The Comm Guild Maelstrom's Edge

Entries tagged [modeling]

Conversion Spotlight: Epirian Pathfinders


Posted on Thursday Nov 14, 2019 at 05:00PM in Tutorials


- by Iain Wilson

I received a grab bag of all sorts of awesome resin parts from Victoria Miniatures this week, so decided it was time to take a break from terrain building and have a bit of a tinker with some infantry. I had thought a while back that Epirian Contractors were just crying out for shotguns, and so with some handy resin additions, I created a new unit of scouty Contractors, which I'm calling 'Pathfinders'.




There's very little converting required here - I just assembled the Contractors without arms. Although I couldn't resist a little bit of cutting things up, so I gave the squad leader a cap on his belt, by cutting off the top of a spare Contractor head.



Victoria's resin cloaks are designed to slot over the shoulders, and fit snugly around the Contractors' collars. These were glued in place with superglue. The shotgun arms needed just a little trimming at the shoulders to fit neatly, as the Victoria Miniatures torsos are slightly narrower than those of the Contractors.





Painting was a quick and easy 'paint in base colours and then give it a wash' job. It's not the prettiest, but it gets a unit on the table quickly. The green areas were painted with Army Painter Army Green, and Vallejo Yellow Green, and washed with Army Painter Military Shader. The metal parts were base coated with Vallejo Heavy Charcoal, given a light drybrush of P3 Pig Iron and washed with Dark Tone. For the shirt, I used Army Painter Barbarian Flesh, Vallejo Heavy Brown for the leather parts, and Coat D'Arms Bone for the shirt. These were washed with Army Painter Strong Tone - This is a fairly heavy contrast with the bone, so creates a bit of a dirty, muddy look. If you are looking for a softer shading effect, you could use Mid Brown or Soft Tone instead of the Strong Tone.



To finish things up, I highlighted the green areas with Coat D'Arms Putrid Green, gave the skin, shirt and leather a highlight of bone, and painted the eyeshades with Heavy Brown, P3 Cygnus Yellow and some white highlights. The bases were basecoated with AK Red Brown Leather and washed with Army Painter Mid Brown.





To build your own Pathfinder unit, you can pick up the plastic Contractor kit, along with the rest of the Maelstrom's Edge range, from the Maelstrom's Edge webstore.

As always, feel free to share your models and terrain, or ask any Maelstrom's Edge- or hobby-related questions on the Comm Guild Facebook page!

For other Maelstrom's Edge modeling articles, including tutorials and walkthroughs of a wide range of different building and miniature projects, check out the Hobby section of the Maelstrom's Edge website here.

Terrain Spotlight: Shipping Containers from Terrain Sprue 2


Posted on Thursday Oct 31, 2019 at 05:00PM in Tutorials


- by Iain Wilson

As one of my very first articles for Maelstrom's Edge, I put together some shipping containers/cages made from parts from the first terrain sprue and a little foamcore. With the recent release of the second terrain sprue, it seemed fitting to revisit the idea with the shiny, new parts available!




As with the original containers, I used doors to form the front and back of the container, with the rectangular doorframes from the new terrain sprue being perfect for the job. For the back of the container, I shaved off the control panelt and the gubbins up on top, as I planned to have the back as a wall. You could obviously just leave it alone and have a door at each end.



I linked the two doorframes together with the support struts from the terrain sprue, and glued in a floor cut from 3mm foamed PVC.



Inside the struts, I glued rectangles of 1mm foamed PVC, running up to about 1mm short of the top edge of the upper struts. This gives the container some strength, and provides something solid for the walls to glue onto and a ledge for the roof panel to sit on.



I glued another rectangle of PVC into the rear doorframe.



Onto the outer faces of the walls, I glued rectangles of corrugated cardboard, cut to fit flush against the edges of the doorframe and the struts with the corrugations running vertically. (There's no special significance to it being blue - it's just from a multicoloured pack of card I picked up a while back!)



Into the front doorframe, I added a piece of corrugated plasticard, cut with the corrugations running horizontally to simulate a roller door. Most modern-day shipping containers have hinged double doors, but since this doorframe is a little narrower I thought a roller seemed more appropriate. I used plasticard rather than more cardboard as the corrugations are slightly smaller, which helps to make it not look like just another wall.

With the door in place, I stuck another piece of corrugated cardboard into the top of the container for the roof.



The finished container, ready for paint:





And with some paint on:





To mix up the design, you could use plasticard with different textures in place of the corrugated cardboard.



You can also use other real-world container designs for inspiration, adding side doors, changing the length, or as below, using a trimmed down generator, a fan and a couple of other bits from the terrain sprue in place of the back wall to creat a refrigerated container.



And, of course, the discerning stellargee knows that nothing beats an old shipping container for knocking together your own little shanty cabin or business shack!







To give it a go yourself, you can grab the new terrain sprue, along with the rest of the Maelstrom's Edge range, from the Maelstrom's Edge webstore.

As always, feel free to share your models and terrain, or ask any Maelstrom's Edge- or hobby-related questions on the Comm Guild Facebook page!

For other Maelstrom's Edge modeling articles, including tutorials and walkthroughs of a wide range of different building and miniature projects, check out the Hobby section of the Maelstrom's Edge website here.

Conversion Spotlight: Karist Raptor Assault Skimmer Kitbash


Posted on Thursday Oct 24, 2019 at 05:00PM in Tutorials


- by Iain Wilson

This week, I'm continuing on my quest to add transport vehicles to all of my Maelstrom's Edge forces, with the probably exception of the Remnant (who really don't need them!). A while back, I shared a kitbashed Karist anti-grav buggy converted from a Games Workshop Genestealer Cult vehicle. This week, I'm revisiting the Karist Enclave to build them a transport vehicle from a Beyond the Gates of Antares skimmer.




The kit that I used was a Freeborn Solar Command Skimmer. This is a hybrid kit with metal and resin bits that go onto a basic plastic skimmer chassis. I went with this variant rather than the basic version because the resin add-ons make the cabin space look a little more practical for carrying troops.



The general styling of the vehicle was pretty much exactly what I wanted, and matches up quite well with the Genestealer buggy aesthetically, so I didn't actually make a lot of changes. I needed to swap out the crew for Karists, and chose to just replace the pilot and putty over the gunner's seat with 'green stuff' putty. The pilot was built using the top half of a plastic Karist trooper, with a head from the resin Karist heavy weapon trooper set.

The main weapons would also be replaced, but I kept the metal launchers for the sides of the cabin, as they'll do well enough to represent Karist grenade launchers.



The main gun on the Antares skimmer is fixed in place in the middle of the nose. I decided that something with a little more free movement was called for, so grabbed a sentry turret from the new Maelstrom's Edge terrain sprue and added a Ravager Pulse Cannon nabbed from the Tempest Elite kit.



The gun turret fit in nicely underneath the front of the skimmer, and with everything else glued in place it wound up looking like this:



I kept the original flight base on there for painting, but then switched it to a spare Games Workshop vehicle base that I had laying around, attaching the skimmer to it with one of the drone flight stems from the Antares kit.

Painting followed the same scheme as my Karist Strike Force, and the later anti-grav vehicle, after which it looked like this:











Stay tuned next week for some trial Transport Vehicle rules, and (unofficial) rules cards for this assault skimmer as well as some Epirian and Broken transport vehicles!

To build your own Raptor, you can pick up the Freeborn Skimmer from Warlord Games, and the new Maelstrom's Edge terrain sprue and other Maelstrom's Edge kits from the Maelstrom's Edge webstore.

As always, feel free to share your models and terrain, or ask any Maelstrom's Edge- or hobby-related questions on the Comm Guild Facebook page!

For other Maelstrom's Edge modeling articles, including tutorials and walkthroughs of a wide range of different building and miniature projects, check out the Hobby section of the Maelstrom's Edge website here.

Conversion Spotlight: Epirian Heavy Drone


Posted on Thursday Oct 10, 2019 at 05:00PM in Tutorials


- by Iain Wilson

One of the best parts of this hobby, for me, is when you find yourself looking at some bits and get a little flash of inspiration on how to turn them into something completely different to what they were intended to be. I had one of those moments this week, while cutting some parts off the new Maelstrom's Edge terrain sprue, when on impulse I put a couple of the fan pieces together back-to-back. One thing led to another, and the Epirian Heavy Drone was born!




This is actually a really simple conversion, using parts from the Epirian Hunter Warmech, and four fans from the new terrain sprue.

The first step is to take the Hunter torso and use a sharp hobby knife or razor saw to cut through the waist joint.



With the two halves of the remaining torso glued together, there's a large hole in the bottom, into which a flight stem fits quite neatly. Fill the front half of the hole with green stuff or similar putty.



The Hunter's Cutter machine guns are in two pieces, one of which has a wide flap that covers the underside of the weapon once assembled. Don't use that one. Take the other halves of the two cutters, and glue them to the underside of the Hunter torso. They sit in quite neatly, nestled in under the bulge of the chestplate.



Next, take the four fans from the terrain sprue and glue them together in pairs, lining up the fan blades, to make a pair of turbines.



Glue the turbines onto the Hunter's shoulder sockets.



One drone, ready for painting!





With some paint on, it winds up looking something like this:









Now I just need to figure out what to call it! Any suggestions?



You can pick up both the Hunter kit and the new terrain sprue, along with the rest of the Maelstrom's Edge range, from the Maelstrom's Edge webstore.

As always, feel free to share your models and terrain, or ask any Maelstrom's Edge- or hobby-related questions on the Comm Guild Facebook page!

For other Maelstrom's Edge modeling articles, including tutorials and walkthroughs of a wide range of different building and miniature projects, check out the Hobby section of the Maelstrom's Edge website here.

The new Maelstrom's Edge Terrain Sprue is available now!


Posted on Monday Oct 07, 2019 at 05:00PM in Models


The Maelstrom's Edge terrain sprues consist of modular, high detail, plastic components which are designed to be clipped out and affixed to boxes, scratch-built structures or any junk you might have found that looks building shaped. You can find lots of ideas and tutorials in the hobby section of the website here.


Sprue Front


Sprue Back



Each sprue contains a range of terrain elements, including customisable doors, stairs, windows and parts for creating catwalks or low walls and barricades.



Round detail pieces for an exhaust fan or porthole can fit onto the end of the large pipe fitting from terrain sprue #1, or attach flush to walls or roofs.



The sprue also includes customisable struts for reinforcing walls, and a host of smaller details like a computer terminal, small vents, a generator coil, a junction/control box, lights, an antenna, and parts to combine with our plastic Broken Infantry weapons to build an automated sentry turret!



This pack includes two sprues - 118 components in total!



Get yours from the Maelstrom's Edge Webstore now!

Terrain Spotlight: Raised Building using gift boxes and the new terrain sprue!


Posted on Thursday Oct 03, 2019 at 05:00PM in Tutorials


- by Iain Wilson

I've spent the last couple of weeks happily playing with the new Maelstrom's Edge terrain sprue and building up a nice collection of delapidated buildings for my Broken force to defend - or loot, as the mood may strike them! This week, however, I thought I might take a break from painting rust and see how something a little better maintained might look with the new components to hand.




I have turned to the ever-useful discount store cardboard gift box for this build. These boxes are perfect for creating buildings, as they come in a wide range of different sizes, are inexpensive, and are quite solid.



I started by flipping the box upside down, and cutting a hole in the side for the door frame from the terrain sprue by tracing around the back of the frame and then cutting with a sharp hobby knife. For the door itself, since I wanted something that wasn't all patched up, I went with a shutter-style door made from pieces cut from the support struts from the original terrain sprue.



My previous giftbox buildings have generally had flat roofs, so I decided to make this one angled, just for something different. I took the lid of the box and cut the sides away at a diagonal along the short edges.



I glued the lid upside down onto the bottom of the box (the top of the building, since the box is upside down!), glued the cut-off pieces of the short edges into the middle for reinforcing, and then stuck a piece of corrugated cardboard on top. I also added the vent windows on two walls, tracing and cutting as with the door frame.



To make this building stand out some more, I wanted to put it on a raised slab. For this, I used the lid of a larger giftbox.



On the so-far blank short wall, I gave the building some independent power using the generator from the new terrain sprue and linking it to the control box using some plastic tube and aluminium rod.



To finish up, I glued the base slab to a piece of hardboard, and added some stairs and small vents from the terrain sprue. I also fenced in the top of the slab using the upright posts and grating pieces, which fit nicely around the edge.





With some paint on, the finished building looks like this:











The new terrain sprue will be available from the Maelstrom's Edge webstore here from October 7th!

In the meantime, feel free to share your models and terrain, or ask any Maelstrom's Edge- or hobby-related questions on the Comm Guild Facebook page!

For other Maelstrom's Edge modeling articles, including tutorials and walkthroughs of a wide range of different building and miniature projects, check out the Hobby section of the Maelstrom's Edge website here.

Terrain Spotlight - An experiment in eroded rocky outcrops from foamed PVC.


Posted on Thursday Sep 26, 2019 at 05:00PM in Tutorials


- by Iain Wilson

I came across a tutorial online a little while ago for making eroded rocky outcrops using stacks of corrugated cardboard coated in filling plaster, and then distressed with a wire brush. It was really effective, but I'm not a huge fan of using plaster on gaming terrain as it tends to chip easily. So I thought I'd have a go at making something similar, using foamed PVC.




From putting together buildings, I tend to wind up with a lot of small off-cuts of foamed PVC sheet. This would potentially work with any thickness of sheet, but the thicker the better. Here, I'm using 3mm sheet as that's what I had to hand.



I cut a series of roughly oval shapes from the sheet, slowly decreasing in size so that they would stack up to form the shape of the outcrop.



Using superglue, I glued the layers together, trying to not get glue right out to the edges of the PVC pieces as this would interfere with the texturing later on.



Next, I used a hobby knife to smooth down the layers, more or less. These didn't have to be perfectly blended, but enough to disguise the separate layers of PVC once the texturing was applied.



To apply the rock texture, I scraped horizontally around the edge of the outcrop with a wire brush. The aim here was to vary the depth and length of the scrapes to give a random, rock texture, without cutting in too deep and making it all too flimsy.





With a spray coat of black, and a drybrush of a mix of brown and grey paints, the outcrop was ready for the table.



It's not perfect - it could use some more defined layers running around the circumference, level with the flat areas. This would give it more of a stacked-rock effect and look less like a single lump. But it was an interesting experiment, and a fun way to use up some scraps. I'll have to tinker with the idea a little more and see where I can take it!





Do you have terrain creations you'd like to share? You can get feedback on your work, or ask any Maelstrom's Edge- or hobby-related questions on the Comm Guild Facebook page!

You can pick up the entire Maelstrom's Edge model range, including our plastic urban terrain detail sprue in the webstore here.

For other Maelstrom's Edge modeling articles, including tutorials and walkthroughs of a wide range of different building and miniature projects, check out the Hobby section of the Maelstrom's Edge website here.

Terrain Tutorial: Rocky Outcrops.


Posted on Thursday Sep 12, 2019 at 05:00PM in Tutorials


- by Iain Wilson

Buildings are all well and good, but sometimes you want to get out of the urban sprawl, and wage apocalyptic war surrounded by nature! I've shared articles previously covering alien forest bases made from silicon aquarium plants and cactus clumps made from foam balls, but this week we're tackling the ever-popular stacked rock outcrops.




These rocky terrain features are made from sheets of expanded polystyrene. I've used pieces cut from an old foam vegetable box here, because that's what I had laying about. You can generally buy expanded polystyene by the sheet in various grades and thicknesses from hardware stores or foam specialty stores, but if you're more thrifty-minded it's worth asking your local fruit and vegetable retailer if they have any old boxes laying around, or you can save the packaging inserts from electrical equipment.

Expanded polystyrene is composed of loads of small balls of foam pressed together to form a sheet. For this sort of project, you want polystyrene composed of relatively small beads (under 2mm), as the larger sort is much harder to cut cleanly and is more prone to damage.



The first step is to cut a piece of foam to form the base of the outcrop. This can be whatever shape you like, just remember to leave one or more flat spots for the stacked rock spires. For cutting the foam, you can buy heated wire cutters specifically for the purpose, but generally a sharp knife will do the job - just don't use the good kitchen knives, as cutting foam does tend to blunt the knife fairly quickly.



Next, cut rocks for the stacks, starting larger and making each successive rock a little smaller, for however many you want to stack up. Rocks come in all sorts of different shapes and textures, so the actual shape here isn't too important, but I like to use largely flat cuts to create a faceted look. Avoid making really sharp edges on the foam, as these will be fragile. Make your rocks different thicknesses, and you can angle the tops a little to avoid the stack looking too artificial.



Once you have your rocks cut, glue the stacks in place with PVA glue. Don't use superglue or plastic cement, as these will melt the foam. For a little extra strength, you can push toothpicks or wooden skewers cut to an appropriate length down the centre of the rock spires. Push this in until it is sitting just below the surface of the topmost rock, and then glue a scrap piece of foam into the hole to plug it up.



Now we need to disguise the foam a little, as just painting over the foam with regular paint tends to look like, well, painted foam.

So instead, paint the outcrop with a textured paint. Again, the specific texture is more or less up to you depending on the look you want, but here I'm using a Dulux 'River Rock' textured paint. This is an acrylic, indoor house paint with a fine sand texture mixed through it. You can generally pick up sample pots of similar paint from hardware or paint stores, or check out their clearance bins for mis-tinted paving paint, which you can sometimes grab for cheap. If you can find a colour that you want to use as a base colour (as I've done here) that's great, but otherwise you can just paint over it, so the actual colour of the textured paint isn't too important. You can also just use regular paint and stir in some fine sand - silversand (sold in pet stores) is ideal for this.

Dab the paint on with an old brush, rather than brushing it. This avoids brushstrokes and helps to clump the texture. The paint I'm using takes two coats to build up the level of texture I wanted for this outcrop, but coverage will vary depending on the paint you use.



To add some visual interest, glue some sand and/or small gravel to the top surface of the base of the outcrop with PVA glue, and once the glue is dry, undercoat with a similar colour to your textured surface - a few shades darker or lighter is fine, once again just depending on the look you want.



Finally, choose a lighter colour and drybrush over the whole thing. Here, I've used Army Painter Ash Grey, as it's a nice, pale grey with a slight brownish tinge, so it ties into the textured basecoat nicely. If you're unfamiliar with drybrushing, you take a large brush, dip it in your paint, wipe it on some paper until there is hardly any colour still coming off, and then brush that over the surface to be painted. With so little paint on the brush, it just picks up the raised detail, leaving the base coat in the crevasses. You can slowly build up the colour in this way until you get the level of highlighting that you want. It's a great technique for painting rough surfaces like rocks or fur, or for getting worn metal effects.

The finished outcrop, ready for the table:



You can glue your outcrop down to a piece of hardboard to give it some extra weight if you wish - this can be a help in preventing it from sliding around the table!





Keen to give it a go? Be sure to share your creations, or ask any Maelstrom's Edge- or hobby-related questions on the Comm Guild Facebook page!

You can pick up the entire Maelstrom's Edge model range, including our plastic urban terrain detail sprue in the webstore here.

For other Maelstrom's Edge modeling articles, including tutorials and walkthroughs of a wide range of different building and miniature projects, check out the Hobby section of the Maelstrom's Edge website here.

Painting Tutorial: Rusted Shanty Buildings


Posted on Thursday Sep 05, 2019 at 05:00PM in Tutorials


- by Iain Wilson

Our new, upcoming terrain sprue is themed around Broken terrain - delapidated, cobbled-together structures either repaired from abandoned ruins or cobbled together from salvage. I've been putting together a series of run-down shanty buildings and thought I would share my method for painting them up and making them all grubby and rusty!





The building I'm painting up here is the one shown in the walkthrough in the first preview article here.



The first step is a basecoat of dark brown. The exact colour doesn't matter too much, but here, I'm using an AK Interactive Rust Basecoat.



Over the brown goes a spray of cream, sprayed downwards at an angle to let the brown form some natural shading. I'm using a Dulux Chalky Finish cream spray, as it gives a fantastic, non-glossy surface finish.



Over the areas of exposed metal, re-undercoat with a dark brown. For painted metal areas, like the reinforcing struts, apply the dark brown with a sponge. (You can find a tutorial on sponge weathering here). The exact shade of brown doesn't matter too much, as rust comes in a wide range of shades dependong on age and exposure, but I've used AK Interactive Shadow Rust here.

For areas of lighter rust, apply a sponge of dark gray over the brown. This will give the effect of old but unrusted metal showing through the rust in places. Where you want heavier rust, like on the roof, leave this off. For this building, I used Vallejo Heavy Charcoal for this step. I have also painted the base with Vallejo Neutral Grey at this stage.



On the larger rusted surfaces, like the roof and door, apply a rough drybrush of orange. This doesn't need to be particularly even - you're aiming to create a rough highlight to accentuate the patchiness of the rust.



Now the magic part! The final coat of rust is applies with Vallejo Dry Rust. This is a worryingly bright orange paint that goes on gloopy and dries down to a very flat finish. Applied over the brown, the orange is dulled down to a perfect rust finish. Use an old brush and just dab it on, working downwards so that the rust collects most strongly on upper surfaces. As with the drybrush layer, the aim isn't to evenly coat everything, but to create a blotchy effect with the rust heavier on raised, exposed areas and lighter on undersides.



Around this time, drybrush the base with Valljeo Light Grey or similar.

Once the rust has dried, it's time to add some dirt. But first, paint in any remaining details - lights, control panels, grafitti or other markings on the walls, are all best added in now, so that the weathering goes over the top and they don't look out of place with the rest of the structure.

Then, use a medium brown (Vallejo Beasty Brown here) and drybrush around the bottom edges of the walls, in any vertical raised recesses, along the edge of the roof under the corrugated card, and along the tops of doors and windows. This is also a good time to drybrush some dirty patches on the base.



Finally, use a small drybrush to add some more brown along any remaining upper surfaces, like the tops of each segment on the reinforcing struts, the rim of the light fitting and anywhere else that dirt and dust would collect. I also like to add some oil (or other fluid) stains around the base by applying small drops of Army Painter Quickshade wash and leaving them to dry.











The new terrain sprue will be available soon. In the meantime, you can still pick up the original terrain sprue along with the rest of the Maelstrom's Edge model range in the webstore here.

As always, feel free to pop along and share your creations, or ask any Maelstrom's Edge- or hobby-related questions on the Comm Guild Facebook page!

For other Maelstrom's Edge modeling articles, including tutorials and walkthroughs of a wide range of different building and miniature projects, check out the Hobby section of the Maelstrom's Edge website here.

Terrain Spotlight: Firepoint Emplacement


Posted on Thursday Aug 29, 2019 at 05:00PM in Tutorials


- by Iain Wilson

As I mentioned in last week's article, we have a new terrain sprue coming!

Because new terrain gets me as excited as a very excited thing on a special day to be excited, I'm currently locked in my office, figuring out the best ways to make use of the new bits and pieces on the sprue and putting together new buildings for the ever-expanding terrain collection. One of the new pieces I put together this week was a small firepoint, just perfect for holding the line against incursions of lawless rabble!





The bulk of this structure is made up of floor grates from the new terrain sprue, and a combination of 3mm foamed PVC and 6mm foamcore for the walls.

I started out by laying out a floorplan, and gluing the grates together edge to edge. Then I cut the PVC and foamcore into sections to fit neatly around the three straight edges of the floor.



The sprue includes some posts which can be used to make low walls. For this build, I'm using a couple of them as floor supports, so trimmed off the rounded top.



Some stairs were needed to get up to the floor level in the firepoint. The stairs on the new sprue are designed to stack up on top of each other, and two stair pieces stacked come to almost exactly the same height as the floor grates sitting on the posts.



With the wall pieces glued together, the lower PVC sections form a support rail, on which the floor grates will sit.



To cover over the exposed ends of the foamcore, I took some support struts from the original terrain sprue and cut them to the same height as the walls. Four of these attach to the corners, neatly sealing over the foam.



The short, leftover pieces of the support struts were a nice length to form some bracing for the walls. I cut some small triangles of PVC and foamcore, which when glued together are exactly the same width as the struts.



That just left the top edges of the wall exposed. To seal that over, I cut a piece of foamed PVC in a lopsided 'U' shape to match the path of the wall, making it wide enough to overlap slightly on both sides, just to look prettier.



With the structure complete, I glued the firepoint down to a piece of hardboard. I wanted the firepoint to have some dirt piled up against the front, so I cut some expanded polystyrene to form the bulk of the dirt pile, and glued that in place around the front and the sides.



Finally, I gave the expanded polystyrene and the remaining exposed hardboard a generous coat of PVA glue and sprinkled a sand/gravel mix over it.

Ready for paint!





With some paint on, the finished firepoint looks like this:







The exact release date for the new terrain sprue is still to be confirmed based on production scheduling, but should be in the next few months. I'll be showing off some more previews in coming weeks to reveal other components included on the sprue.

In the meantime, you can still pick up the original terrain sprue along with the rest of the Maelstrom's Edge model range in the webstore here.

As always, feel free to pop along and share your creations, or ask any Maelstrom's Edge- or hobby-related questions on the Comm Guild Facebook page!

For other Maelstrom's Edge modeling articles, including tutorials and walkthroughs of a wide range of different building and miniature projects, check out the Hobby section of the Maelstrom's Edge website here.

Terrain Spotlight: New Terrain Sprue Sneak Peek!


Posted on Thursday Aug 22, 2019 at 05:00PM in Tutorials


- by Iain Wilson

In the time since the release of the Maelstrom's Edge terrain sprue a couple of years ago, this useful little frame of detail parts has consistently been one of our most popular plastic kits. As good as it is, though, it was always intended to be just the start of a range of different terrain component kits. So over the last 18 months or so, we've been hard at work designing and sculpting a new sprue to add a whole slew of new building options!

This new kit will be out very soon, but to whet everyone's appetites, I thought I would take the opportunity to throw together a quick building walkthrough to show off some of the great new details!





To keep things simple for this build, I turned once more to my humble favourite: the cardboard gift box!



As with the first terrain sprue, the doors and windows are designed to slot into holes cut into the walls of the structure - although this time around, the doorframes and doors are separate components, so that you can model them open or closed!

To fit them into place, I started by flipping the box upside down, and drawing a guide line 12mm up from the bottom of one of the long walls. Then I held a door frame in place a third of the way along the wall and traced around the inset back of the frame with a sharp pencil. As I wanted two doors on this wall, representing a pair of joined habitation units, I repeated this a third of the way in from the other end of the wall as well.



To cut out the doorway holes, I used a sharp exacto blade, following the pencil line and making several passes rather than trying to cut right through in one go.



I then glued the doors in place with superglue, and cut and glued a window in each end wall using a similar process.



To reinforce the walls of your structures, the sprue includes a number of bolted struts like the first terrain sprue. These struts have some missing panels on them, with optional, separate panel pieces that can be glued on to vary the look of the struts a little.



One of my favourite details, the sprue also comes with two stair pieces, designed to be used individually or stacked up for a taller set of stairs. For this build, I was just using them individually, and also wanted to butt them right up against the wall, so I cut off the triangular support pieces from the backs of them with my exacto knife.



I glued the struts upright on the ends of each of the long walls of the building, and the stairs nestled in under each of the doors. I also glued an exhaust fan onto each end of the building for some extra ventilation.



To finish up, I covered over the rather boring top of the building with some corrugated cardboard, and build an awning using another piece of cardboard, some plastic tubing, and a couple of posts from the terrain sprue. I also added a base of foamed PVC, and some underfloor ventilation using vent pieces cut from the reinforcing struts on the original terrain sprue.



On the rear of the building, I glued a generator in the middle to service both hab units, and built a small fence to protect it and provide some low cover on the table, using some grating pieces and a couple more posts. I also added a couple of corrugated patches on the walls for some low-tech, DIY repair.



With some paint on (which I'll cover in a future article very soon!) the hab block was ready for the table!









The exact release date for these sprues is still to be confirmed based on production scheduling, but should be in the next few months. I'll be showing off some more previews in coming weeks to reveal other components included on the sprue.

In the meantime, you can still pick up the original terrain sprue along with the rest of the Maelstrom's Edge model range in the webstore here.

As always, feel free to pop along and share your creations, or ask any Maelstrom's Edge- or hobby-related questions on the Comm Guild Facebook page!

For other Maelstrom's Edge modeling articles, including tutorials and walkthroughs of a wide range of different building and miniature projects, check out the Hobby section of the Maelstrom's Edge website here.

The Aurum Blade - A 120 point Remnant Fire Team


Posted on Thursday Aug 15, 2019 at 05:00PM in The Remnant


- by Iain Wilson

As fun as it is to mess about with different colour schemes and builds, sooner or later you just have to throw some dice. I decided it was time to stop building random Remnant Militus suits, and put together an actual, playable fire team.

And so, after consulting the force lists and jotting down a quick list, and piecing together the remaining suits that I needed to make it work, the Aurum Blade was born!





This is a 120=point force, which is a good size for small, quick games. It also serves as a nice core for expansion later, as I intend to add some Nimbus and Brutus suits once those kits are ready to go.

Aurum Blades - 120 point Artarian Remnant force

Command - Militus Warrior Prime - 34 points
  • Arc Splitter
  • Aruval Phase Blade
  • Prime Array
  • Vent System
  • Defensive Countermeasures




Some of the gear that I wanted for this model isn't available yet (coming in an upgrade pack as soon as we can get it finished!), so I used a couple of fill-in parts. The Aruval Blade is taken from a Warhammer 40000 Space Wolf kit, the Defensive Countermeasures are trimmed off the Epirian Master Handler's missile pods, and the Prime Array is the back end of an Incursion Blaster, sliced off and flipped upside down.



***


Core - Militus Warrior - 17 points
  • Combat Gauntlet
  • Combat Gauntlet with Reflex Shield
  • Lorican Field Generator




This model was a conversion I had to make after I wound up with some leftover parts from a Warhammer 40000 Ork Trukk that I kitbashed into an Epirian Contractor Truck. While the saws are big and showy, it made the most sense to just treat them as combat gauntlets, rules-wise. The saws are attached to trimmed-down reflex shield arms, but that's just represented as a single reflex shield due to there being no benefit to taking two of them!

***


Core - Militus Warrior - 21 points
  • Conflagration Launcher
  • Combat Gauntlet
  • Incursion Blaster




This was one of the first models I painted up for the Remnant, and is still one of my favourites, so it was a fairly obvious idea to base a fire team around him.

***


Anvil - Militus Dominator - 30 points
  • Conflagration Launcher x2
  • Incursion Blaster x2




You might remember this suit from such articles as Building the Militus Dominator! He's just itching to lay down some firepower.

***


Vanguard - Militus Skyrunner Initiate - 18 points
  • Incursion Blaster x2
  • Mark of the Initiate




This last model was also assembled and painted for a previous article, showing how to paint the gold used on this fire team. The Mark of the Initiate means that he takes to the field with lower stats then the rest of the team, but also makes him five points cheaper, which meant that the fire team came in bang on the 120 points without having to sacrifice any gear.

As an initiate, I left his suit simpler than the rest of the fire team, with the only white decoration being the initiate shield on his left shoulder pad.

***


The team all assembled:



All that's left now is to test them out on the table! I'll make no promises on their performance there - I tend to build lists around the models that I want to I like the look of, with very little regard for what will be most effective in battle. Part of the challenge is in taking whatever you wind up with and finding ways to make it work!

More on that soon!



To put together your own Remnant fire team, pick up the Militus battlesuit from the webstore here.

As always, feel free to pop along and share your creations, or ask any Maelstrom's Edge- or hobby-related questions on the Comm Guild Facebook page!

For other Maelstrom's Edge modeling articles, including tutorials and walkthroughs of a wide range of different building and miniature projects, check out the Hobby section of the Maelstrom's Edge website here.

Conversion Spotlight: Building the Militus Dominator.


Posted on Thursday Aug 01, 2019 at 05:00PM in Tutorials


- by Iain Wilson

With the Remnant rules released this week, players now have a range of different options for building their Militus suits. Four of the currently available suit classes are buildable straight off the sprue, but the Dominator class does require a very small (and very easy!) conversion to give it a second shoulder-mounted weapon.





The plastic militus kit only comes with a single shoulder-mounted weapon, which hangs on a rig that only fits on the left shoulder. To build the Dominator, you need two weapons. The easiest way to do this is to leave off the shoulder rig, and borrow a second mounting joint (parts L16 and L21 on the sprue) from a second Militus kit.



If you have built a suit or two with combat gauntlets, you will also have some leftover elbow mounts, which you can use instead.

Simply assemble the mounting joint on the weapon as normal, then flip it upside down and glue it directly to the top of the shoulder pad.



The rest of the suit can be assembled as normal.



With a coat of paint, the new Dominator is ready for the table!



Of course, that's just the easy way to do it. Being plastic, the Militus kit offers all sort of other conversion options if you want to get creative with clippers and glue!





Build up your own crusading force of indomitable firepower by picking up the Militus kit from the Maelstrom's Edge webstore here.

As always, feel free to pop along and share your creations, or ask any Maelstrom's Edge- or hobby-related questions on the Comm Guild Facebook page!

For other Maelstrom's Edge modeling articles, including tutorials and walkthroughs of a wide range of different building and miniature projects, check out the Hobby section of the Maelstrom's Edge website here.

Terrain Spotlight: Giftbox Building with Removable Roof!


Posted on Thursday Jul 25, 2019 at 05:00PM in Tutorials


- by Iain Wilson

There are two common ways to create buildings for use in wargames - making them solid and either treating them as impassable structures or using abstract rules to represent models being inside where appropriate, or using buildings with removable roofs so that models can actually be placed inside and positioned accurately when required. I generally prefer to go the former route, as it makes buildings a lot simpler to put together, and is less fiddly during a game than having to take a roof off - particularly if there are models on it!

Sometimes, though, it's handy to be able to go that extra distance, so I thought I would show a quick and easy way to create a building with a removable roof from a cardboard giftbox, with a little help from the Maelstrom's Edge terrain sprue.





For the core of this building, I used a plain black cardboard giftbox, purchased from a local discount store.



Usually when I'm building terrain, I just go from the idea in my head and hope for the best. In this case, though, I sketched out a quick plan to make sure that the interior all fit into place as intended. The plan changed slightly along the way, but it provided a handy reference as I was putting everything together.



I started out by drawing around the base of the box on a piece of 2mm foamed PVC and cutting out a hole for the box to sit in. This serves to conceal the bottom edge of the box, which has a slightly rounded edge.



Next, I took a large door from the terrain sprue, sat it in place on one of the short edges of the box, traced around it with a pencil and then cut out the resultant rectangle to create a door cavity.



I did the same on one of the long edges of the box with a small door from the terrain sprue. This door is largely featureless on the back (as it wasn't really designed for use where you would see both sides of it), so I cut a piece of thin cardboard to duplicate the raised panelling from the front.



For the interior walls, I used more foamed PVC, with doorways cut in using the small door frame as a template. I checked that these walls fit where I wanted them, but didn't glue them in at this point so that I could get at the interior easier to add more detail.



The building needed some windows. I tend to default to the shutter windows on my builds and use the trapezoid windows for more interesting things, but for this building I had another plan for the shutters. So I spaced out some of the trapezoid windows on the long sides, cut holes by tracing around them with an exacto knife and then glued them in place. Using the knife instead of a pencil to trace gives a tighter fit, which is useful since the trapezoid windows don't have a flange to conceal a loose fit like the doors do.



I kitted out the interior with some bits and pieces made from an assortment of terrain sprue parts. All of this was glued in place, except for the ladder. I left that separate to make it easier to paint behind it.









And now, the important part! I took the lid of the box and glued four corner braces from the terrain sprue upside down around the corners of the lid top. These were spaced to fit neatly inside the box, so that the lid could be sat in place upside-down to create a walled roof.



Of course, this could also be done much more easily by just sitting the lid on the way it normally goes, but I like having a lot of buildings with walled roofs to allow for models to have some cover up there.

I finished up with a few extra detail pieces here and there, and another sheet of PVC on the bottom to form a base.







To paint, I gave the inside a spray with a Rustoleum dark brown primer, and then a light coat of Dulux chalky beige. The outside received a coat of Army Painter Army Green.



I gave the doorframes and windows a coat of Vallejo Heavy Brown, and then a layer of P3 Jack Bone. The base and roof are my usual urban mix of Vallejo Basalt Grey with a drybrush of Vallejo Light Grey.



As I wanted the weathering to be heavier on the outside then in, I gave the exterior metal parts a base coat of Citadel Scorched Brown, a very light drybrush of P3 Pig Iron, and then a generous dabbing of Army Painter Dry Rust. The interior metal parts got the same base coat, a heavier layer of Pig Iron, and then a wash with Army Painter Strong Tone.



Everything was dirtied up with a sponge of Vallejo Heavy Charcoal and a drybrush of Vallejo Beasty Brown into all the crevasses and corners, again going heavier on the outside of the building.



With some final detailing and a few printed posters, the building was ready for the table!





To build your own rooftop of removable doom, you can pick up the Maelstrom's Edge terrain sprue, along with the rest of the Maelstrom's Edge model range in the webstore here.



As always, feel free to pop along and share your creations, or ask any Maelstrom's Edge- or hobby-related questions on the Comm Guild Facebook page!

For other Maelstrom's Edge modeling articles, including tutorials and walkthroughs of a wide range of different building and miniature projects, check out the Hobby section of the Maelstrom's Edge website here.

Painting Spotlight: Militus Battlesuit painted with layered Contrast paint.


Posted on Thursday Jul 18, 2019 at 05:00PM in Tutorials


- by Iain Wilson

I picked up three of the new Citadel Contrast paints to have a play with when they were released - a yellow, orange and red. This was partly just from curiosity as to how they worked, and partly hoping to plug the colour gaps not filled by the other washes (mostly Army Painter) in my current paint collection. I showed off my initial dabblings a few weeks back, with a metallic red and yellow Militus battlesuit (here, if you missed it), using the Contrast as intended, but with the orange I wanted to see of these paints could be used for a thinner, layering style instead of just glopping it on and hoping for the best. So I broke out another Militus suit, and wound up with this:





The model I started with was a Militus suit that I had slightly converted by adding some spare knee wings to the shoulder pads and a flappy cape sort of thing hanging from his belt that was taken from the Karist Kaddar Nova kit.



As with the previous suit, I started out with a basecoat of Army Painter Plate Metal spray.



Over the mechanical undersuit parts and the arm-mounted conflagration launchers, I painted a layer of Army Painter Dark Tone.



When that was dry, I gave the rest of the armour a light coat of Gryph-Hound Orange, keeping it thin enough that it didn't pool. This looked a bit scrappy, but that's ok for now.



I then started building up the orange with successive, light layers. These layers slowly work back from raised edge, building up heavier colour in creases, lower edges of plates and other shaded areas. Once the orange was about as dark as I thought it was going to get, I used a little Blood Angels Red to add some extra shading.





Once I was finished with the Contrast layers, I painted the helmet crest and the cape with Citadel Macragge Blue, and the eyes, inner strip details on the cape and some detail on the sides of the guns with Army Painter Ash Grey. I also basecoated the base with Vallejo Basalt Grey.



To finish up, I gave the blue a light drybrush with some old Citadel Ice Blue to pick up the detail and then washed it with a generous coat of Army Painter Blue Tone. Over the Ash Grey I added a highlight of white, and then I went over the raised edges of the armour with some Coat D'Arms Fiery Orange, with a final spot highlight of white wherever it seemed appropriate. The base was finished off with a drybrush of Vallejo Light Grey and my usual 'urban' detailing.



Some final thoughts: Over the Plate Metal basecoat, the orange wound up more of a coppery brown. I don't dislike the colour, but a white or cream base would be needed for more of an 'orange' orange. I also found that the red faded considerably as it dried, so the final level of contrast on the armour plates isn't as high as I had intended. Some over-compensation would clearly be required when shading this way with the Contrast paints in this way.

Another minor issue is that the Contrast rubbed off on raised edges really easily with handling during painting. I had heard that the Contrast paints were a little more fragile than regular acrylics, and are best sealed for handling, and this would seem to be made worse by the thinner coats used here. A light coat of sealer between layers now and then would probably be a good idea for keeping the paint intact while working, although I'm not sure how the Contrast goes over sealer.

Overall, though, the process seems to work, it just needs some refining as the Contrast behaves quite differently to the Army Painter Quickshades that I usually use for this sort of method.



You can pick up the Militus battlesuit, along with the rest of the Maelstrom's Edge model range in the webstore here.

As always, feel free to pop along and share your creations, or ask any Maelstrom's Edge- or hobby-related questions on the Comm Guild Facebook page!

For other Maelstrom's Edge modeling articles, including tutorials and walkthroughs of a wide range of different building and miniature projects, check out the Hobby section of the Maelstrom's Edge website here.