The Comm Guild Maelstrom's Edge

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Terrain Spotlight: Landing Pad 16, part 2


Posted on Monday Feb 04, 2019 at 05:00PM in Tutorials


- by Iain Wilson

Time to check back in on my landing pad display board build! (If you missed part one, you can find it here)

In the first instalment, I ran through the construction of the 'back' side of the display, so this time around I'm working on the landing pad area.



When I cut the foamed PVC for the floor, I left out a curved area that would form the main section of the actual landing pad itself. To fill this in, I cut a piece of 2mm thick cardboard.



On the top surface of the card, I painted a layer of superglue, and then laid a piece of fibreglass flyscreen flat over the card. Once the glue set, I trimmed the screen around the edges.



I wanted a section of the pad to have visible pipes under the mesh, and had cut a cavity into the cardboard for this purpose. Painting this with everything glued in place would be problematic, so I cut the screen neatly down one edge of the cavity so that it can be lifted up out of the way to paint the pipes. The pipes were made from sections of an assortment of plastic rods. Once the pipes and the rest of the pad are painted, I'll glue the screen back down and add a little trim over the top to disguise the joint.



As detailed last week, I built up the walls using foamed PVC. I left a recess around the top of the landing pad wall, along with the pad's retractable roof would slide.



I added support struts from the Maelstrom's Edge terrain sprue along the top and bottom of the walls, with an extra row of reinforcing



As I had pipes running into the wall from the back side of the board, I needed something on the pad side to match up to them. The first became a heat vent, using a trimmed down large pipe fitting from the terrain sprue and a pipe end from a 13mm drip irrigation setup. I shortened the pipe fitting by cutting across it with a razor saw.



For the second large pipe, I built a fuel storage tank using another drip irrigation piece, a piece of plastic packaging that I think came from a laser printer component, and a clear plastic cap - I don't recall exactly where this piece came from, but I think it was some piece of toddler-feeding paraphernalia. I added some connection ports to the front using the small pipe fitting from the terrain sprue and some plasticard.



For the smaller pipe, I ran a matching piece of pipe cut from the side of the terrain sprue, and fed this into an air conditioning unit built from foamed PVC and an assortment of gubbinz from the terrain sprue.



To the left of the pipe I had added a square hatch, just for a little detail, with the intention of this turning into a conveyor feeding into the pad area from elsewhere. For the conveyor belt, I glued in a bunch of plastic tubes to create rollers.



I broke up the vast expanse of flyscreen on the pad with a couple of strips of plasticard, and added a curved strip around the edges to conceal the join between the screen section and the solid floor.



The rectangle cut into the pad floor was intended to turn into a cargo lift. I built the lift platform using a piece of PVC, some support struts from the terrain sprue and a piece of chequer plate plasticard.





To allow for some variation in the display, I wanted to be able to reposition the lift. To this end, I built a hydraulic lift to go under the middle of the platform using some pieces of plastic tube and a couple of pipe fittings. Thanks to the magic of magnets, this all slots together when needed. Alternatively it can be left out, allowing the lift to sit on the floor.



Ships need to recharge as well as refuel. I built a charging port using a shutter window with most of the shutters cut out. Into the resultant opening, I glued a piece of plasticard and some assorted bits and pieces. The charging cable was made from a couple of pieces of plastic tube and the chain from a fob watch I had sitting in my bits box.



At the other end of the board, I wanted some stairs and decking platforms to create some vertical detail. I cut the shape of the platforms out of 1mm plasticard, and glued on some aluminium mesh cut to the same size.





On the bottom of the mesh, I glued matching pieces of plasticard, and then added some diagonal supports using I-beam plastic rod.



The supports for the platforms we made from foamed PVC, doubled-up to give it some extra thickness.



With the legs in place, I added some extra supports for staircases, cut from more PVC. I used strips of textured plasticard for the stair treads. For the moment, I left the platforms and the treads on the lower staircase unglued, to make it a little easier to paint underneath them.



I added some more support struts around the edges of the platforms and on the ends of the legs. I also glued on some posts for handrails, cut from the energy fence piece on the terrain sprue.



Some final small details:
- I added a spray gun (for vermin control) onto the wall using a chemtech sprayer from the Epirian Scarecrow kit with a pistol grip from a Guardian pistol added. For the mounting clips, I used a couple of leftover sections from the energy fence posts.
- I pillaged a clingfire sprayer and a leg from the Scarecrow kit, and a trimmed down Spider Drone head to create a security remote.
- And I made a billboard screen using sections cut from a garage door.



And with that, assembly is more or less complete!



The handrails are just a placeholder for the moment - I'm planning on using 1.6mm aluminium rods for these, so that they can be bent to shape to go down the stairs, but these won't be glued in until the platforms are painted.

















Stay tuned for part three, where we get some paint on this little construction!



You can pick up the Maelstrom's Edge terrain sprue, along with the rest of the Maelstrom's Edge model range from the webstore here.

As always, feel free to pop along and share your work, or ask any Maelstrom's Edge- or hobby-related questions on the Comm Guild Facebook page!

For other Maelstrom's Edge modeling articles, including tutorials and walkthroughs of a wide range of different building and miniature projects, check out the article roundup here.

Terrain Spotlight: Landing Pad 16, part 1


Posted on Monday Jan 21, 2019 at 05:00PM in Tutorials


- by Iain Wilson

This week, I'm kicking off something a little different for the new year. It's a bigger project than normal, so I'll be spacing it out over a couple of articles, with the aim being to build a detailed display board to use as a backdrop for photographing miniatures. I wanted something that would have plenty of open areas for placing miniatures, and a few different contrasting areas to allow some variety in backdrops with just the one piece. And so 'Landing Pad 16' was born:





Normally when I'm building terrain, I have a rough idea in my head of what I'm going to build, and I just wing it from that. Because this one was a little more complicated, I started by sketching out a rough design, and then translated that into a 1:1 plan on a sheet of cardboard.





For the bulk of the structure, I chose to use foamed PVC sheet. This is a lightweight, but strong plastic material that is easy to cut and shape, and takes extremely well to superglue, which allows it to be used to build solid, detailed structures.

I took my plan and drew up a neater version on the PVC, and then used an exacto knife and steel ruler to cut it out.



I had a slight measuring mishap when scribing some panel lines on the floor piece. Rather than starting over, I just flipped the floor over, making the build a mirror image of my original design. The floor was layered, to allow for some depth in the detailing. With the floor marking out the basic shape for the structure, I could start adding the walls, shaping the PVC to the outline of the building.



The foamed PVC is quite flexible, but I added a curve to the landing pad wall by heating the PVC in boiling water, curving it around a biscuit tin and letting it cool. This wasn't super-effective, but gave it enough of a lasting curve to let it bend more easily to the required shape. Having the natural bend in there means that the PVC isn't trying to spring back as hard against the glue line, giving a more solid joint.



As with all of my Maelstrom's Edge buildings so far, detailing on this one is added courtesy of the Maelstrom's Edge terrain sprue. I created two hexagonal windows for the landing bay freight access corridor by gluing together pairs of trapezoid windows along their long edges.



As I built up the structure, the plan changed a little from the original sketch. I added extra access between the two sides of the board, and brought the detail on the 'reverse' side down from the roof to a first-level courtyard.



The courtyard needed some depth to allow for some staggered model positioning, so I added a couple of descending platforms on the rear, using layers of PVC to create the steps between levels.



I had planned for a groove to run around the top of the landing pad wall, which would theoretically serve as a runner for a retractable roof - I'm not building the roof, but wanted it to be implied for completeness. For the roof groove to have depth, this needed to protrude into the back facing of the wall, so I built up a box structure using layers of PVC.



The doors on the terrain sprue have detail on both sides, but as they're intended to be used on external structures they only have the framework on the one side. I created a double sided doorway by removing the frame from the rest of the door using a razor saw. On a second door, I cut the door itself out leaving the frame intact, so I could have an open doorway for the freight access.







However carefully you cut and glue, you wind up with some gaps and rough edges. I used some putty to fill in wherever necessary, and once set used some fine sandpaper to smooth it down.



To give the walls some structural detail, I built up a recurring pattern using the support struts from the terrain sprue, and glued this on along the top and bottom of each wall. For curved walls, I carefully bent the strut to shape before gluing it in place.





Rather than having bare cement floors everywhere, I added tiles to the courtyard area using textured plasticard. By cutting out squares of tiles in a regular pattern, I inserted some decorative areas of smaller tiles - these will be painted up with the Epirian Foundation logo.



Using ladders from the terrain sprue, and posts cut from sections of the sprue itself, I added a handrail around the courtyard.



I left the handrail open in a couple of places, to allow some avenues for displaying models and show where the terrain would theoretically continue past the confines of the display board. I did extend the rail part of the way down the stairs, by cutting a piece of 2mm plasticard in a pattern matching the rungs of the ladder.



Down the other end of the board, behind the landing pad, I built some nice, hefty pipes using the large pipe fitting from the terrain sprue and some 13mm garden drip irrigation fittings.



I scattered some smaller pipes around the place using the small pipe fitting, some plastic tubing, and some more scrap sprue from the terrain sprue.



With all of that done, this side of the board is more or less done. There is still a little more gap filling and sanding to be done, and probably some more small details to add here and there. I'll need to add some sort of trim around the bottom edge to neaten everything up, but that will wait until the other side is finished so I can make it consistent.

















Stay tuned for part two, detailing the landing pad side of the board!



You can pick up the Maelstrom's Edge terrain sprue, along with the rest of the Maelstrom's Edge model range from the webstore here.

As always, feel free to pop along and share your work, or ask any Maelstrom's Edge- or hobby-related questions on the Comm Guild Facebook page!

For other Maelstrom's Edge modeling articles, including tutorials and walkthroughs of a wide range of different building and miniature projects, check out the article roundup here.

Terrain Spotlight: Abandoned Outpost


Posted on Monday Oct 29, 2018 at 06:00PM in Tutorials


- by Iain Wilson

As anyone who has been following these modeling articles may have noticed, I have all sorts of trouble looking at store-bought kits and not immediately coming up with various ways to hack them up and glue them back together again, and this week's article is no exception. There are a plethora of outstanding MDF building kits out in the market these days, which can be great options for inexpensive, easy to build terrain. Thanks to how easy it is to cut and glue, they can also form a great base for modification. I recently put together a basic desert building from Knights of Dice's Tabula Rasa range, with some extra detailing courtesy of the Maelstrom's Edge terrain sprue (If you missed it, you can find the article here), and this week, I'm taking a stab at a second building from this range. Intact buildings are just so pre-galaxy-spanning-apocalypse, however, so I'm taking the knife to this one and creating a small abandoned outpost:



The first step was to plan out exactly how I was going to destroy the building, so I popped the parts off their sheets and fitted the basic structure together with no glue. Then I took a pencil and drew a rough line around the outside where I wanted the walls to be damaged.



I cut the walls using a sharp exacto knife, by scoring through on the outside following the pencil line relatively closely, then scoring a roughly corresponding line on the inside of the wall piece (this wasn't an exact match, just eye-balled to be close enough) and then snapping the piece in two. The edge was then cleaned up using the knife to remove any fluffy or protruding parts.



When all of the cuts were completed, it was time to add some detail. The Tabula Rasa kits are deliberately plain, both to keep the cost down and to provide a generic structure for detail pieces to be added, and so they're a perfect base for the Maelstrom's Edge terrain sprue!

I took a door piece and used a razor saw to cut the door out of the frame, and broke the frame into several pieces. Some scarring was also added with the knife.



I widened both the exterior and interior doorways to match the terrain sprue door pieces. The door frame pieces were glued in place on the exterior doorway, and I added a second doorframe with the door also removed but the frame left intact into the inner doorway. Support struts cut to length were glued over the corner joints on the walls to hide them, and add a little more visual interest to the otherwise fairly plain, boxy building. On the first Tabula Rasa building I added detail over the window holes as well, but for this ruin it didn't seem necessary.



The courtyard has a low MDF wall that runs around it, but I wanted something a little more flashy, so I took a couple of ladders from the terrain sprue and cut off one side with a razor saw.



These were then cut to length and glue in place around the edges of the courtyard, after gluing the scrap pieces back into the locator holes for the original wall to fill them in.



To help turn this into an old, long-abandoned ruin that the jungle had started to reclaim, I built up some patches on the floor with air-drying clay.



I pressed a few castoffs pieces of MDF into the clay, and glued the distressed door down on the courtyard floor. Over this, I painted a thick layer of PVA glue and sprinkled on a generous layer of a gravel, sand and railway ballast mix that I like to use for building rubble as it has a lot of different textures in there.



When the PVA glue had dried, I tipped off the excess gravel mix, and then it was time to paint. I didn't have a brown spray to hand, so I undercoated with some flat black and, while it was still wet, followed up with a light coat of Army Painter Dragon Red.



Over this went a coat of a light cream colour, and then a highlight spray of white from above.



I went back over anything that I wanted to look like exposed metal and re-undercoated with Vallejo Beasty Brown, before drybrushing with P3 Pig Iron. The few bits of the original floor still peeking through the rubble were painted with Vallejo Basalt Grey and drybrushed with Vallejo Light Grey.



With that out of the way, I went to town with washes!

I gave the whole building a generous coat of Army Painter Strong Tone. The walls were painted with a medium-sized flat brush, using vertical strokes to create a streaky effect and allowing the wash to pool and run where it felt like it. When that first wash had dried, I went back over it, picking out small areas with extra dollops of Strong Tone and also adding some patches of Green Tone and Military Shader to give them a greenish, mossy tint.



Time to add some shrubbery!

I took a bunch of assorted fake plants. Most of these are cheap aquarium plants, although I also used a bunch of plastic greenery taken from a mat I found at a local hardware store for creating fake vertical gardens. It looks rubbish as an actual plant feature, but is a perfect resource for my purposes here.



Fake plants, particularly the cheaper kind, tend to be rather brightly coloured and slightly glossy, which just wouldn't do. I got around this by giving the plants a light spray with Army Painter Army Green - not enough to completely cover over the original colour, but enough to dull down the colour and shine. To add some extra colour differentiation, I very lightly misted the tips of some of the plants with white. The painted plants were then glued in place wherever seemed appropriate, but poking a hole through the rubble and into the underlying clay, applying some superglue to the plant stem and pushing it into the hole. I also cut some leaves off a few plants and glued them around on the ground.



The final step was to paint the fallen leaves with varying amounts of brown, and then a quick wash of Strong Tone. At this point, the ruin looked something like this:











To get all apocalyptic on your own building creations, you can pick up the Maelstrom's Edge terrain sprue along with the rest of the Maelstrom's Edge model range from the webstore here.

As always, feel free to pop along and share your work, or ask any Maelstrom's Edge- or hobby-related questions on the Comm Guild Facebook page!



For other Maelstrom's Edge modeling articles, including tutorials and walkthroughs of a wide range of different building and miniature projects, check out the article roundup here.

Terrain Spotlight: Building made from foamed PVC and the Maelstrom's Edge Terrain Sprue


Posted on Monday Sep 24, 2018 at 06:00PM in Tutorials


- by Iain Wilson

I've showcased a couple of customised Plast Craft Games buildings in the past - a scifi-d up pagoda, and a similarly modified western building. These kits are made out of a foamed PVC board which was really fantastic to work with, so I decided to track down some similar board to have a crack at putting together some of my own designs with it, with the below result:



Slightly unusually for my projects, I started this one by sketching out a plan to see how everything would fit together. This was partly due to my desire to take advantage of the flexibility of the PVC by adding a curved front wall to the building, so I wanted to make sure that I had my dimensions correct before I started cutting.



Once I was confident that I had it all worked out, I pencilled up the various panels that made up the building onto the sheet of PVC, and then used a steel ruler and hobby knife to cut it all out. The foamed PVC cuts really easily with a knife, and also sands well. It feels almost like something halfway between cardboard and foamcore*, without the inherent frailties, like the risk of damage from moisture or spraypaint.

*For the uninitiated, Foamcore, also sometimes called Foam Board, is a material made up of a thin sheet of expanded polystyrene sandwiched between layers of paper or thin card, and is a common building material for wargaming terrain and scale building construction.



Once everything was cut out, I did a quick dry-fit to check that everything slotted in where it should.



The curved panel on the front was made by cutting the piece to the right size and then laying it over an old baby formula tin while heating it with a hair dryer. This achieved the desired curve, but I suspect the hair dryer was a little too hot for the material as it caused it to swell on some of the cut edges. Next time around, I'll try just immersing it in hot water for a minute instead.



The door and windows are taken from the Maelstrom's Edge terrain sprue. I cut the holes in the wall panels for those by sitting them in place, drawing around them with a pencil, and then cutting the resultant rectangles out with a hobby knife.



I wanted a walled roof area for troops to take cover on, so marked down 20mm inside each wall and glued in some strips of leftover PVC to act as support.



The walls, door and windows were all glued into place, and the roof dropped into place with a little more glue. I used superglue for assembly - this grabs really well, and quite quickly, on the foamed PVC.



As the last step before painting, I took support struts from the terrain sprue and glued them over the exposed joints on the walls.



That left me with the building itself assembled, and a few details to add on once the walls were painted. For some added sturdiness, I glued the building down to a square of 5mm masonite.



To kick off the painting, I sprayed with red right around the top of the walls.



I then applied a line of masking tape over the red paint, just below the tops of the walls. I lined this up with one of the panels on the support struts, to make it look neater.



The whole building received a coat of a nice, sandy brown colour.



This was followed up with a spray of white from above, leaving the sandy brown in the crevasses and undersides of the detail.



(And yes, it does feel a little absurd to take a white building, and apply three different coats of paint just to wind up with a white building again!)


Once the spray was dry, I peeled off the masking tape, and painted the base and the roof with Vallejo Basalt Grey.



Everything was weathered with a sponge and some Vallejo Heavy Charcoal (for a how-to on sponge weathering, check out the article here!), and the base and roof were drybrushed with Vallejo Light Grey and a little white.



I dirtied everything up with a generous drybrush here and there with Vallejo Beasty Brown.



The lower edges of the weathering on the red strips was highlighted with a little Citadel Tentacle Pink and Army Painter Pure Red, and I blacklined some of the deeper detail lines on the terrain sprue components. The 'puddle' stains were added with Army Painter Strong Tone and Dark Tone, by dripping small drops onto the board and leaving it to dry.



For the finishing steps, I added a fan on one wall using the large pipe fitting from the terrain sprue some plasticard, built a small pipe coming out of the back wall using some more terrain sprue pipe fittings, a couple of short pieces of plastic tube and a piece of sprue cut from the terrain sprue, and hung a ladder on the back wall. To add handrails to the top of the ladder, I trimmed away the top rung, and cut a couple of pieces of sprue that looked about right, added a ninety-degree bend with by bending carefully with pliers, and then gluing it all in place. The ladder was painted using my normal weathered metal technique.

The end result looks like this:














You can pick up the Maelstrom's Edge terrain sprue along with the rest of the Maelstrom's Edge model range from the webstore here.

As always, feel free to pop along and share your work, or ask any Maelstrom's Edge- or hobby-related questions on the Comm Guild Facebook page!

For other Maelstrom's Edge modeling articles, including tutorials and walkthroughs of a wide range of different building and miniature projects, check out the article roundup here.

Terrain Spotlight: 'Honest' Pete's Trading Post


Posted on Monday Sep 10, 2018 at 06:00PM in Tutorials


- by Iain Wilson

A few weeks ago, I picked up a couple of packs of scifi shipping containers from a company called 'Laser Cut Card'. They produce a range of different vehicles and building kits that are laser cut out of stiff cardboard, which are much cheaper and easier to work with than the more common MDF kits, and are surprisingly sturdy when assembled. I built four of the six containers I received as normal shipping containers, but then couldn't resist doing something a little different for the fifth one. And so for this week's modeling spotlight, I'm running through the construction of 'Honest' Pete's Trading Post!



The shipping containers come flat-packed in a set of three, with some pictorial building instructions on the back of the package insert, but assembly is essentially to roll a sheet of pre-scored card into an octagonal tube and then glue other bits onto the outside of it. I assembled mine with superglue, although you could use wood glue if you wanted to allow a little more working time to make sure you have everything lined up.



Obviously this wasn't going to be a particularly large shop, so the idea was to have a servery-style counter and awning rather than have customers go inside. So I began by cutting one of the large sections off the main body piece of the container, and then gluing the ends on to the result sideless tube.



A shop needs somewhere to put their merchandise, so I threw together a set of shelves from thin plasticard, to run along the back wall of the container. An angled bottom on the uprights allowed the shelves to sit flush against the container side.





Next up I cut another couple of strips of plasticard to create a counter, about a third of the height of the space in the container wall, and glued this in place.





For the finishing touches, I cut some 'concrete' stands for the container out of 5mm foamcore. These serve to lift the container up very slightly to allow a little extra head-clearance for the awning, and make the structure look more stable. The exposed foam center was sealed with a generous coat of PVA glue so that it wouldn't dissolve when hit with spray paint.



I added some corner reinforcing to the bottom of the front edge of the awning piece using some scrap card pieces, and built some corner support posts using the small pipe fitting from the Maelstrom's Edge terrain sprue, some plastic tube and a couple of lengths of plastic cut from the sides of the terrain sprue itself.



Finally, I took a large pipe fitting from the terrain sprue and added a fan cut from a piece of thin plasticard. I trimmed the edges of the pipe fitting away so that it would fit neatly over the circular detail on the roof of the container.



At this point, the trading post was looking like this:



With an MDF base added, and some paint on:



The sign on the awning was a last-minute addition. I was originally going to have the trading post sign on the front of the counter, but realised that this wouldn't be hugely visible on the gaming table, so built a quick rooftop sign from some more scraps of card. I also added a mesh grill above the counter after painting inside the container, to make the interior of the store less accessible.



The container was sprayed with black and then Army Painter Army Green, before being sponge-weathered with Vallejo Heavy Charcoal and dirt weathering drybrushed into the creases with Vallejo Beasty Brown. The text for the signs was created in Gimp, printed, and glued on prior to weathering so that it would match the rest of the container.



I added grafitti on the back and sides of the container to give it a little character and to make sure that all the interesting bits weren't on the front.



The grafitti was sketched in with a black fineliner pen, and then painted in whatever colours seemed appropriate.



The roof was left plain, with just the weathering to break up the green.



As an extra little detail, I printed up a shipping carton and some bottle labels using Gimp, adapting the fronts I made for my Vending Machine templates a few weeks back (article here). The shipping carton was cut and folded, and then weathered with a little Army Painter Soft Tone, while the bottle labels were glued to some bottle bombs taken from the Broken Infantry weapons sprue with their rag wicks cut off.





And with that, 'Honest' Pete's is ready for the table!




You can pick up the Maelstrom's Edge terrain sprue along with the rest of the Maelstrom's Edge model range from the webstore here.

As always, feel free to pop along and share your work, or ask any Maelstrom's Edge- or hobby-related questions on the Comm Guild Facebook page!

For other Maelstrom's Edge modeling articles, including tutorials and walkthroughs of a wide range of different building and miniature projects, check out the article roundup here.

Terrain Spotlight: Cardboard Tube Storage Tank


Posted on Monday Jul 30, 2018 at 05:00PM in Tutorials


- by Iain Wilson

It's been a few weeks since I built any terrain and I'm starting to feel withdrawal symptoms, so this week I have busted out the foamcore and terrain sprues, raided the recycling bin, and built a quick little storage tank for my newly assembled elite Epirian SecDef units to hide behind.



The main body of the tank is made from a small Pringles can. This of course requires you to remove the Pringles from said can, which my wife was happy to take care of for me. If you don't know anyone willing to make this sacrifice for you, you could use any other appropriately-sized tube. For the tank on my plantation dome, I used a metal tin. You could also use soft drink cans, cardboard postal tubes, or even roll your own out of cardboard or plastic sheet.



I used foamcore for the end supports. For the uninitiated, foamcore (also sometimes called foamboard) is a craft board that is comprised of a thin sheet of expanded polystyrene foam sandwiched between two sheets of stiff paper or thin card. Because it's lightweight but fairly strong, it's a fantastic material for building terrain.

I marked out the shapes that I wanted on the foamcore with a pencil, and then cut them out using a sharp hobby knife and a steel ruler.





As I wanted a worn concrete look for the ends, I used the hobby knife to roughly shave away the edges along the top and sides, and then used fine sandpaper to smooth the cut edges of the paper down.



For the access port on the top of the tank, I took the square hatch and corner reinforcing from the Maelstrom's Edge terrain sprue and cut a piece of plasticard sheet to an appropriate size to fit them all on it with a little room to spare for visual effect.



I then cut four strips to run around the outside of the top plate. To replicate the curve of the tank for the two strips that would run across it, I positioned the bottom of the Pringles can on the plasticard lined up with the bottom corners of the strip and traced around it with a pencil, and then cut along the resultant arc with my hobby knife. Because the bottom aluminium strip on the can is slightly larger in diameter than the actual can, this doesn't create a perfect fit, but it gets it close enough that you can sit it in place to see where it needs a little shaving with the knife to sit flush.





The strips were glued in place with plastic cement, and when that was set I flipped the construction over and glued the terrain sprue components in place as well.





To add a little detail to the outsides of the tank ends, I cut some sections off the long support struts on the terrain sprue, and also assembled a little computer terminal by trimming down the comm panel and cutting a piece off the end of the lintel piece.





One end got two of the support strut pieces, and the other end another two strut pieces, the computer terminal and a small pipe fitting, all glued in place with superglue.



I then glued the foamcore pieces onto the ends of the tube with superglue. One end of the tube is rolled cardboard, which glues just fine to the foamcore. For the tube's aliminium end, I gave the superglue a little extra help with a primer from an 'all plastics' two-part superglue.



A little more superglue was used to stick the access port in place on top.



The final step before painting was to paint the exposed foam on the foamcore sections with PVA glue. This protects the foam when the base coat is sprayed on, as most spraypaints will partially eat the foam. If you're painting with a brush, or with a specific foam-friendly spray, this step is unnecessary.

I basecoated the whole tank with a Rustoleum quick-drying grey primer to get a consistent base for painting over, and then hit the tank itself with a spray of Army Painter Dragon Red.



I could have saved some repainting here by masking off the ends to avoid overspray from the red, but it didn't really seem worth the bother. I just used a large, flat brush to add another coat of grey (in this case Vallejo Neutral Grey) over the end pieces, added some weathering to the red using a sponge and some Vallejo Heavy Charcoal (you can find my tutorial on sponge weathering here) and added a layer of Vallejo Beasty Brown over the terrain sprue components.



To create a nice concrete look, I drybrushed over the end pieces with Vallejo Light Grey, and then added a highlight with a lighter drybrush of P3 Morrow White. The brown components received a heavy drybrush of Citadel Boltgun Metal (now called 'Leadbelcher', but I'm still working through a lot of old paint!)



Next up, I gave all of the metal parts a generous wash of Army Painter Strong Tone, and put it aside to dry.



While the wash was doing its thing, I cut an 8"x8" square of masonite, sprayed it with a coat of grey primer, and drybrushed with the Light Grey and some white. I also marked out a square in front of where the pipe fitting would sit on the end of the tank, and painted in some hazard stripes. (If you are interesed, you can find a tutorial on painting hazard stripes here.) Then I glued the tank in place using some superglue on the bottoms of the end pieces (this was fine as I had included the underside edges when I painted the exposed foam with PVA glue. Don't put superglue directly onto expanded polystyene - it doesn't end well) and added some patches of drybrushed Beasty Brown to dirty everything up. Which left the tank looking like this:













To build your own storage tank, you can pick up the Maelstrom's Edge terrain sprue, or any of the rest of the Maelstrom's Edge model range, from the webstore here.

As always, feel free to pop along and share your work, or ask any Maelstrom's Edge- or hobby-related questions on the Comm Guild Facebook page!

For other Maelstrom's Edge modeling articles, including tutorials and walkthroughs of a wide range of different building and miniature projects, check out the article roundup here.

Terrain Spotlight: Sci-Fi Temple


Posted on Monday Jun 18, 2018 at 03:05PM in Tutorials


- by Iain Wilson

This week, I'm showcasing another terrain build, but for a change of pace I thought it would be fun to build something in a more unusual style.

I've been eyeing off the Japanese building range from Plast Craft Games for some time, and in particular a three-level temple that was just screaming to be turned into a table centrepiece. So I grabbed the temple from one of my regular go-to online stores, broke out some Maelstrom's Edge terrain sprues, and set to work!



The Plast Craft Games buildings are flat-packed, assemble-yourself-style constructs in a similar vein to the various MDF offerings out there, except that instead of MDF they're made from sheets of die-cut, foamed PVC. This material is somewhere in between styrofoam and plasticard in density, and is nice and easy to work with and surprisingly sturdy once assembled.



My plan was to not get too crazy with modifying the building, as I love the general design of it. It just needed some sci-fi-ing up to fit on my table. So with that in mind, I discarded the resin screen doors that come with the kit in favour of the single doors from the Maelstrom's Edge terrain sprue. The existing doorways on the temple were exactly the right height for the plastic doorframe, but a little wider, so I filled in the gaps on either side with strips of scrap sheet cut to size. Other than that, the bottom level was assembled as per the instructions.





Similar treatment was given to the second level, although this level only has doors in two walls instead of all four.



The top level has a smaller doorway in a single wall. Rather than cut out the door hole to fit another full-sized doorframe in there, I filled in the doorway with some leftover sheet bits and glued on the square hatch from the terrain sprue. I also replaced the spire on the roof peak with another square hatch.



The railings that came with the temple were a little low, and a little low-tech for my liking, so I replaced them with ladders from the terrain sprue. This required some fudging to make it work, as I discovered when I started gathering ladders that I had run out. Luckily, I was able to cobble together a few discarded cut sections to fill the last of the railing on the second level. It's a little rough if you look too closely, but I can always pass it off as a rushed repair job (those lowest-bid contractors at work!).







I wanted to do the bulk of the painting before adding the roof sections, as I figured that would be easier than trying to work around them. So the building was given a basecoat with black spray, and then a top-down spray with grey, leaving the black in the lower recesses for natural shading.



I then picked out all the metal parts with Citadel Leadbelcher, before giving them a wash with Army Painter Dark Tone.



The balcony levels were painted with Vallejo Neutral Grey and drybrushed with Vallejo Light Grey, and the wall panels were basecoated with Vallejo Heavy Brown and drybrushed with P3 Jack Bone. At which point, it was time to add the roof sections.



I'm not sure if it was my slightly rushed assembly, or a flaw in the temple kit, but I found that the roof sections for the two lower levels were actually too short to reach the corner beams. Luckily, I had some corrugated cardboard that matched the card used for the roof almost exactly. Cut to size and with tile-grooves added by 'scoring' across the corrugations lightly with a sculpting tool, they were a close enough match to hold up to all but the closest scrutiny.



My improvised roof sections were painted black before gluing in place, and then all of the roof pieces were drybrushed with Leadbelcher and washed with Dark Tone. Finally, I picked out the lights above the doors with a drybrush of Citadel Ultramarine Blue, Ice Blue and then white, and added a masonite base sprayed with grey and white for a quick concrete effect. If I have time later, I may go back and replace this with a tiled slab to pretty things up some more.

The finished building:







To pick up the Maelstrom's Edge terrain sprue, or any of the rest of the Maelstrom's Edge model range, visit the webstore here.

For other Maelstrom's Edge modeling articles, including tutorials and walkthroughs of a wide range of different building and miniature projects, check out the article roundup here, or for help or advice, or just to share your work, feel free to visit the Comm Guild Facebook page!

Terrain Spotlight: Cardboard Gift Box Ruin


Posted on Monday Jun 11, 2018 at 05:00PM in Tutorials


- by Iain Wilson

If you've been following my hobby articles for any length of time, you may have noticed that I'm rather fond of using cardboard gift boxes to make buildings (If you're new here, you can see examples here, here, or here). But while intact buildings are all well and good, a balanced battlefield should include a mix of line of sight blocking terrain and area terrain, and so this week I'm breaking out the old gift boxes and the Maelstrom's Edge terrain sprue for some good, old-fashioned ruins.



The structure for this build comes from two cardboard gift boxes, bought from a local discount store.



The lids were flipped over to create a walled roof, and I removed a corner of the smaller box with a sharp hobby knife so that it nestled in neatly against the larger box.



I used a door and a shutter window from the terrain sprue to mark out positions for doors and windows, by sitting them in place and tracing around them with a pencil.



Then I used the hobby knife to cut the door and window holes out, and marked out a rough plan for the building damage - the line around the building shows where the walls would be cut down, leaving more raised areas on corners, where the structure would be stronger.



The hobby knife was put to use again, as I cut along the ruin line all the way around the building.



Once done, the cardboard structure went together like this:



As a handy side-effect, the pieces removed from the tops of the walls can be saved and used to create other ruins later...



Because the ruin line wound up around the bottom of all of the window frames, I just left them bare. For the doorways, though, I chopped the door panel out from the surrounding doorframe, and cut the frame into shorter pieces to match the height of the ruined walls.



The doorframe pieces were then glued in place, and I also added some support struts on the corners of the walls, also suitably cut down to height and with the cut ends messed up a little with some clippers to simulate explosive damage. With these all in place, I glued the whole building structure to a base board of masonite.



If you're just after a quick and easy ruin, this is the point where you can call the job a good'un and go and slap some paint onto it. For some extra detailing, though, I chose to glue some chopped up card from the gift boxes and some leftovers from the cut terrain sprue bits around the building, and then using a generous amount of PVA glue added some gravel and sand.





After leaving the glue to dry, it was time for paint!



I started with a basecoat of grey spray, and then a light spray with white around the walls and the bigger rubble patches.



The exposed sections of the baseboard and the building floors was then re-based in Vallejo Neutral Grey, and then drybrushed with Vallejo Light Grey.



Everything was then dirtied up with some Neutral Grey sponge-weathering and spots of drybrushed Vallejo Beasty Brown.



I added a couple of extra details for colour - the number on the roof railing by dabbing through a number stencil with a large brush and some red paint, and a little graffiti on the back wall painted with yellow and some blue ink straight over the grey wall to give it a faded appearance.



The final step was a quick blast of black spray into the interior of the building to create some contrast.



And that's it - one ruin, ready for the table!

If you're keen to try this for yourself, you can pick up the giftboxes from gift stores all over the place, or online with a quick Google search, and the Maelstrom's Edge terrain sprue along with the rest of the Maelstrom's Edge model range from the webstore here.

For other Maelstrom's Edge modeling articles, including tutorials and walkthroughs of a wide range of different building and miniature projects, check out the article roundup here, or for help or advice, or just to share your work, feel free to visit the Comm Guild Facebook page!

Modeling Spotlight: Converted Gnolti Longhorn


Posted on Monday Jun 04, 2018 at 05:00PM in Tutorials


- by Iain Wilson

Slow to anger, but difficult to put down once roused, Gnolti form an implacable, craggy backbone of the Broken forces. As awesome as a regular Gnotli is, I thought it might be interesting to explore the different ways that being forced into warfare might affect different Gnolti. I thought it might be likely that younger, more headstrong Gnolti would be more ready to turn to anger, while older, experienced veterans would be more prone to careful consideration and strategy. With the seeds planted, I grabbed some putty and a few extra bits and pieces, and the Gnolti Longhorn was born!



Obviously, the core of this model is the fantastic, resin Gnolti model.



To make him stand out a little, I wanted some suitably scavenged-looking armour, although this would be more for decoration than anything, given the Gnolti's craggy hide. So I grabbed the front half of an Epirian Hunter Mech torso and removed the lower section.



With some battle damage and careful trimming added with a hobby knife, the torso front fit nicely on over the right shoulder.

To create the eponymous 'longhorns', I drilled into the ends of the horns, and glued in some curled lengths of steel wire.



I reshaped the locator pin on the bottom of the torso a little so that I could twist the torso slightly to the side. Then I heated the right leg in hot water and bent back slightly, allowing the legs to be posed on a low piece of rubble.



The Longhorn was going to lack the shield generators worn by regular Gnolti, but removing the forearm shields completely would have required considerable resculpting of the arms, so instead I removed all of the tech details and added a bunch of battle damage, turning them into ordinary, garden variety bracers.



To allow the left arm to be angled closer in to the torso to rest it on the left knee, I hollowed out the elbow joint with a hobby knife, and slightly reshaped the elbow end of the upper arm.



At this point, it was time to break out the putty. The horns received an initial bulking-out layer.



Once this was set, I added additional putty and smoothed it into the horn shape, and then added striations to match the existing horn sections using a silicon clay shaper.



Rather than worrying too much about getting the horns identical lengths, I made one shorter and squared off the end, to make it look like it had been broken off.



The right hand needed repositioning to hold the gun properly, so I sliced through the wrist with a razor saw, and reattached it at a better angle. The gun itself was borrowed from a Mantic Veer-min Nightmare, with some grips added from plastic tube. I'm picturing this as a Chem Cannon, but haven't fully settled on rules yet.





After final assembly and some minor gap-filling here and there, the Longhorn looked something like this:





Painting was very similar to my previous Gnolti conversion, although I went for a slightly more stark highlight on the scales and a white/grey beard to help convey his veteran status.



The skin is Citadel Liche Purple, drybrushed with P3 Jack Bone and then washed with Army Painter Purple Tone. Scales were painted with Vallejo Neutral Grey, washed with Army Painter Dark Tone and then given a careful drybrush of white.



The harness, cloth and leather armour plates were painted with various shades of brown and washed with Army Painter Strong Tone, and the metal armour was painted with Vallejo Beasty Brown, drybrushed with P3 Pig Iron, washed with Strong Tone and then given a drybrush of Army Painter silver. The darker tone on the weapon was from a black basecoat, a heavy drybrush of Pig Iron and then two coats of Dark Tone.



With basing in my standard Urban theme, Grampa Gnolti was ready for the table.



The other end of the spectrum is, of course, the young, impetuous (relatively speaking) Gnolti. Stay tuned!

What have you done with your Gnolti? We would love to see your creations on the Comm Guild Facebook page!

To pick up the Gnolti kit, or any of the rest of the Maelstrom's Edge model range, visit the webstore here.

For other Maelstrom's Edge modeling articles, including tutorials and walkthroughs of a wide range of different building and miniature projects, check out the article roundup here.

Broken infantry sprue: which arms fit which weapons?


Posted on Wednesday May 30, 2018 at 05:00PM in Tutorials


Originally posted on Dakkadakka by Sgt.Oddball.

Hi all,

The Broken Infantry sprues have a total of 13 different weapons (not counting grenades) and 36 different pairs of arms. I thought it would be convenient to know which arms fit which weapons. Scientific testing was set up:



Egg crates full of arms.



Weapons to be tested (from top to bottom, name/part: slug rifle/w0, beam blastgun/w1, longbeam rifle/w3, massive torch/w4, torch/w5, EMP Harpoon/w6, Glue Rifle/w7, Slug Pistol/w13, Chem Pistol/w14, Chem Launcher/w16, Glue Carbine/w17, Beam Pistol/w18, Auto Slugger/w29.

Before relaying the results, a disclaimer:

- I only used the one torso/leg combination (legs 3 and torso 3). I think the pairings will work for most torso/leg combinations, but see a little addendum at the end on torso number 6 which is definitely different. I also stuck to the arms as paired on the sprue (didn't mix and match left and right).

- I stuck the arms to the torso with tacky glue and dry-fitted the weapons. Hence, stuff will fit a little nicer when you actually glue it properly. Also, I couldn't take pictures of some combos for lacking three hands.

- It's a rough guide: not all the fits shown are ideal, I might have missed one that kinda fits as well, and of course if you're a little creative and/or do a tiny bit of converting, more fits are possible.

Then, finally, with the Broken sprues it's useful to know that all the '1' arms create a similar hold, all the '2' arms create a similar hold, etc. The numbers for the arms in no way match specifically with the torsos that are on the same sprue, that's totally unrelated. Generally the 1 arms are good for the Slug Rifle, Beam Blastgun, Longbeam Rifle (but 5 is better), Massive Torch and EMP Harpoon. The 2 arms are good for pistols. The 3 arms are good for having your gun resting on the ground. 3E will do a dual pistol. The 4 arms are good for the Torch and Glue Carbine. The 5 arms are good for the Auto Slugger and Longbeam Rifle. The 6 arms are good for the Glue Rifle, Slug Rifle, Beam Blastgun and EMP Harpoon.

So, results:

Slug Rifle works with: 1A, 1C, 1D, 1E, 1F, 2D, 3C, 3D, 3F, 4D, 5A, 5E, 6A, 6B, 6C, 6D, 6E, 6F.


Beam Blastgun works with: 1A, 1B, 1C, 1D, 1E, 1F, 3C, 3D, 3F, 5A, 5C, 5D, 5E, 5F, 6A, 6B, 6C, 6D, 6E, 6F.


Longbeam Rifle works with: 1A, 1B, 1C, 1D, 1E, 1F, 3C, 3D, 3F, 5A, 5B, 5E, 6C, 6D, 6E, 6F.


Massive Torch works with: 1A, 1B, 1C, 1D, 1E, 1F, 5E, 6A.


Torch works with: 2AS, 2D, 4A, 4B, 4C, 4D, 4E, 4F, 5D, 5F.


EMP Harpoon works with: 1A, 1B, 1C, 1D, 1E, 1F, 3A, 3C, 3D, 3F, 5A, 5C, 5D, 5E, 5F, 6A, 6B, 6C, 6D, 6E, 6F.


Glue Rifle is a bit odd as there's several ways one might hold it. I have my preference but just showed them all. Note that the gun is upside down in one of the pics. I think this might be because I dropped it and then redid the photo without noticing I held the gun wrong, which would mean this combo should work the right way up, but I'm not sure ;). Works with: 1D, 1E, 3B, 3C, 3D, 3F, 5C, 5E, 5F, 6A, 6B, 6D, 6E, 6F.


Slug Pistol works with: 2A, 2B, 2C, 2E, 2F, 5C, 5D, 5E, 5F.


Chem Pistol works with: 2A, 2B, 2E, 2F, 3E.


Chem Launcher works with: 1D, 1E, 2F, 5A, 5D, 5E.


Glue Carbine works with: 2A, 2C, 2E, 2F, 4A, 4B, 4C, 4D, 4E, 4F, 5D, 5F.


Beam Pistol works with: 1A, 1E, 2A, 2C, 2D, 3E.


Auto Slugger works with: 1C, 1D, 1E, 1F, 5A, 5B, 5C, 5D, 5E, 5F, 6C, 6E.


Small addendum regarding torso number 6, which I think is the only one that makes a serious difference for the arms:

In general, torso 6 points the hands closer together. This makes arms 3 and 4 almost useless, but gives a lot of options for the torch and glue carbine as those shorter guns now take advantage of the many arms that usually accommodate longer guns. It's surprisingly hard to find any arm combination to actually fit the basic Slug Rifle, so beware of that. I did slightly less extensive research on this torso (no pics of every combo), but here's my results:

Slug Rifle: 6C, 6F.
Beam Blastgun: 1A, 1B, 1C, 1D, 1F, 5D, 5E, 6A, 6B, 6C, 6D, 6E, 6F.
Longbeam Rifle: 1A, 1B, 1C, 1D, 6A, 6C, 6D, 6F.
Massive Torch: 1A, 1B, 1D, 1E, 6A.
Torch: 1A, 1B, 1D, 1E, 1B, 2D, 2E, 2F, 5B, 5D, 5E.
EMP Harpoon: 1A, 1B, 1C, 1D, 1E, 1F, 6A, 6B, 6D, 6E, 6F.
Glue Rifle: 5E, 6A, 6C, 6D, 6F.
Slug Pistol: 2A, 2B, 2C, 2D, 2E, 2F.
Chem Pistol: 1A, 2A, 2B, 2C, 2D, 2E, 2F, 3E.
Chem Launcher: 2B, 2D, 2E, 5E, 6C, 6D, 6E, 6F.
Glue Carbine: 1C, 1D, 2B, 2C, 2D, 2E, 2F, 5A, 5B, 5D, 5E, 5F.
Beam Pistol: 2A, 2B, 2C, 2D, 2E, 2F, 3E.
Auto Slugger: 1C, 1D, 1E, 1F, 6C, 6F.


General pose of the 1 arms:


General pose of the 2 arms:


3 arms are basically useless with this torso (unless you do a little bit of converting), but you can still do double pistols:


4 arms aren't much use for weapons, but might work if you want to model somebody gesturing whilst talking ;)


General pose of the 5 arms:


General pose of the 6 arms:


Terrain Spotlight: Knights of Dice Desert Residence meets the Maelstrom's Edge Terrain Sprue!


Posted on Monday May 28, 2018 at 05:00PM in Tutorials


- by Iain Wilson

A few weeks ago, I showcased a dice tower made from a Knights of Dice MDF blank and some bits from the Maelstrom's Edge terrain sprue. This week, I'm giving a similar treatment to a desert building from the KoD 'Tabula Rasa' range.



The Tabula Rasa terrain range is specifically designed to be fairly basic, both as a cost-effective way of filling your table and to serve as a base for people to add their own detail... which obviously makes these buildings a perfect match for the Maelstrom's Edge terrain sprue!

The building I've started with is the 'Desert Residence 1', which when assembled straight out of the pack looks something like this:



Before gluing the building together, there were a few modifications to make. To begins with, the doorways are a little small for the Maelstrom's Edge doors to fit in. So I sat the door over the doorway, traced around it with a pencil and then carefully cut the resultant enlarged doorway out with a sharp exacto knife. MDF cuts fairly easily, so this isn't too onerous, but if you would rather avoid it you could alternatively build a boxwork around the door, as I did on my watch tower) and just glue it over the existing doorway.



There are two differently-sized windows scattered around the building. The larger of them, like the doorways, is a little small for the shuttered windows from the terrain sprue, so I repeated the door process, using the top corner of the window hole to line up the plastic part, and then tracing and cutting a larger hole. Again, if you would prefer to avoid cutting MDF, the shutter windows work quite well just glued straight to the wall.



For the smaller window holes, I covered over two of them using the cast-off MDF pieces from the larger windows, and to this I attached part of the energy fence pylon from the terrain sprue to make some sort of mechanical gubbin (I have to admit, it looks a little like a high-tech toilet cystern to me).



For the third small window, I took the large pipe fitting from the terrain sprue, and glued a small circle of plastic mesh into the back of it. This was then glued over the window hole to make a covered vent.



As a nice little touch, all of the Knights of Dice kits come with a little crowbar-sort-of-thing in the top corner of the MDF sheet, which can be used for prying parts out for assembly, or pulling removable roofs off. With a little bit of trimming up, they also serve quite well as upright bars for attaching ladders. I trimmed the ladder from the terrain sprue off so that it was short enough to work on either of the two building sections - the hooks on the top allow it to be hung from any free stretch of roof railing without needing to glue it in place.



With the leftover piece of ladder and a couple of MDF cast-offs, I made a smaller access ladder to hang between the roof sections.



The final touch was to add some support strut sections from the terrain sprue to cover over the joint holes where the roof supports attach to the walls. I could also have removed the other joint gaps by filling with some filling plaster or putty and sanding it down smooth, but I actually like the wall joints for creating a pre-fabricated slab-assembly look.





With some paint and weathering, the final building winds up looking like this:











Some Karist troopers, taking up station:






To tech up some buildings of your own, you can pick up the Maelstrom's Edge terrain sprue, or any of the rest of the Maelstrom's Edge model range, from the webstore here. As always, be sure to share to see your creations, or pop in with any hobby questions to the Comm Guild Facebook page!

For other Maelstrom's Edge modeling articles, including tutorials and walkthroughs of a wide range of different building and miniature projects, check out the article roundup here.

Modeling Spotlight: Epirian Light Carrier Drone


Posted on Monday Mar 12, 2018 at 05:00PM in Tutorials


- by Iain Wilson

A few weeks ago, I published a spotlight article on the Epirian Drone, showing a few different ways the kit can be assembled or converted. One of the conversions shown was a Light Carrier Drone, made up from a drone chassis and the hull of a 15mm plastic tank from Flames of War, that I think came out of an Adepticon swag bag. This week, I'm going to run through how it was made, using the tank (I think it's some kind of Stug, but I'm no tank expert and so it didn't really matter beyond looking perfect for what I wanted to do) and the chassis piece from an Epirian Drone.



Like the bipedal 'Mule' cargo drone shown above (for which you can find an assembly article here) there are no rules for using this drone in the game - it will most likely just be used to add some flavour to the table. But I find that sometimes venturing off the beaten track and building something different just for the fun of it can really help to keep the creative juices churning over.

SO, I started by grabbing the main assembly parts of the tank - top and bottom of the hull, and the two track pieces.



I used a razor saw to cut most of the top of the hull away, leaving just the gun mount and the front armour.



The tracks had some armour plating that extended up over the sides of the tank. I wanted these to be a little more low-profile, so I sawed them off level with the track guards.



Then I assembled the hull and tracks as per normal, just with a newly-formed great, gaping hole in the rear.



With a slight bevel added to the underside, the drone chassis slotted nicely into the gun mount.



Finally, I filled in the back with some plasticard to create a cargo deck.





To paint it up, I turned once more to the technique shown in my weathered metal tutorial. I kept the palette fairly limited, to emphasise the bare-bones industrial nature of this machine, and made the yellow panels on the sides worn and battered to show a history of hard use.





What have you done with your Drones? We would love to see your creations on the Comm Guild Facebook page!

To pick up the Drone kit, or any of the rest of the Maelstrom's Edge model range, visit the webstore here.

For other Maelstrom's Edge modeling articles, including tutorials and walkthroughs of a wide range of different building and miniature projects, check out the article roundup here.

Magnetizing Karist Heavy Weapon troopers


Posted on Wednesday Feb 28, 2018 at 05:00PM in Tutorials


Originally posted on Dakkadakka by Sgt.Oddball.

Hey all,

When you buy Karist Heavy Weapon troopers, you get two guys a pack, with a selection of 3 weapons. I want to be able to use all the weapon types, but I dón't want to paint three guys just so I can use any of the three weapon types (my chosen way of painting Karists is slow...). Magnets are the answer. Luckily, these guys are quite simple to magnetize. Here's how:



What you get in a pack. I love these sculpts and the model quality is fantastic. Very crisp.



Long thin resin bits can end up bent.



This is easy and quick to fix: dip in hot water, straighten, dip in cold water.



All the bits for one guy, without the ammo I forgot at this point.



I drilled a 3mm hole in the torso. The sculpt is such that you know exactly where to drill. If you go too deep you may end up making a hole on the other end where the head goes. You won't see this with the head in place.



In the hole goes a 3x2mm magnet. Try to match the amount which the magnet sticks out to the amount the original resin stuck out. If you want to use the left arm that holds the gun, it's critical that the magnet doesn't stick out too much, or you won't be able to line up the gun with the left arm.



Then put a magnet in the gun arm in the same way. The sculpt shows you where to drill. Don't drill too deep or you'll go out the shoulder guard. Also, if you lay the arm down like this and then press down hard with your drill, you could deform the shoulder guard a little.



As with the torso, you want the magnet to stick out as much as the resin did, or else your left arm won't line up. It's not just the amount by which the magnet sticks out, but also the angle. It's better to have the magnet in a little too deep: it'll still catch and your alignment will work. Of course, if you just use the left arm that holds the ammo, alignment isn't a problem. Easiest way to get it right is to have the left arm glued in place and then dry-fit.



The other guns get the same treatment. Beware of polarity ;)



Here's the missing ammo, which I glued to his belt. Also, you can see the torso and arm line up nicely on the rear.



Front alignment also works out with the left arm in place.



Ravager gun works too.



As does the grenade launcher.



Four guys with interchangeable weapons.

Once I paint these, they'll show up in my 'painted stuff' topic on Dakka :)

Modeling Spotlight: Converted Broken Gnolti


Posted on Tuesday Jan 30, 2018 at 07:06AM in Tutorials


- by Iain Wilson

This week saw the arrival of the biggest model yet for Maelstrom's Edge: The Gnolti!

A gigantic chunk of brawn and armoured hide, the Gnolti is slow to anger, but unstoppable when roused. So as impressive as the model is, I decided I wanted to build one that showed a Gnolti really letting it all out. This was the end result:



The Gnolti is a multi-part resin kit, with a little posability in the forearms due to the circular connections. One of his hands is open, and this seemed like it was just asking to be holding something breakable. So, I sliced off the forefinger so that I could close in his grip a little, and reattached it with some green stuff, and gave him a little friend to play with, courtesy of the Epirian Scarecrow kit.







The left hand is in a closed fist, and is designed to sit knuckles-down on the base. I reshaped the flattened bottom surface of the fingers to make them more rounded, and then pinned the scarecrow's left forearm into the Gnolti's grip.



To create a more upright stance, I ran the legs under some hot water and carefully bent the lower right leg out and back. Apparently, I wasn't careful enough, as I managed to snap it off through the shin, but with a little drilling and pinning, I wound up with legs positioned how I wanted them.



Adding a Hunter mech's leg for the Gnolti to stand on, I glued the legs in place on the base, and added a piece of sprue to fill in the slot for the torso's locator peg.



Taking the torso piece, I used a razor saw to slice off the right arm at the shoulder, cutting out a wedge on the top so that it could be reattached in a more raised position. I also cut a thin wedge out from his chin at the top of his beard, and then added a cut between his lips so that I could bend his lower lip down into a mouth-open position.



The torso was then glued in place, with the sprue in the waist-hole allowing the torso to sit upright.



The lower lip was padded out with some green stuff to repair the minor damage from sawing it open. I also filled in the cavity in his waist, and started added detail back in under the right arm.



Another layer of green stuff gave him some abdominal muscles, a tongue, and a single flat tusk in his lower jaw.



Finally, the forearms were glued on, and a last run of green stuff added to replace the fur trim on his right shoulder strap.





With that, it was time to paint!

I went with a colour scheme that was reminiscent of that used on the studio model shown here, but with slightly more muted colours to fit in with my quick, wash-painted Broken colour scheme.

Ready for action!











To pick up your own wee beasty of broken doom, or any of the rest of the Maelstrom's Edge model range, visit the webstore here. As always, be sure to show off your work on the Comm Guild Facebook page!



For other Maelstrom's Edge modeling articles, including tutorials and walkthroughs of a wide range of different building and miniature projects, check out the article roundup here.

Modeling Spotlight: Epirian Victory Point Tracker


Posted on Tuesday Jan 23, 2018 at 11:19AM in General


- by Iain Wilson

Victory. The elusive mistress that haunts our gaming hours. How do we capture her? Well, in Maelstrom's Edge, we do it by counting up Victory Points, and hopefully winding up with more of them than our opponents. The Battle for Zycanthus box includes Victory Point trackers along with the plethora of tokens and markers found within, but I decided that I wanted something with a little more spectacle, and so I built myself a VP tracker for my Epirian force.



This all started with a rough concept sketch, to get an idea of how things should fit together.



I then made a quick mockup in cardboard, as a sort of proof of concept, and to get a better feel for the size it needed to be.



The main body of the tracker is made from layers of 2mm thick plasticard. Each layer was marked out in pencil and then cut out and the edges smoothed down.









To show the current VP total, there are two dials with the numbers 0-9 marked around the edge. These are cut from thinner plasticard, with a spacer added on the top surface so that the face with the numbers on it doesn't rub against the inside of the tracker's front.



The windows for the VP display are made from a couple of trapezoid windows from the Maelstrom's Edge terrain sprue. I used a razor saw to slice through the windows just behind the interior bracing, to make them a little thinner and so that the bracing would sit flush against the front plate of the tracker.



From there, I cut a couple of trapezoid holes in the front plate to match up to the large openings in the windows, and then added a bunch of detail with various pieces of plasticard.



In the bottom corner, I added a rotary switch for tracking how many times the special faction objective has been tapped.



With detailing complete, it was time to paint!



I basecoated the tracker with Army Painter Army Green spray, and used some flat black spray on the VP dials and the rotary switch.



I wanted some metal detail on the tracker to break up the colour a little, so re-basecoated some appropriate spots with some black. I also added a little black inside the side openings for the dials, just to avoid having the white plastic showing through when it was assembled.



The metal parts then received a drybrush of P3 Pig Iron, and some weathering added with Vallejo Heavy Charcoal applied lightly with a sponge.





The numbers for the VP dials were drawn up on black circles in Gimp and then printed out, cut to shape and glued onto the plastic dials.





Finally, the front plate was glued in place, and the screen painted with some Ultramarine Blue and shaded with Army Painter Blue Tone.



My plan is to make up some smaller versions of the mission cards to sit in the screen cavity.

And then, of course, the next step will be to make some similarly themed trackers for my Karists and Broken!

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For other Maelstrom's Edge modeling articles, including tutorials and walkthroughs of a wide range of different building and miniature projects, check out the article roundup here.