is hardly any colour still coming off, and then brush that over the surface to be painted. With so little paint on the brush, it just picks up the raised detail, leaving the base coat in the crevasses. You can slowly build up the colour in this way until you get the level of highlighting that you want. It's a great technique for painting rough surfaces like rocks or fur, or for getting worn metal effects.

The finished outcrop, ready for the table:



You can glue your outcrop down to a piece of hardboard to give it some extra weight if you wish - this can be a help in preventing it from sliding around the table!





Keen to give it a go? Be sure to share your creations, or ask any Maelstrom's Edge- or hobby-related questions on the Comm Guild Facebook page!

You can pick up the entire Maelstrom's Edge model range, including our plastic urban terrain detail sprue in the webstore here.

For other Maelstrom's Edge modeling articles, including tutorials and walkthroughs of a wide range of different building and miniature projects, check out the Hobby section of the Maelstrom's Edge website here.

Painting Tutorial: Rusted Shanty Buildings


Posted on Thursday Sep 05, 2019 at 05:00PM in Tutorials


- by Iain Wilson

Our new, upcoming terrain sprue is themed around Broken terrain - delapidated, cobbled-together structures either repaired from abandoned ruins or cobbled together from salvage. I've been putting together a series of run-down shanty buildings and thought I would share my method for painting them up and making them all grubby and rusty!





The building I'm painting up here is the one shown in the walkthrough in the first preview article here.



The first step is a basecoat of dark brown. The exact colour doesn't matter too much, but here, I'm using an AK Interactive Rust Basecoat.



Over the brown goes a spray of cream, sprayed downwards at an angle to let the brown form some natural shading. I'm using a Dulux Chalky Finish cream spray, as it gives a fantastic, non-glossy surface finish.



Over the areas of exposed metal, re-undercoat with a dark brown. For painted metal areas, like the reinforcing struts, apply the dark brown with a sponge. (You can find a tutorial on sponge weathering here). The exact shade of brown doesn't matter too much, as rust comes in a wide range of shades dependong on age and exposure, but I've used AK Interactive Shadow Rust here.

For areas of lighter rust, apply a sponge of dark gray over the brown. This will give the effect of old but unrusted metal showing through the rust in places. Where you want heavier rust, like on the roof, leave this off. For this building, I used Vallejo Heavy Charcoal for this step. I have also painted the base with Vallejo Neutral Grey at this stage.



On the larger rusted surfaces, like the roof and door, apply a rough drybrush of orange. This doesn't need to be particularly even - you're aiming to create a rough highlight to accentuate the patchiness of the rust.



Now the magic part! The final coat of rust is applies with Vallejo Dry Rust. This is a worryingly bright orange paint that goes on gloopy and dries down to a very flat finish. Applied over the brown, the orange is dulled down to a perfect rust finish. Use an old brush and just dab it on, working downwards so that the rust collects most strongly on upper surfaces. As with the drybrush layer, the aim isn't to evenly coat everything, but to create a blotchy effect with the rust heavier on raised, exposed areas and lighter on undersides.



Around this time, drybrush the base with Valljeo Light Grey or similar.

Once the rust has dried, it's time to add some dirt. But first, paint in any remaining details - lights, control panels, grafitti or other markings on the walls, are all best added in now, so that the weathering goes over the top and they don't look out of place with the rest of the structure.

Then, use a medium brown (Vallejo Beasty Brown here) and drybrush around the bottom edges of the walls, in any vertical raised recesses, along the edge of the roof under the corrugated card, and along the tops of doors and windows. This is also a good time to drybrush some dirty patches on the base.



Finally, use a small drybrush to add some more brown along any remaining upper surfaces, like the tops of each segment on the reinforcing struts, the rim of the light fitting and anywhere else that dirt and dust would collect. I also like to add some oil (or other fluid) stains around the base by applying small drops of Army Painter Quickshade wash and leaving them to dry.











The new terrain sprue will be available soon. In the meantime, you can still pick up the original terrain sprue along with the rest of the Maelstrom's Edge model range in the webstore here.

As always, feel free to pop along and share your creations, or ask any Maelstrom's Edge- or hobby-related questions on the Comm Guild Facebook page!

For other Maelstrom's Edge modeling articles, including tutorials and walkthroughs of a wide range of different building and miniature projects, check out the Hobby section of the Maelstrom's Edge website here.