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Entries tagged [remnant]

The Aurum Blade - A 120 point Remnant Fire Team


Posted on Thursday Aug 15, 2019 at 05:00PM in The Remnant


- by Iain Wilson

As fun as it is to mess about with different colour schemes and builds, sooner or later you just have to throw some dice. I decided it was time to stop building random Remnant Militus suits, and put together an actual, playable fire team.

And so, after consulting the force lists and jotting down a quick list, and piecing together the remaining suits that I needed to make it work, the Aurum Blade was born!





This is a 120=point force, which is a good size for small, quick games. It also serves as a nice core for expansion later, as I intend to add some Nimbus and Brutus suits once those kits are ready to go.

Aurum Blades - 120 point Artarian Remnant force

Command - Militus Warrior Prime - 34 points
  • Arc Splitter
  • Aruval Phase Blade
  • Prime Array
  • Vent System
  • Defensive Countermeasures




Some of the gear that I wanted for this model isn't available yet (coming in an upgrade pack as soon as we can get it finished!), so I used a couple of fill-in parts. The Aruval Blade is taken from a Warhammer 40000 Space Wolf kit, the Defensive Countermeasures are trimmed off the Epirian Master Handler's missile pods, and the Prime Array is the back end of an Incursion Blaster, sliced off and flipped upside down.



***


Core - Militus Warrior - 17 points
  • Combat Gauntlet
  • Combat Gauntlet with Reflex Shield
  • Lorican Field Generator




This model was a conversion I had to make after I wound up with some leftover parts from a Warhammer 40000 Ork Trukk that I kitbashed into an Epirian Contractor Truck. While the saws are big and showy, it made the most sense to just treat them as combat gauntlets, rules-wise. The saws are attached to trimmed-down reflex shield arms, but that's just represented as a single reflex shield due to there being no benefit to taking two of them!

***


Core - Militus Warrior - 21 points
  • Conflagration Launcher
  • Combat Gauntlet
  • Incursion Blaster




This was one of the first models I painted up for the Remnant, and is still one of my favourites, so it was a fairly obvious idea to base a fire team around him.

***


Anvil - Militus Dominator - 30 points
  • Conflagration Launcher x2
  • Incursion Blaster x2




You might remember this suit from such articles as Building the Militus Dominator! He's just itching to lay down some firepower.

***


Vanguard - Militus Skyrunner Initiate - 18 points
  • Incursion Blaster x2
  • Mark of the Initiate




This last model was also assembled and painted for a previous article, showing how to paint the gold used on this fire team. The Mark of the Initiate means that he takes to the field with lower stats then the rest of the team, but also makes him five points cheaper, which meant that the fire team came in bang on the 120 points without having to sacrifice any gear.

As an initiate, I left his suit simpler than the rest of the fire team, with the only white decoration being the initiate shield on his left shoulder pad.

***


The team all assembled:



All that's left now is to test them out on the table! I'll make no promises on their performance there - I tend to build lists around the models that I want to I like the look of, with very little regard for what will be most effective in battle. Part of the challenge is in taking whatever you wind up with and finding ways to make it work!

More on that soon!



To put together your own Remnant fire team, pick up the Militus battlesuit from the webstore here.

As always, feel free to pop along and share your creations, or ask any Maelstrom's Edge- or hobby-related questions on the Comm Guild Facebook page!

For other Maelstrom's Edge modeling articles, including tutorials and walkthroughs of a wide range of different building and miniature projects, check out the Hobby section of the Maelstrom's Edge website here.

Conversion Spotlight: Building the Militus Dominator.


Posted on Thursday Aug 01, 2019 at 05:00PM in Tutorials


- by Iain Wilson

With the Remnant rules released this week, players now have a range of different options for building their Militus suits. Four of the currently available suit classes are buildable straight off the sprue, but the Dominator class does require a very small (and very easy!) conversion to give it a second shoulder-mounted weapon.





The plastic militus kit only comes with a single shoulder-mounted weapon, which hangs on a rig that only fits on the left shoulder. To build the Dominator, you need two weapons. The easiest way to do this is to leave off the shoulder rig, and borrow a second mounting joint (parts L16 and L21 on the sprue) from a second Militus kit.



If you have built a suit or two with combat gauntlets, you will also have some leftover elbow mounts, which you can use instead.

Simply assemble the mounting joint on the weapon as normal, then flip it upside down and glue it directly to the top of the shoulder pad.



The rest of the suit can be assembled as normal.



With a coat of paint, the new Dominator is ready for the table!



Of course, that's just the easy way to do it. Being plastic, the Militus kit offers all sort of other conversion options if you want to get creative with clippers and glue!





Build up your own crusading force of indomitable firepower by picking up the Militus kit from the Maelstrom's Edge webstore here.

As always, feel free to pop along and share your creations, or ask any Maelstrom's Edge- or hobby-related questions on the Comm Guild Facebook page!

For other Maelstrom's Edge modeling articles, including tutorials and walkthroughs of a wide range of different building and miniature projects, check out the Hobby section of the Maelstrom's Edge website here.

Rules for the Artarian Remnant are now online!


Posted on Tuesday Jul 30, 2019 at 05:00PM in Gaming




This month, the forces of the Artarian Remnant assemble to storm the battlefields of the Edge, with the release of rules cards for the Militus battlesuit!

With a wide array of different gear and weapons available to them, the Militus is the most widespread of the suit types in use by Remnant champions. The suit classes that can be built straight from the plastic Militus kit are represented on five rules cards - two different command options, and three different troop options, which you can now find in the Remnant section of the online Force List.



Faction Abilities

All Militus suit types have the 'Aerial Insertion' rule, to represent the fire team deploying from orbit. What makes them truly special compared to other armies, though, is the 'Crowd Favorites' rule. Combat is an extreme sport for Lorican Champions, and fire teams broadcast their exploits back to adoring fans on the vast ships of the Remnant Fleets, who in turn convey their support to their chosen Champions in the form of Favor.

While Remnant forces receive Command Points each turn for any Command models in play, they also gain an additional point for every 3 Lorican Champions currently on the table. This represents the Champions being boosted by the support of the watching crowds back in the fleet. These Command Points can then be used by the Champions to Overcharge their suits, allowing them to move faster, buff their weapons, or improve their defensive abilities, at the expense of generating heat. Heat is represented by additional Suppression, and can be dispersed through the use of Venting systems.





Militus Warrior

The most common Militus class is the Warrior. A Core choice in a Remnant detachment, the Militus Warrior wields powerful ranged or melee weapons on its arms. It can be equipped with a field generator backpack, and also has access to a third, shoulder-mounted weapon or an assortment of support equipment.

Note: We will be releasing a resin upgrade pack which will include all of the support equipment options, but we have included these options on the cards for now to let you try them out!



Militus Warrior Prime

Experienced Lorican champions may eventually wind up commanding fire teams in combat, and bear the rank of 'Prime' to show their status. The Warrior Prime's 'Counterattack' ability gives his units a boost when retaliating against enemy fire.



Militus Skyrunner

The Skyrunner eschews the protection of a field generator, or the extra firepower of a shoulder mounted weapon in favour of the mobility boost provided by a Lorican Boostpack. While more limited in options than other Militus classes, the Skyrunner serves as a handy Vanguard option for capturing territory and getting the drop on slower enemy units.

A Skyrunner Prime retains the mobility of their class, and can use their enhanced view of the battlefield to better co-ordinate the movement of their units with the 'Mobile Strike' ability.



Militus Dominator

A more specialised class like the Skyrunner, the Dominator trades in support options in favour of overwhelming firepower. While they lack the ability to take the heavier weaponry available to larger Brutus class suits, Dominators opt for twin ranged weapons on their shoulders to maximise their ability to rain punishing fire on their opponents.

So, What's Next?

Well, as we mentioned, there will be a resin upgrade pack coming, with an array of different support options and some special parts to customise your Primes.



Of course, the Militus isn't the only weapon in the Remnant arsenal, and many Lorican Champions take to the field in the heavier Brutus or super-light Nimbus suits. Both of these will be added to the force with resin models later this year.

In the meantime, though, the multiple variants of Militus suit give you plenty of options for building different forces and taking on the less-well-equipped and considerably squishier factions opposing them on the Maelstrom's Edge!

The Militus kit is available now, along with the rest of the Maelstrom's Edge model range in the webstore here.

You can see the unit cards in the online Force Listing section here, and you can also find a downloadable, printable version in the 'Rules' section of the website here!

Happy Gaming!

Painting Spotlight: Militus Battlesuit painted with layered Contrast paint.


Posted on Thursday Jul 18, 2019 at 05:00PM in Tutorials


- by Iain Wilson

I picked up three of the new Citadel Contrast paints to have a play with when they were released - a yellow, orange and red. This was partly just from curiosity as to how they worked, and partly hoping to plug the colour gaps not filled by the other washes (mostly Army Painter) in my current paint collection. I showed off my initial dabblings a few weeks back, with a metallic red and yellow Militus battlesuit (here, if you missed it), using the Contrast as intended, but with the orange I wanted to see of these paints could be used for a thinner, layering style instead of just glopping it on and hoping for the best. So I broke out another Militus suit, and wound up with this:





The model I started with was a Militus suit that I had slightly converted by adding some spare knee wings to the shoulder pads and a flappy cape sort of thing hanging from his belt that was taken from the Karist Kaddar Nova kit.



As with the previous suit, I started out with a basecoat of Army Painter Plate Metal spray.



Over the mechanical undersuit parts and the arm-mounted conflagration launchers, I painted a layer of Army Painter Dark Tone.



When that was dry, I gave the rest of the armour a light coat of Gryph-Hound Orange, keeping it thin enough that it didn't pool. This looked a bit scrappy, but that's ok for now.



I then started building up the orange with successive, light layers. These layers slowly work back from raised edge, building up heavier colour in creases, lower edges of plates and other shaded areas. Once the orange was about as dark as I thought it was going to get, I used a little Blood Angels Red to add some extra shading.





Once I was finished with the Contrast layers, I painted the helmet crest and the cape with Citadel Macragge Blue, and the eyes, inner strip details on the cape and some detail on the sides of the guns with Army Painter Ash Grey. I also basecoated the base with Vallejo Basalt Grey.



To finish up, I gave the blue a light drybrush with some old Citadel Ice Blue to pick up the detail and then washed it with a generous coat of Army Painter Blue Tone. Over the Ash Grey I added a highlight of white, and then I went over the raised edges of the armour with some Coat D'Arms Fiery Orange, with a final spot highlight of white wherever it seemed appropriate. The base was finished off with a drybrush of Vallejo Light Grey and my usual 'urban' detailing.



Some final thoughts: Over the Plate Metal basecoat, the orange wound up more of a coppery brown. I don't dislike the colour, but a white or cream base would be needed for more of an 'orange' orange. I also found that the red faded considerably as it dried, so the final level of contrast on the armour plates isn't as high as I had intended. Some over-compensation would clearly be required when shading this way with the Contrast paints in this way.

Another minor issue is that the Contrast rubbed off on raised edges really easily with handling during painting. I had heard that the Contrast paints were a little more fragile than regular acrylics, and are best sealed for handling, and this would seem to be made worse by the thinner coats used here. A light coat of sealer between layers now and then would probably be a good idea for keeping the paint intact while working, although I'm not sure how the Contrast goes over sealer.

Overall, though, the process seems to work, it just needs some refining as the Contrast behaves quite differently to the Army Painter Quickshades that I usually use for this sort of method.



You can pick up the Militus battlesuit, along with the rest of the Maelstrom's Edge model range in the webstore here.

As always, feel free to pop along and share your creations, or ask any Maelstrom's Edge- or hobby-related questions on the Comm Guild Facebook page!

For other Maelstrom's Edge modeling articles, including tutorials and walkthroughs of a wide range of different building and miniature projects, check out the Hobby section of the Maelstrom's Edge website here.

Painting Spotlight: Remnant Militus Suit with Contrast Paints


Posted on Monday Jun 24, 2019 at 05:00PM in Tutorials


- by Iain Wilson

If you've been following my articles for any length of time, you may have noticed that I like using lots of ink washes in my painting. Washes are a great way of quickly adding shading to a model, and so are an invaluable tool if you want to get your models painted speedily and easily. So when the new Citadel Contrast paints came out this month, I couldn't resist taking them for a spin to see what they could do. I specifically wanted to try out a bright red and a yellow, as these are shades that weren't already covered well by my existing collection of washes, and so dug out a Militus Battlesuit from the to-be-painted pile that seemed like a good candidate for the experiment.





The model I chose to paint up was one of the conversions featured in the Militus conversion spotlight article from back in April. This is a mostly-stock model, with a little trimming on the leg joints to allow more of a crouched pose than is otherwise available to the kit.



There are a range of specific basecoat sprays available for the Contrast range, but working on the assumption that following instructions never got anyone anywhere interesting, I chose to use Army Painter Plate Metal spray as a base instead.



Red inks tend to give a richer colour over gold than silver, but that worked into the overall plan. I started out by giving the whole model a generous coat of Iyanden Yellow.



After leaving that to fully dry, I went back over the armour plating with Blood Angels Red, leaving the yellow on the suit's mechanical underlayer and a few other strategic spots.



And just like that, the model was 90% finished. I finished up by adding in some blue detailing on the weapon, chest, boostpack exhaust and helmet eye-lens, and some dark grey on the incursion rifle barrel. I also painted up the metal grating base structure with some Macragge Blue on the vertical panels, and then some Army Painter Strong Tone and Dry Rust over the whole thing. Finally, the base itself was painted with Vallejo Basalt Grey, drybrushed with Vallejo Light Grey and Beasy Brown, and given a few nicks and scratches with black and some more light grey.



As with any ink-painting technique, the end result is not perfectly neat, but what it lacks in accuracy it makes up for in speed. Although if you wanted to spend some more time on it, it should be possible to get neater shading by applying multiple, light coats - This won't be as subtle, or as suitable for paler colours as when done with Army Painter Quickshades, due to the Contrast paints being so much more heavily pigmented, but it should still work ok for darker shades. I'll be testing that theory in a later article.





If you're feeling inspired, you can pick up the Militus kit, along with the rest of the Maelstrom's Edge model range in the webstore here.

As always, feel free to pop along and share your creations, or ask any Maelstrom's Edge- or hobby-related questions on the Comm Guild Facebook page!

For other Maelstrom's Edge modeling articles, including tutorials and walkthroughs of a wide range of different building and miniature projects, check out the Hobby section of the Maelstrom's Edge website here.

Another look at the converted Militus from this week's painting guide!


Posted on Friday May 10, 2019 at 05:49AM in The Remnant






You can find the painting article here.



The Militus kit is available now from the Maelstrom's Edge webstore!

Painting Spotlight: White and Gold Militus Suit


Posted on Monday May 06, 2019 at 05:00PM in Tutorials


- by Iain Wilson

Last month saw the release of the fantastic new Militus suit for the Artarian Remnant, a brand new faction being introduced to Maelstrom's Edge. The Remnant wage war using elite Champions is advanced, armoured suits, and the Militus is the first of three suit variants to see the purplish-tainted light of day. From a modeling perspective, the Remnant are a joy. For starters, the Militus is a multi-part, articulated plastic kit with a huge range of posability (as shown in my recent Militus Spotlight article). To add to the fun, Remnant Champions are big fans of personal heraldry, with each suit being uniquely decorated with the Champion's Fire Team and House colours. So this week, I decided to write up a step-by-step painting guide for a colour scheme I chose for one of my converted Militus suits.





The model I chose to paint up was one of the conversions featured in the spotlight article mentioned above. I built this suit using a mix of plastic Militus parts and a bunch of resin components from Max Mini that I've had sitting around in the bits box for some time now. I didn't want to spoil his pretty, detailed shoulder pads by mounting a weapon up there, so I also built him a weapon drone using a modified jump pack.



Rather unusually for me, this model was painted entirely with Army Painter paints - normall I use a mix of different brands depending on what suits the current project, but in this instance I happened to have all of the colours I needed in the one range!

To start things off, I base coated the model with a spray of Platemetal.



I then painted the armour with a couple of coats of Ash Grey, and the trim with Wasteland Soil. For the base, I used a generous coat of Army Green.



The trim then received two coats of Bright Gold, and the suit's mechanical underlayer, sword blade and the drone's Incursion Blaster were all given a heavy wash with Dark Tone.



I painted the shield background and the helmet crest with Pure Red. Over the gold, I applied a coat of Flesh Wash, and also added a thick wash of Strong Tone over the base.



When the washes were completely dry, I drybrushed the base with Ash Grey, and added a light drybrushed highlight of Shining Silver to the gold. I then went over the grey armour with Matt White and Ash Grey, using pure white on upward facing plates, and blending down with Ash Grey on angled facings, leaving pure grey on downward-facing portions. I also added a wash of Red Tone over the red on the shield and helmet crest.



This just left some final detail work. A added a highlight to the shield and crest with a mix of Pure Red and Matt White, although I wasn't happy with the finishing tone on the crest - I fixed this with another wash of Red Tone. I also picked out the gems on his shoulders and sword with red, shading with Dark Tone and adding specular highlights with white. I also added a red glow to the sword blade and the drone's jets using a mix of red and white, and added some nice, bright red in the eye hollows. And finally, I painted around the base rim with black, and added a couple of tufts of grass for a little contrasting colour.



The finished suit in action, taking on some Karist troopers!





You can pick up the Militus kit, along with the rest of the Maelstrom's Edge model range in the webstore here.

As always, feel free to pop along and share your creations, or ask any Maelstrom's Edge- or hobby-related questions on the Comm Guild Facebook page!

For other Maelstrom's Edge modeling articles, including tutorials and walkthroughs of a wide range of different building and miniature projects, check out the Hobby section of the Maelstrom's Edge website here.

Epirian SecDef face off against the Remnant Militus!


Posted on Friday Apr 19, 2019 at 05:00PM in Artwork






The Militus kit is available now from the Maelstrom's Edge webstore!

Modeling Spotlight: Remnant Militus Battlesuit


Posted on Monday Apr 15, 2019 at 05:00PM in Tutorials


- by Iain Wilson

This month saw the release of a new faction, and a fantastic new multi-part, plastic kit for Maelstrom's Edge, in the form of the Artarian Remnant's Militus battlesuit. For this week's modeling article, I thought I would take a closer look at this kit and see what I could make with it.





The Militus kit comes with a single plastic frame, which includes one battlesuit, two each of the different ranged weapon options, fist and reflex shield options, two different shoulder pad options, two different backpack options, and more heads than you can poke a shock baton at, to allow for some very easy customisation between your different suits.



The Militus is fully articulated, with ball joints at ankles, knees, hips, elbows and shoulders, which allows for a wide range of posing options. The ranged weapons also have a multi-part gimble arrangement which allows both arm-mounted and shoulder-rig weapons to be positioned just how you want them.





As an alternative to the standard shoulder rig, you can leave the vertical arm off and flip the weapon over, attaching the gimbal directly to the shoulder pad.



As a handy extra, the connection point for the weapons onto the gimbal is a very snug fit, which actually allows you to leave the weapon unglued and just push them into place, so that you can switch between weapons as desired between games. Likewise, while the forearm-and-hand option uses a different upper arm to the ranged weapons, the shoulder joint is a tightly fitting ball and socket joint, so if you glue the shoulder pad on to the torso without gluing the arm, you can carefully wiggle the arms in and out of the shoulder socket to swap them.


The saw blades on the above suit are not from this kit, but came from a Warhammer 40000 ork vehicle, used here just because I thought it looked awesome!

The backpack options (a field generator and a jump pack) also slot on, fitting neatly over the suit's back. These aren't quite as snug as the shoulders, but you could easily leave them unglued and attach them when you want them with a little blue-tac or similar poster adhesive.



The fantastic thing about plastic, of course, is that it is simple to modify. So if the already wide range of posing available to the suit doesn't quite get it where you want it, it's an easy job to trim the joints a little to push them out even further. The below suit was posed by removing the top edges of the thigh armour plates, trimming the edges of the hip socket and leaving off the triangular piece that fits into the back of the shin.



Lorican Champions are highly individual souls, and love to customise their suits. For this reason, the frame includes a bunch of different heads, and we will be releasing a resin upgrade pack to add some extra options in the near future. You can also look at other 28mm resin add-ons for more distinctive customisation - the heads on the suits are more or less human-sized, although you may need to fill the neck socket with some putty. The below suit was customised with an assortment of resin parts I had laying around from an old grab bag. His weapon drone (representing a shoulder mounted weapo, rules-wise) was made from a chopped up jump pack.



Finally, you're likely to wind up with a bunch of extra heads after you have finished building your suits. As mentioned above, these are human-sized, so that opens up all sorts of potential for customising your troops from other factions!





What do you have planned for your Militus suits? Feel free to pop along and share your work, or ask any Maelstrom's Edge- or hobby-related questions on the Comm Guild Facebook page!

You can pick up the Militus suit along with the rest of the Maelstrom's Edge model range from the webstore here.

For other Maelstrom's Edge modeling articles, including tutorials and walkthroughs of a wide range of different building and miniature projects, check out the Hobby section of the Maelstrom's Edge website here.

Remnant Militus Battlesuit - Blue/Green


Posted on Friday Apr 12, 2019 at 05:00PM in Models






The Militus kit is available now from the Maelstrom's Edge webstore!

Remnant Militus Battlesuit - Gold


Posted on Wednesday Apr 10, 2019 at 05:00PM in Models






The Militus kit is available now from the Maelstrom's Edge webstore!

New Faction & Plastic Release: The Artarian Remnant!


Posted on Sunday Apr 07, 2019 at 12:00AM in The Remnant


Spiral Arm Studios are thrilled to present our latest plastic kit: The Remnant Militus Battlesuit! This is the first kit for the Artarian Remnant, the newest faction to join the fray at the Maelstrom's Edge.

Lorican Combat Suits are the pinnacle of Artarian engineering, allowing a House Champion to have the utility and fighting prowess of many soldiers or workers. Each suit wearer is virtually a one man army, equipped with light but incredibly strong alloyed armour plating that is adapted from the same technology that is used in Remnant ship hull plating. It can absorb heat based weapons and even use it to recharge the suit's systems. The armour is quite capable of deflecting even heavy calibre ammunition, and is fully adapted to work in vacuum or underwater.







Each suit is assisted by sophisticated motion predicting micro-servo motors to give them unparalleled strength and mobility, moving with ease through dense terrain and being able to punch holes through conventional armour. Every suit also boasts a wealth of sensors including friend or foe recognition, communications frequencies, target acquisition and capability calculation, capable of identifying weak points on the target and providing suggestions as to what weapon to attack it with. All suits are slaved with targeting and intelligence information from the insertion ships in orbit, providing a strategic overview, co-ordination between strike teams and immunity to ambush.







The suits are powered by a miniature tritium energy cell, and are good for several months without recharging. This powers all suit subsystems including medical diagnostic systems which will seal over wounds including resorting to removal of limbs if necessary, and supply painkillers, stimulants and medication as required. The armour will also recycle bodily waste and their occupants can survive for weeks without resupply, although the experience would not be particularly pleasant.



The standard 'Militus' class suit forms the core of most Artarian fire teams. They can be equipped with a range of different, high-powered weapon options and are also often fitted with protective field generators or jump packs for extra mobilty.



This kit contains a single, mulitpart Militus suit on one plastic sprue, along with a 45mm plastic base.





To get you building, you can find assembly instructions in PDF format here.



The Militus kit is available now from the Maelstrom's Edge webstore. Faction rules are still being finalised, as the other models for the Remnant are still being developed, but will be added to the website as soon as they are ready to go!