The Comm Guild Maelstrom's Edge

Entries tagged [broken]

Sneaky Spotlight: The Skoti Streamweaver


Posted on Monday Oct 16, 2023 at 05:00pm in The Broken


A couple of weeks ago, we shared updated versions of the Beta Faction Lists for Maelstrom's Edge V2. These documents included some new units for each faction, for which models are currently in development. So this seems like a good time to start sharing some sneak peeks at these new units, to give players an idea of what to expect!

We're kicking things off this week with an addition to the Broken line-up: The Skoti Streamweaver!


Click for larger image

A fascinating and little understood species, Skoti are slow moving herbivores who evolved an innate defensive ability to teleport, which they call a “stream” in their tongue. Similar in function to an Angel’s ability to “rift”, Skoti are generally only able to trigger their stream involuntarily in order to escape danger. This ability is made possible through a unique, massive brain structure composed of multiple nodes stretched along their prehensile necks. Broken weaponsmiths devised a way to boost this ability into something more predictable and useful. The complex machinery on the Skoti's back both provides them with additional energy and helps them with their spatial calculations, allowing their streams to span further distances and stay open long enough to allow friendly units to travel through them. In addition, a Skoti is able to utilize their stream like a weapon, creating an opening above an enemy unit and dropping nearby debris onto them, or in some cases even teleporting the enemy against their will!

Stay tuned for more sneak peeks! In the meantime, try out the V2 Beta rules by grabbing the PDFs from the Trial Rules section of the Maelstrom's Edge website here, and grab your models from the Maelstrom's Edge webstore here! Free shipping applies to qualifying orders - check your cart for details.

You can also find a series of articles looking at different aspects of the V2 game here.

If you have any questions on the V2 rules, the model range, or any other aspect of the Maelstrom's Edge game, feel free to pop in to the Comm Guild Facebook group here.

New STL Release for the Broken - Forsaken Tech Chieftain


Posted on Monday Jul 10, 2023 at 05:00pm in Models


The second of our Broken Chieftain models, the Tech Chieftain, is now available to purchase in STL form for 3D printing, from the Maelstrom's Edge store here!


A Chieftain leading a Rabble unit into battle.


This digital pack includes both supported and unsupported files of a male and female version of the Tech Chieftain, and with options for two different customised weapons: a beam blastgun or a slug rifle.


3D printed examples, printed on an Anycubic Mono 4K using Elegoo ABS-like resin at 35μm using Lychee slicer.

Printing results will vary depending on your printer, resin and settings.


You can find the rules for fielding these models in the downloads section of the Maelstrom's Edge website here.

Start building your strike force of cybernetic doom by grabbing some Broken models from the Maelstrom's Edge webstore here!

New STL Release - Broken Forsaken Chieftain


Posted on Monday May 29, 2023 at 05:00pm in Models


The Forsaken rarely send out their forces en masse, knowing a single crushing defeat is the end of their existence, preferring to instead strike in small patrols each led by a Chieftain. Equal parts fighter, diplomat and cunning tactician, a Chieftain knows their forces can never win a stand-up fight against a prepared opponent, favouring unseen strikes from the shadows, quickly fading away before the enemy can respond in kind. Many opposing forces have underestimated the ingenuity of a Chieftain, only realizing too late their folly, as improvised booby traps decimate their defensive positions and Broken secretly approach from their rear.



The appearance of a Chieftain varies wildly based upon the culture of their original planet and also the Freeport that they currently call home. They tend to have slightly nicer clothing and equipment than standard rabble, and many Chieftains see it as their duty to show that an individual can still rise up through the ranks of the Broken while carrying themselves with dignity and class. When a powerful enemy combatant is felled in battle, a Chieftain will confiscate something of value from them, whether it be a chunk of armor or an heirloom weapon. These purloined treasures are worn into future battles by the Chieftain, both as a reminder of the victory, and a symbol of their great leadership.

Originally released in resin, the Chieftain now available to purchase in STL form for 3D printing, from the Maelstrom's Edge store here!


The included model variants.


This digital pack includes both supported and unsupported files of a male and female version of the Forsaken Chieftain, and with options for a poisoned blade or trophy melee weapon in the left hand and a slug pistol or xenos spotter for the right hand.


3D printed examples, printed on an Anycubic Mono 4K using Elegoo ABS-like resin at 35μm using Lychee slicer.

Printing results will vary depending on your printer, resin and settings.


You can find the rules for fielding these models in the downloads section of the Maelstrom's Edge website here.

Start building your strike force of sneaky doom by grabbing some Broken models from the Maelstrom's Edge webstore here!

New Release: Broken Marsayan Hypnotist 3D Printable STL File.


Posted on Tuesday Aug 30, 2022 at 05:00pm in Models


Marsays are not naturally gifted fighters, nor are they a particularly good shot. With their long limbs, clumsy gait and large bulbous eyes, Marsays don't seem a threat. Disguised behind those eyes, however, is their remarkable ability to influence the mind of others.

The Marsayan Hypnotist is the second model from our resin range to make the transition to digital release for 3D printing.



The Marsayan Hypnotist digital pack includes a single piece Marsayan Hypnotist STL file, and a pre-supported version to make printing a little easier.


The included STL models.


In Maelstrom's Edge games, the Marsayan Hypnotist is fielded on a 25mm base, available here, and accompanies Broken Rabble, Assault and Fire Support units.


Table-ready resin production model and a 3D printed (and mirrored) example - printed on an Anycubic Photon using Siraya Tech Fast resin at 50μm using Lychee slicer.

Printing results will vary depending on your printer, resin and settings.




Get started with your rebel force of digital doom by grabbing the Marsayan Hypnotist from the Maelstrom's Edge webstore here - or if you would prefer the resin version, you can find it in the store here!

New Release: Broken Gnolti - 3D Printable STL files!


Posted on Tuesday Jul 05, 2022 at 05:00pm in Models


Amongst the ragtag forces of the Broken, the gigantic Gnolti strides imposingly across the battlefield, massive, energised shields blocking enemy fire as it clears a path for its more fragile Rabble brethren.

The resin Gnolti is one of our most popular resin kits. This month it makes the leap into the digital domain, with the release of an STL pack that you can use to print your own rampaging alien behemoth!



With 3D printing becoming ever more accessible as an option for producing table-top quality miniatures, it seemed like a good time to start offering some DIY options for digital hobbyists to add to their collections. As such, the Gnolti is the first of an ongoing release series, as we will be gradually working to make STL packs for all of our current resin models.


Table-ready resin production model and a 3D printed example - printed on an Anycubic Photon using Anycubic Grey resin at 50μm using Lychee slicer.

Printing results will vary depending on your printer, resin and settings.


The Gnolti digital pack includes the following:

  • Single-piece Gnolti model, unsupported
  • Single-piece Gnolti model, supported
  • Split Gnolti model parts, matching the resin production version



Included STL components


In Maelstrom's Edge games, the Gnolti is fielded on a 54mm base, available here.

Get started with your rebel force of digital doom by grabbing the Gnolti digital file pack from the Maelstrom's Edge webstore here!

Painting Tutorial: Quick & Easy Camouflage using Speedpaint!


Posted on Tuesday Jun 14, 2022 at 05:00pm in General


- by Iain Wilson

I've been having some fun experimenting with Army Painter's Speedpaints, to see what can be done with them. This week, I'd like to share this simple method that I stumbled upon for painting a camouflage pattern using just a trio of Speedpaints!




Step 1 - Basecoat the model with white spray.



Step 2 - Go over the camouflage area with a generous coat of Malignant Green.



Step 3 - While the Malignant Green is still wet, dab on dots of Camo Cloak. Make these dots about half the size you want them, as they will spread out. Try to mix up the spacing of the dots as you go, so they don't wind up forming a regular pattern. Doing this while the first green is still wet allows the second colour to spread organically, creating irregular, random shapes.



Step 4 - While those first two colours are still wet, go back over with slightly smaller dots of Dark Wood. This will spread across and through the other two colours, creating the layered camo effect.



Step 5 - Let it all dry. It can help if you can lay the camouflage surface as flat as possible, to avoid the wet colours from running downwards.

The completed model - the rest of the model was also painted with Speedpaint, mostly Camo Cloak, Dark Wood and Grim Black.





To have a go yourself, pick up the plastic Broken Sniper kit from the Maelstrom's Edge webstore!

While you're there, you can download the V2 rules from the Trial Rules section of the Maelstrom's Edge website here. The Beta rules documents contain all of the rules for playing V2 games, but keep in mind that these are just 'preview' documents - some rules may be revised based on feedback, and the final layout including background material for the factions and the Maelstrom's Edge universe, artwork and other 'flavor' material is missing.

For other modeling ideas, tutorials, army spotlights and conversion walkthroughs, check out the Hobby section of the Maelstrom's Edge website here.

What are you working on? We would love to see your models and terrain in the Comm Guild Facebook group!



Model Spotlight: The Broken Gnolti


Posted on Tuesday Oct 05, 2021 at 06:00pm in Models


- by Iain Wilson

With its horned visage towering over the rest of its force, the Gnolti cuts an imposing presence on the battlefield. The resin Gnolti kit is one of our most popular, and makes for a fantastic centerpiece for any Broken force. Let's take a look at it!




Originally hired and transported to systems requiring extreme manual labour or exposure to elements lethal to humans, their normally calm, thoughtful temperament made Gnolti easy to integrate into human society. Gnolti are extremely loyal to those who treat them well, gladly risking themselves to protect their friends. Despite being incredibly useful, Gnolti are often denied berths on planetary evacuation ships due to their extreme size. Gnoltis have few opportunities to escape the Maelstrom, and stranded Gnolti are a common recruit into the ragtag warbands of the Broken, where their physical power can be a huge asset.


The studio Gnolti model, painted by Winterdyne Commission Modelling


The Gnolti's impressive physique is clad in makeshift harness and armour, its forearms covered by jury-rigged protective shields that it uses to protect nearby Broken units. The multi-part kit was sculpted for us by the resin techno-wizards at Anvil Industry, and cast in high quality resin.



While the Gnolti kit is easy to assemble and impressive on the table, the resin is also easy to convert, which led to a few conversions that we've featured in previous articles:


Raging Gnolti



Gnolti Longhorn





Gnolti Berserker




Pick up your own towering behemoth of muscly doom along with the rest of the Maelstrom's Edge range from the webstore here.



What are you working on? We would love to see your models and terrain in the Comm Guild Facebook group!

For other building ideas, modeling tutorials, army spotlights and conversion walkthroughs, check out the Hobby section of the Maelstrom's Edge website here.

Army Spotlight: Broken SARA Detachment


Posted on Monday Aug 23, 2021 at 09:06pm in The Broken


- by Iain Wilson

Last week, I shared a Revolutionary Captain conversion that I had painted up to lead a new SARA force for my army collection. This week, I completed work on the rest of his detachment!




The leader for the detachment is obviously the aforementioned Revolutionary Captain, equipped with his signature pistol and an added trophy melee weapon. To accompany him into battle, I filled out a Vanguard slot with a pair of Sig Jammers, on using the regular resin model, and another converted up using a bunch of assorted parts, including the beret head that I didn't use on the Captain. Sig Jammers provide support to Broken forces by interfering with enemy Fields and forcing additional Suppression Points onto enemy units with their Tech Disruptors.



Rabble units make up the core of any Broken force. For my SARA, I wanted to give them a more military look than my Forsaken force, so I mostly stayed away from long coats and robes, and borrowed some extra armour parts from Epirian and Karist kits, and also a few bits and pieces from some Stargrave plastic models for a little extra variet. I also gave all of the models a shoulder pad on their left shoulder, as something to help unify the various assorted models... although in true Broken fashion, these pads are also sourced from a range of different places.



The second Rabble unit is accompanied by a Marsayan Hypnotist, to provide some tentacle-faced disruption to enemy shooting. Units accampanied by a Marsayan are difficult to hit, always counting as a Fleeting target and gaining a dodge against close range attacks.



For a bit of long range coverage, I added a Rabble Fire Support unit with beam longrifles to fill one of my Anvil slots.



To round things out, I took a Pa'ku for the other Anvil slot, because how can you go past a giant toad with a cannon. The model I've used here is one I converted up for the spotlight article some time ago to count as a 'heavy EMP mortar' instead of the usual quad mortar... but could still be used as just a variant version of the usual gun if I want to keep things official. The Pa'ku's EMP mortar is great for dropping large blasts on enemy formations, although it works best in concert with other Pa'ku due to their Coordinated Barrage rule. So I'll probably look at painting up a second Pa'ku with the second detachment, potentially retrofitting it back into this detachment with the Multi-Unit Selection rule allowing both of them to count as a single Anvil choice.



All up, this detachment currently comes in at 67 points, so is just under half of a 'standard' 150 point force. I'll be working on the second detachment as I have time, putting in another Revolutionary Captain, some snipers, and an assault unit featuring a couple of Hakoyu for some up-close-and-personal, pointy doom. In the meantime, I can always use these as a detachment alongside my Forsaken force.

More to come - stay tuned!







To build your own army of revolutionary doom, you can pick up the Broken along with the rest of the Maelstrom's Edge range from the webstore here.



What are you working on? We would love to see your models and terrain in the Comm Guild Facebook group!

For other building ideas, modeling tutorials, army spotlights and conversion walkthroughs, check out the Hobby section of the Maelstrom's Edge website here.

Painting Spotlight: Converted Broken Revolutionary Captain


Posted on Monday Aug 16, 2021 at 06:00pm in Tutorials


- by Iain Wilson

With the release of the Revolutionary Captain and Sniper models for the Broken, I couldn't resist the lure of that new army smell, and so I've been working away to put together a SARA force to sit alongside my existing Forsaken collection. The model I chose to lead the force was one that I showed back in the Conversion Spotlight article when the Revolutionary Captain was released, but this week I finally got some paint on him!




For those who haven't checked out the article linked above, this model was a conversion of the plastic SARA Captain model. The head was taken from an Epirian Contractor, with a hat added using 'green stuff' putty. I also gave him a sword built from a couple of chopped up weapons from the Broken Rabble sprue and a slightly reshaped Karist sword blade taken from the Faction Expansion sprue.



For this force, I chose to go with a colour scheme fairly similar to the Maelstrom's Edge studio model, using a lot of Army Green with white 'techy' bits. To make the Captain stand out a little more from the horde, though, I swapped out the studio model's green coat for a dark brown leather one. This was painted with Scalecolor Bosh Chestnut and several layers of Army Painter Dark Tone, before highlighting with Army Painter Leather Brown with a little Skeleton Bone mixed in.



The rest of his uniform is Army Painter Army Green for the pants and hat, and Army Green mixed with Coat D'Arms Putrid Green for the shirt. These were washed with Army Painter Military Shader, and then the hat given two coats of Green Tone, before it was all highlighted with some more Putrid Green and Army Green mix. The metal was painted with Army Painter Plate Mail Metal and washed with Dark Tone and Strong Tone, with a Shining Silver highlight, while the white parts were given a coat of Army Painter Uniform Grey and then a heavy drybrush of white. It's a little rough up close, but quick and easy and looks suitably beaten up on the table!



The next job is to finish up the painting on the rest of his detachment, and then start on a second detachment so that I can work in a sniper or two!





To build your own army of revolutionary doom, you can pick up the Revolutionary Captain along with the rest of the Maelstrom's Edge range from the webstore here.



What are you working on? We would love to see your models and terrain in the Comm Guild Facebook group!

For other building ideas, modeling tutorials, army spotlights and conversion walkthroughs, check out the Hobby section of the Maelstrom's Edge website here.

New Broken model release: The Sniper!


Posted on Monday Jun 28, 2021 at 06:00pm in Models


Following stealthily on the heels of the Revolutionary Captain comes another new model release for the Broken - The Sniper!



Broken Snipers originate either as marksmen from a planetary military that is displaced by the Maelstrom or pulled from within the ranks of the SARA and trained when it is noticed that they display a high level of accuracy with their rifle. Unfortunately, the Broken simply do not have the types of training facilities that other factions have access to, nor the manufacturing and technology in place to produce state of the art high-powered sniper rifles. All of which means that, one-on-one, Broken Snipers will never be a direct match with their foes. Therefore, the role of a Sniper focuses more on being a jack of all trades thorn in the enemy’s side.



A Sniper amongst the Broken is an immensely valuable battlefield tool and therefore Broken commanders commission their weaponsmiths to produce custom, high-end weapons and tech for their Snipers, so as to give them a fighting chance on the battlefield. Though each Sniper has a slight variation in their kit, their basics usually entail a cloak with powered optical and anti-radar camouflage, along with a drum-fed sniper rifle, which is able to switch on the fly between several different custom-made specialty ammunition types.

As with all Broken, Snipers are the master of stealth, and their ability to pick the right ammunition type to most punish their target before disappearing into the mists before the enemy can return fire in earnest makes them one of the most loathed foes in the spiral arm.



The Broken Sniper is a plastic kit on a single sprue, and is supplied with a 32mm plastic base.



Grab your Sniper from the Maelstrom's Edge webstore now!

Model Spotlight: Revolutionary Captain!


Posted on Tuesday Jun 15, 2021 at 11:41pm in Tutorials


- by Iain Wilson

With the release of the Revolutionary Captain ushering the SARA subfaction into Maelstrom's Edge games, a range of new tactical options opens up for the Broken. I'll be sharing my fledgling SARA force in an upcoming army, but to kick things off I thought it would be fun to have a look at some modeling options for the fantastic Revolutionary Captain model!




The Revolutionary Captain is a multipart, plastic model. He's not as modular as most of the Maelstrom's Edge model range, as the sculpt was in this case aiming for a specific character look. Being plastic, however, it's still relatively easy to give the model a more customised look if you feel so inclined, and I'll explore some different ideas for that below.


The studio model, painted by Winterdyne.


Built straight off the sprue, the Revolutionary Captain is equipped with his SARA Officer's Pistol. His rules card, which can be found here, gives him the option to take one of a number of different secondary weapons, which can mostly be sourced from the Broken Rabble kit. To equip a Beam Blastgun or Slug Rifle, the easy option is to just stick the weapon on his back. You could model a rifle strap from modeling putty, or just assume the weapon is held in place with a magnetic lock built into the back of his coat.



To take a more hands-on approach, for this version I sliced off his right hand, and used a forearm snipped from a Rabble sprue arm to hold the blastgun. As it still sits against his waist, there's no need to try to resculpt the coat belt where the hand was removed, as you can't see it anyway.



Of course, everyone knows that battlefield commanders spend a good amount of their time pointing at things. If your commander isn't either pointing at something, or standing with one foot on something, people might not even recognise them! By slicing off the Revolutionary Captain's left arm at the coat's shoulder seam, I was able to glue a pointing arm from the Rabble sprue in its place. I also replaced the head with a regular Rabble head by drilling out the neck a little with a 2mm drill bit, and glued a maglock pistol from the Epirian Contractor kit onto her hip with some strapping made from 'Green Stuff' putty to replace the officer's pistol. The putty isn't strictly necessary - you could easily just glue any of the Captain's pistol options to the belt, but the addition of the putty strap does make it look a little nicer on the model.



Of course, there's no reason for only humans to be revolting! With the neck drilled out as above, you can use any of the alien heads from the weapons sprue in the Rabble kit to create a xeno force commander.



While we're replacing heads, some Captains like a nice, sensible cap in place of a beret, so for this one I used an Epirian Contractor head (mostly for the sunglasses!) and built the cap up into an officer's hat using Green Stuff. I also added a melee weapon on his belt using part of a Karist sword from the Faction Expansion Sprue and bits from a couple of weapons on the Rabble sprue. This could easily represent either the Poisoned Blade or Trophy Melee Weapon. For a slightly easier option, you could just use the Karist sword or knife from the Faction Expansion sprue. The resin Forsaken Chieftain also comes with both of these melee options, so if you have that model you could use whichever one you didn't use on her for the Revolutionary Captain.



Of course, if you're hacking up your Revolutionary Captain model to replace heads and weapons, this leaves you with some useful parts to build another Captain to lead a second Detachment! For the below model, I used some parts from the Rabble kit (legs, arms and beam pistol), the left hand and head from the Revolutionary Captain, and a torso from the Epirian SecDef kit just to help him to stand out a little more from the Broken horde.





To build your own army of revolutionary doom, you can pick up the Revolutionary Captain along with the rest of the Maelstrom's Edge range from the webstore here.



What are you working on? We would love to see your models and terrain in the Comm Guild Facebook group!

For other building ideas, modeling tutorials, army spotlights and conversion walkthroughs, check out the Hobby section of the Maelstrom's Edge website here.

New model release: The SARA Revolutionary Captain!


Posted on Tuesday Jun 08, 2021 at 06:00pm in The Broken


Last week, we shared an intro into one of the sub-factions within the Broken - the Spiral Arm Revolutionary Army. The time has come to see SARA roll out onto the table, with the release of a new plastic model for the SARA Revolutionary Captain!



Revolutionary Captains lead companies of SARA troops on the battlefield. While SARA companies are comprised mostly of the same sorts of units as you would find in Forsaken or Jackal forces, their more military-focused structure results in better discipline and tactics on the battlefield.



On the table, the Revolutionary Captain's military experience grants your Broken force some new abilities. The SARA Discipline rule grants units in the Captain's command radius a boost to their WP. These units are also granted the new Guerilla rule, which allows a unit taking an Advance & Fire action to shoot before moving, allowing your units to to attack enemy positions and then fade away into cover.



The first of a series of smaller plastic kits that we are releasing, the Revolutionary Captain kit is a single sprue with a multipart, monopose model and is supplied with a 25mm base.



Grab your Revolutionary Captain from the Maelstrom's Edge webstore now!

Painting Spotlight: Helmeted Marsayan Hypnotist


Posted on Thursday Apr 02, 2020 at 05:00pm in Tutorials


- by Iain Wilson

Marsayan Hypnotists stand out amongst the forces of the Broken, with their gangly limbs and tentacled face. For this week's model, I decided to accentuate the alien-ness of the Marsayan a little more by adding a hazardous environment helmet from Bombshell Miniatures' Counterblast range. This model was actually put together a while back for a Spotlight article on the Marsayan, but this week I decided the time had come to get some paint on it!




There was a little conversion work involved in getting the helmet onto the model. I repositioned the arms and head, and shaved down the tops of the shoulders to provide a reasonably close fit for the bottom of the helmet ring.



I started out the painting by spraying the model with Army Painter Necrotic Flesh.



Over the clothing, I painted a layer of Citadel Gryph-Hound Orange Contrast. I also painted the wrappings and straps with Army Painter Mid Brown ink, and the fur and helmet ring with Army Painter Dark Tone.



For the skin, I added a layer of Army Painter Blue Tone over the Necrotic Flesh. I also painted the armour pads and eyes with Citadel Liche Purple, the helmet ring with Army Painter Ash Grey, and the fur and air tubes with Vallejo Heavy Charcoal.



I added a highlight to the orange with some Vallejo Light Orange mixed with white. I used some more white to highlight the helmet ring and bindings, and to apply a very light drybrush to the tubes and fur. Using some Army Painter Warlock Purple and white, I painted in the mouth tentacles and added a highlight to the purple armour sections. For the metal device on his hip and the cannister on his back, I painted on a coat of P3 Pig Iron, and then a wash of Dark Tone. Finally, I used some black and white to add shading and highlights to the eyes.



To finish up, I painted the base using the same urban scheme as the rest of my Broken force, and then glued the helmet in place.





What have you done with your Broken? We would love to see them on the Comm Guild Facebook page!



You can pick up the Marsayan Hypnotist, along with the rest of the Maelstrom's Edge model range from the webstore here.

For other Maelstrom's Edge modeling articles, including tutorials and walkthroughs of a wide range of different building and miniature projects, check out the Hobby section of the Maelstrom's Edge website here.

Painting Tutorial: Painting a Pa'ku using (almost) only Army Painter Quickshades!


Posted on Monday May 13, 2019 at 05:00pm in Tutorials


- by Iain Wilson

A beautifully painted army that someone has slaved over for more hours than is healthy can be a truly wonderful thing to behold. Sometimes, though, we just want to get some models on the table as quickly as possible. Way back when I first started writing these articles, I shared a tutorial on painting with washes, as it's a really simple technique for speed painting. (Don't look at it, the pictures are horrible and I really need to redo them...)

I thought I would revisit it this week, with a step-by-step walkthrough painting a Broken Pa'Ku (almost) entirely with Army Painter Quickshade washes.





A quick note before starting: Army Painter have two different product ranges under their 'Quickshade' banner. The first are dips, which come in a tin and are used precisely as the name implies - you essentially paint the model in basic colours, drop it in the dip, shake or wipe off the excess dip, and call the job a good 'un. These are good for quickly adding shading to a bunch of models, but can result in a rather muted overall effect due to everything being shaded the same colour. The second product is what we're using here. These are washes, sold in dropper bottles. Washes are thinner than regular acrylic paint, and are usually painted on over lighter colours, where they settle into the creases and darken everything up. Instead of doing that, I'm painting directly over a flat white spray undercoat.



My previous Pa'ku was painted green, so I decided to change it up a little and go blue this time. The first step, then, is to paint a generous coat of Blue Tone all over the Pa'ku's skin. Because the wash is quite watery, this isn't a precise operation. You're unlikely to win awards with models painted using this technique, as regardless of how careful you are, a little bit of wash running into places it doesn't belong as more or less unavoidable. If it gets too messy, you can wait until the first layer dries and then touch up the rest of the model with some white paint before proceeding.



Next up, I painted the straps and bindings with a coat of Mid Brown.



I wanted the large bumps on his back to contrast with the blue skin, so used Flesh Wash. Over the white, this created a light, weathered-bone sort of colour. This needed to go on quite heavily, and required a couple of touchups after it dried, as the flesh tone is very light. In hindsight, Soft Tone might have worked better.



For some brighter colour, I painted the armour pads with Purple Tone.



That left the gun and other metal parts, and the fur around his back pad. I painted these with Dark Tone. For the metal, I was aiming for a dark grey/black tone rather than a true metallic. If you want more of a metal tone, then painting the metal parts with Gun Metal before washing would have done the trick. Instead, I opted for a couple of coats of Dark Tone, with the below picture showing the first coat.



To finish up, I applied the second coat of Dark Tone to the metal parts, and ran a coat of Strong Tone over the fur to help differentiate it slightly from the metal. I also decided that the brown was paler than I wanted, so gave it a second coat of Mid Brown. The Quickshades lend themselves well to this sort of layering - they're heavily pigmented, but over the white the effect is light enough that you can get subtle colour effects with light coats, and a more vibrant colour with a heavy coat, or layer extra coats (or different coloured washes) over the top for a darker finish.



I also went over the targeter lens with some Red Tone, and added a little Dark Tone into the other three eyes, following up with a small dot of regular white paint (hence the 'almost' disclaimer!) in the center of each eye and the targeter when the washes dried.



The base was painted with Army Green, washed with Strong Tone, and then drybrushed with Ash Grey.



The end result is a fairly basic colour scheme - If I was so inclined, I could go back over and tidy up a few small areas of splash-over from the wash, and add a few extra details here and there like the cabling on the gun.



If you're looking for quick and easy, though, it's a really handy technique to play around with, and can easily be adapted to other colour schemes using different wash shades.



If you're keen to paint up your own big, blue, artillery frog, you can pick up the resin Pa'ku kit, along with the rest of the Maelstrom's Edge model range in the webstore here.

As always, feel free to pop along and share your creations, or ask any Maelstrom's Edge- or hobby-related questions on the Comm Guild Facebook page!

For other Maelstrom's Edge modeling articles, including tutorials and walkthroughs of a wide range of different building and miniature projects, check out the Hobby section of the Maelstrom's Edge website here.

Painting Spotlight: Broken Forsaken Chieftain


Posted on Monday Mar 04, 2019 at 05:00pm in Tutorials


- by Iain Wilson

Time to get some paint on!

Despite building a bunch of Forsaken Chieftains for a conversion article a while back (This one!), I hadn't had a chance to get any of them painted up yet, so my Broken force has been languishing without a properly-attired leader for all this time. This week I decided to remedy this situation!





The model painted here was one of the resin conversions featured in the article linked above, with the normal Xeno Spotter and melee weapon replaced with bionic arms holding a Beam Blastgun and a grenade.



My broken troops were painted with a very quick 'base colours and a wash of brown ink' affair, which was shown in the article way back here. As a force's leader is a bit of a centrepiece, I wanted a paintjob that was going to look like it fitted in with the troops, but was a little more polished. I started out by spraying the model with Army Painter Army Green, as I had with the troops.



I then picked out the base colours, leaving the army green on the pants and shirt, and painting straps, pouches, boots and armour pads with Vallejo Heavy Brown and Beasty Brown, the coat with P3 Jack Bone, her face with Citadel Tallarn Flesh, and everything else with Vallejo Heavy Charcoal.



The next step was to add some highlights. I used Coat D'Arms Putrid Green to highlight the creases in the shirt and pants, and followed up with some touches of Jack Bone on the darker brown areas and face, and P3 Morrow White on the coat and lighter brown parts.



The green was then shaded with a wash of Army Painter Green Tone, and the brown areas and face with Army Painter Strong Tone. While that was drying, I added some white highlights to the hair, and painted the metal areas - the weapon was just given a light drybrush with P3 Pig Iron, and the other metal areas given a flat coat of the same.



Next up, the metal parts were given a highlight with Army Painter Shining Silver. I also painted the edge detail on the coat with some old Citadel Tentacle Pink, and shaded the coat with multiple light coats of Army Painter Soft Tone painted into the creases and concealed areas.



I then gave the metal parts a wash of Army Painter Dark Tone, and shaded the coat edge detail with some light coats of Army Painter Purple Tone.



That just left some final detail work - The eye was painted white and a black dot added in the middle. The bionic eye was painted with Vallejo Red and Army Painter Pure Red, with a highlight of white. For the yellow on the grenade, I started with a coat of Citadel Iyanden Yellow, a top layer of P3 Cygnus Yellow, some shading underneath with Soft Tone and a highlight of yellow with a little white mixed in. The straps on the gun were painted with Heavy Brown and given a wash of Strong Tone, as were the cross-straps on the back of the coat. Also on the back of the coat, I picked out the studs with Heavy Charcoal and added a highlight with Shining Silver.

And, finally, the base was painted with the same urban scheme that I've been using for several of my Maelstrom's Edge forces - you can find a how-to here.



The finished model, leading a Broken force into battle!







Keen to try putting together your own Broken force? You can find the resin Chieftain model and plastic Broken Infantry used here, along with the rest of the Maelstrom's Edge model range in the webstore here.

As always, feel free to pop along and share your work, or ask any Maelstrom's Edge- or hobby-related questions on the Comm Guild Facebook page!

For other Maelstrom's Edge modeling articles, including tutorials and walkthroughs of a wide range of different building and miniature projects, check out the Hobby section of the Maelstrom's Edge website here.