The Comm Guild Maelstrom's Edge

Terrain Spotlight: Expanding Foam Trees!


Posted on Friday Aug 28, 2020 at 05:00pm in Tutorials


- by Iain Wilson

Most of my terrain building focuses on buildings and other urban-styled features, because tinkering with plastic terrain sprues is just too much fun. Sometimes, though, I like to venture outside the urban sprawl and into the forest. Previously, I've dabbled with old-school, polystyrene ball cacti and alien forest bases made from silicon aquarium plants. This week, I'm working on some boab-inspired trees made from expanding foam!




There are various tutorials floating around for expanding foam trees, but all of those that I found were using twigs or plastic tree trunks with the foam used for filling in foliage. I wanted to turn that idea upside down, using plastic plants for foliage, and the foam used for the trunk. (For the uninitiated, expanding foam is sold in hardware stores for filling holes in walls and the like. It comes in an aerosol can, and when you spray it out it expands to around 300% of its original volume, setting into a lightweight, hard-shelled foam)

My first attempt used large bases with a piece of sprue stuck vertically on them as a support, with the foam sprayed around it, but this wasn't overly successful - they just settled into giant blobs of foam. So instead, I hit on the idea of using a mould for them. I took a screwdriver and used its handle to make a number of vaguely-conical holes in some damp playsand, and then sprayed the foam into these holes, leaving it to set.



Once the foam was set, I pulled the pieces out of the holes, brushing off any loose sand. Because the foam is quite sticky when it is setting, they wound up with a layer of sand quite firmly glued to the outside, which made a nice texture on the trunks.



I used a mitre saw to cut the blobby excess bits off the bottom of the trunks, and then glued them down to some hardboard. A knife probably would have done this job, as the foam is quite easy to cut, but the deep-bladed saw made it easy to get a nice, flat cut.



After texturing the bases with some light gravel and sand mix, I tried painting the trunks with a coat of the same charcoal wood stain that I used for last week's wood stain painting tutorial. While it worked great on the models, here it just tinted the sand but left the lighter, yellowy foam peeking through, so I painted over the top with a coat of Army Painter Ash Grey, and also basecoated the base with some Army Painter Leather Brown.



I then went over the whole lot with a generous coat of Army Painter Strong Tone.



To finish up the painting, I gave the bases a light drybrush with some more Leather Brown, also painting the edges with the same colour. Then I glued on some patches of static grass, and a few bushes made from plastic indoor decorating plants - these come from large sheets of plants that are sold for making artificial garden walls.



At this point, these terrain pieces could easily pass for rocky outcrops or some sort of giant insect mounds, but I decided to go the final step and foliage them up. Using some more decorative plastic sheet plants, I pierced around the top of the trunks with a spike, and then glued clumps of plants on to form a canopy.



The end result:







And the forest cluster, all together:





The texture on the trunks winds up a little unusual for bark, but given that they're intended for a sci-fi table it could easily be something other than wood as we know it - maybe some sort of calcium deposit, or a silicon-based extrusion on which the plants grow. It might also give an interesting bark effect to paint over the sand with some crackling, desert-earth texture paint.



If you feel like building your own alien forest of water-retaining doom, be sure to show your results in the Comm Guild Facebook group!

Meanwhile, don't forget that you can pick up the entire Maelstrom's Edge model range from the webstore here.

For other building ideas, modeling tutorials, army spotlights and conversion walkthroughs, check out the Hobby section of the Maelstrom's Edge website here.

Painting Tip: Quick-painting with Wood Stains!


Posted on Thursday Aug 20, 2020 at 05:00pm in Tutorials


- by Iain Wilson

Back in the dim, dark times before Army Painter Quickshades were a thing, gamers seeking to paint their armies quickly had to find other resources to achieve results. One discovery by a hero whose name (so far as I'm aware) is sadly lost to history was this: You can use timber stains as a wash!

Like most 'get'em painted quickly' methods, this likely won't get you a paintjob that is going to win trophies, but if your aim is to get a force painted up as quickly as possible with reasonable looking results, here's an easy way to go about it:




I'm running through this tutorial with two different models, to show the effect over a 'bare metal' model, and one with a multiple-colour scheme - my guinea pigs here being a Karist Trooper and a slightly converted Epirian Contractor Drone. I started out by spraying the drone with Army Painter Platemetal, and the trooper with Army Painter Wolf Grey. Over the grey, I gave the armour plates a coat of Vallejo Emerald, and the straps, pouches, and the strip down the middle of the facemask a coat of Army Painter Ash Grey.



Now comes the magic ingredient: Wood Stain. The particular brand here isn't particularly important. These stains come in a huge range of different colours and finishes, so find one that gives you the effect you want - a black or dark grey stain will give you a dark, shadowed wash, while a dark brown will give an effect more similar to Army Painter Strong Tone or Citadel Agrax Earthshade. I chose a charcoal here, because I thought it would go well over the metal on the drone, and went with a water-based stain to make cleaning up simple. This also made it easier if the stain wound up being too dark and I needed to dilute it, but this turned out to not be necessary in this case.



You can brush the stain on like a regular miniature paint wash, but for the super-speedy option, give the wash a stir to make sure the pigment is all mixed through properly (this is better than shaking it, as it results in fewer air bubbles), and then grab the bottom of the model's base with a pair of pliers or tweezers and just dip it straight in the tin, up to the base. Ideally, don't do this at the kitchen table, as the next bit can get a bit messy...



After dipping the model, pull it out and turn it the right way up to check how much stain is sticking on there. If it looks a bit heavy, give it a shake (I did say this bit can be messy) or blow on it to disperse any big puddles of stain. You can also use a brush to add a little more stain if there is anywhere that looks like it needs some more - use an old brush for this, as the stain can be rough on them. Then set it aside to dry.



It can take a little practice to tell how much stain is 'right' as it settles (gravity works!) and fades slightly as it dries. As mentioned up top, if the end result is too dark, you can dilute the stain - just make sure you check whether you have a water-based or oil-based stain, and thin with the appropriate liquid!



Once the stain has thoroughly dried, you can go back and add any highlights or final details that you want. For my test models, I've added in some pale pink and white on the trooper's eyepieces and the power cell on his gun.



The drone received a light drybrush of silver before I painted in its lenses and insignia. I also painted up a second, tracked drone, which was painted exactly the same way, but also has a layer of Strong Tone over the tracks.



And there you have it! The dipping is slightly less precise than applying a wash by brush, but it can save you a lot of time if you are batch-painting a force in a hurry. A tin of stain also potentially winds up being considerably cheaper than an equivalent amount of bottled washes!



To build your own speed-painting strike force of doom, you can pick up the entire Maelstrom's Edge model range from the webstore here.

For other building ideas, modeling tutorials, army spotlights and conversion walkthroughs, check out the Hobby section of the Maelstrom's Edge website here.

What are you working on? We would love to see your models and terrain in the Comm Guild Facebook group!

Hobby Basics - The Beginner Painter's Toolbox


Posted on Thursday Aug 13, 2020 at 05:00pm in Tutorials


- by Iain Wilson

Last week we ran through the basic necessities for your modeling toolbox. This week, we're having a similar look at what you need to get started painting your miniatures! You can find the article here!




Stay tuned for more!

Hobby Basics: The Beginner Modeler Toolbox


Posted on Thursday Aug 06, 2020 at 05:00pm in Tutorials


- by Iain Wilson

This week's article is the next installment in our series of basic hobby tutorials, taking a look at the tools that you need to get started building models. You can find the article here!




Stay tuned for more!

Terrain Spotlight: Derelict Water Tank


Posted on Thursday Jul 30, 2020 at 05:00pm in Tutorials


- by Iain Wilson

I've bought a couple of different materials for making water terrain features over the years, but other than using a tiny bit of Woodland Scenics' 'Realistic Water' in the watering trough in my Sci Fi Stockyard some time ago, I've never really done anything with it. So this week, I decided it was time to get my toes wet.




The main part of this water tank was originally the lid of a cylindrical gift box.



I flipped the lid upside down and used it as a template to cut a circle out of a sheet of foamed PVC for the lid to fit neatly into. A plastic plate served as a template for a larger circle around the tank. (Note: if you're using plates for circle templates, plastic is best. China or ceramic plates are often not perfectly circular!)



After gluing the tank and surround down to a square of hardboard, I started detailing. A thread spool that I had tucked away in my 'to be turned into terrain' pile looked like a perfect base for an overflow pipe, with additional detailing added from some more foamed PVC and a porthole and exhaust fan from the 2nd Maelstrom's Edge terrain sprue.



I also took a bunch of floor grates and pillars from Terrain Sprue #2, and half of a ladder from the Terrain Sprue #1 to make a platform. Onto this, I glued a control panel made from an antennae array from sprue #2 and a couple of trimmed down trapezoid windows from sprue #1, with a piece of plastic tube to finish it off. I made sure this would fit where I wanted it, but held off on gluing it in place until it was painted.



To add some detail around the outside of the tank, I took some loose strut panels from sprue #2 and curved them slightly over a marker pen before supergluing them in place at intervals around the tank.



Some small pipe fittings, a little plastic tubing and a piece of sprue cut from Terrain Sprue #1 served to make a smaller fill pipe. And finally, because it's against the law to make a water feature for a sci fi table and not have a barrel floating in it, I dug one out of the bits collection. After cutting through it at an angle with a razor saw, this gave me two barrels to glue in place inside the tank.





Painting consisted of spraying the whole thing with a brown 'Rust Basecoat', adding a coat of Army Painter Gun Metal around the outside, and then going to town with browns, oranges and Army Painter Dry Rust. On the inside of the tank I also added some swirls of green, before gluing the platform in place and filling the tank with several layers of Woodland EZ Water and Realistic Water, adding drops of Army Painter inks in between to provide some swirly patches of colour. This wasn't entirely successful, as the inks reacted with the Realistic Water and made it dry a bit lumpy - the key would seem to be to make sure that the inks are fully dry before adding the 'water'... or using Woodlands own pigments that are actually intended for this job!











To build your own water tank of icky, muddy doom, you can pick up the terrain sprues along with the rest of the Maelstrom's Edge model range from the webstore here.

For other building ideas, modeling tutorials, army spotlights and conversion walkthroughs, check out the Hobby section of the Maelstrom's Edge website here.

What are you working on? We would love to see your models and terrain in the Comm Guild Facebook group!

Maelstrom's Edge Mid(-ish) 2020 Roundup!


Posted on Friday Jul 24, 2020 at 05:00pm in General


- by Iain Wilson

This year has certainly come with its share of challenges. While things have been a little quieter on the Edge than usual, we're still here, in no small part thanks to the support of our fantastic customers around the world. So I thought I'd take a pause this week to look back at what we have done so far this year.




Our usual monthly release schedule has been significantly disrupted this year due to our usual production partners having to close up or refocus their businesses, so the Artarian Remnant's Nimbus Battlesuit has the distinction of being our sole release so far this year. We have plenty more in the pipeline, however, including the next round of reinforcements for each of the existing factions, and the first couple of units are underway for another new faction!



Even without shiny, new models to play with, the weekly modeling article continued on, covering a wide range of ground. Articles so far for this year have included a serial underhive build, featuring a bunch of redesigned buildings inspired by classic Necromunda, rocky outcrops studded with crystals brimming with rogue cybel energy, and assorted other hobby tips and modeling ideas. You can find all of our modeling articles in the renovated Hobby section of the Maelstrom's Edge website, along with a new section where we will be periodically adding basic 'starter' tips aimed at beginner hobbyists.



This year has also seen some great models shared by the community on the Comm Guild Facebook Group. The Group is a handy place to share your models, ask for hobby advice, or talk about the Maelstrom's Edge game. We would love to see more, so be sure to pop along and show us what you are working on!


(Just a few of the fantastic projects we've seen!)




For the full range of Maelstrom's Edge products, including the Battle for Zycanthus starter set, the plastic and resin model range, the ever-useful Maelstrom's Edge Terrain Sprues, novels and audiobooks, check out the webstore here.

For building ideas, modeling tutorials, army spotlights and conversion walkthroughs, have a look at the Hobby section of the Maelstrom's Edge website here.

Terrain Spotlight: Paint Bottle Fuel Pylon


Posted on Friday Jul 17, 2020 at 05:00pm in Tutorials


- by Iain Wilson

Building as much terrain as I do, I go through a lot of paint. Going through a lot of paint obviously results in a lot of empty paint bottles, and it always seems a shame to just throw them out. It's handy to hang onto a few for mixing colours. I also use an Army Painter dropper bottle for adding water to my palette, and another for dishwashing liquid for wet blending colours. This week, though, I thought I'd see what I could come up with for using up a few more of the bottles piling up in my 'I really should throw this lot out' box. This fuel storage pylon is the end result.




I use a lot of Army Painter Strong Tone in my painting, so had accrued a pile of empty dropper bottles. These, I decided, would be the bulk of the structure, as I love the shape of the tops.



To jazz them up a little, I took a bunch of reinforcing struts from the 2nd Maelstrom's Edge terrain sprue. These, trimmed down to three sections each, fit perfectly up the sides of the bottles.



For the core of the pylon, I took an old P3 paint bottle, and a tub of glitter from a pack I bought a while back as I thought they were a useful shape. After emptying out the glitter and purging it with fire (the only sensible thing to do with glitter) I glued the two together with some 'Power Grip' glue, and also added an exhaust fan from terrain sprue #2 to the top. This created a tall pillar that I could glue the dropper bottles onto. I initially used the Power Grip to glue the dropper bottles onto the glitter tub, but found that the much softer plastic of the droppers didn't adhere well - they fell off if knocked at all. So I reglued them with superglue with an 'all-plastic' primer, which seemed to do the trick.



To finish up, I took a spare base and added a control panel using part of a reinforcing strut and a computer panel from terrain sprue #2, and a trapezoid window from terrain sprue #1. I also trimmed the tops off six posts from terrain sprue #2 to glue onto the tops of the dropper bottle lids.



With some paint on, the pylon looked like this:







With the paint on, the origin of the parts is still rather obvious. That's not always a problem, particularly for those of us who started off our terrain collections back in the day by just spraypainting whatever interestingly-shaped junk we came across... I would possibly consider adding a ring of plasticard around the top of the dropper bottles, or some piping running from the bottles to the core, if I build any more of these.

To build your own paint bottle fuel pylon, you can pick up the terrain sprues along with the rest of the Maelstrom's Edge model range from the webstore here.

For other building ideas, modeling tutorials, army spotlights and conversion walkthroughs, check out the Hobby section of the Maelstrom's Edge website here.

What are you working on? We would love to see what your models and terrain in the Comm Guild Facebook group!

Terrain Spotlight: Hamster Igloo Environment Dome


Posted on Friday Jul 10, 2020 at 05:00pm in Tutorials


- by Iain Wilson

Pet supplies can be a fantastic source of supplies for terrain projects. Previously, I've shown some alien forest terrain made from silicon aquarium plants, and more recently a spherical space ship constructed from a plastic rodent ball with detailing from the Maelstrom's Edge terrain sprues. For this week's article, I came across a plastic hamster igloo on Amazon that looked just perfect for turning into a hazardous environment building.




The igloo is a single piece of moulded plastic. They come in a few different sizes, but this one seemed like a good starting point for a small habitat building or utility building.



This build really didn't need a lot of detailing, but at the very least it needed a door. I took a piece of 3mm foamed PVC, and sat it against the doorway of the igloo. This formed a handy guide for me to trace around with a pencil, about 5mm out from the doorway.



Using an exacto knife, I cut along the pencil line at an angle, so it would sit neatly inside the doorway section. Then I took a door from Terrain Sprue #1, used it as a guide to cut a rectangular hole for it in the middle of the PVC panel, and then glued the door in place. I also cut a small piece of plasticard to size and glued it into the window hole.



Using a heavy duty 'Power Grip' glue, I glued the door in place inside the igloo doorway. I left the rest of the structure as is, to keep things simple, aside from adding an exhaust fan on the roof to conceal the plastic injection point from the manufacturing process. This was made from the large pipe fitting from Terrain Sprue #1, and the fan from Terrain Sprue #2.



That just left painting. I sprayed the whole thing inside and out with AK Interactive Rust Basecoat. This gave a consistent colour base for the rest of the paint, and including the inside was intended to make sure the plastic igloo was fully opaque. I then sprayed with Army Painter Gun Metal, and then added a light coat of Army Painter Platemetal to highlight everything. While I wanted to keep things fairly shiny overall, I added a light drybrush of Vallejo Beasty Brown in to the creases to give things a little definition. With some blue and white for the window and door light, and a final red lens on the door sensor, the building was ready for the table.











To build your own environment building, you can pick up the terrain sprues along with the rest of the Maelstrom's Edge model range from the webstore here.



For other building ideas, modeling tutorials, army spotlights and conversion walkthroughs, check out the Hobby section of the Maelstrom's Edge website here.

What are you working on? We would love to see what your models and terrain in the Comm Guild Facebook group!

Modeling Spotlight: Christmas Bauble Ball Tank


Posted on Thursday Jul 02, 2020 at 05:00pm in Tutorials


- by Iain Wilson

Sometimes, it's fun to build something just for the sheer joy of building it. This week's modeling project is one of those. I have always loved the rather silly and impractical design of the ball tank, and it occurred to me while looking at some bits that it wouldn't be too difficult to make one. And so I did.




The core of a ball tank is, rather unsurprisingly, a ball. For this one, I used a DIY Christmas bauble that I picked up a while back.



For the tracks, I used a whole bunch of square segments cut from the support struts on Terrain Sprue #1.



To help the paint and glue stick, I gave the outside of the ball a light sand, and then I sprayed the inside of the ball with primer. This helps to make it more opaque, and stops things from looking weird if the outside gets scratched. Then I glued the track segments in pairs around the join line.



A tank needs guns. I took two weapon mounts from Terrain Sprue #2, and added a couple of pulse cannons taken from the Karist Tempest Elite sprue.



I wanted some obvious viewports on the front, so took a pair of portholes from Terrain Sprue #2 and pressed them down on the top of a paint pot to make the back concave.



With the portholes and weapon sponsons glued in place, the tank was ready for paint!



I painted the tank with Army Painter Army Green spray, adding weathering with a sponge of Vallejo Heavy Charcoal and highlights of Coat D'Arms Putrid Green. The tracks were basecoated with Vallejo Beasty Brown, drybrushed with Citadel Boltgun Metal and then washed with Army Painter Dark Tone.



The viewports were painted with a blend of Army Painter Ultramarine Blue and white.



The weapons were painted with Army Painter Heavy Charcoal, drybrushed with Boltgun Metal and washed with Dark Tone.



For the final details, I added the tank number on the side using a decal I printed and cut out, stippling over the stencil with Army Painter Ash Grey and white, and then added a light drybrush of Beasty Brown around the edges of the tracks and the sponsons.





To build your own ball tank, you can pick up the terrain sprues along with the rest of the Maelstrom's Edge model range from the webstore here.

For other kitbash ideas, modeling tutorials, army spotlights and conversion walkthroughs, check out the Hobby section of the Maelstrom's Edge website here.

What are you working on? We would love to see what your models and terrain in the Comm Guild Facebook group!

Hobby Basics: Types of Glue


Posted on Friday Jun 26, 2020 at 05:00pm in Tutorials


- by Iain Wilson

Continuing on with our basic tutorial series, this week we're having a look at the common types of glue used in the hobby. This article explains what the different glues are like, and what you can and can't use them for. You can find the article here!




Stay tuned for more!

Terrain Spotlight: Tissue Box Building


Posted on Friday Jun 19, 2020 at 05:00pm in Tutorials


- by Iain Wilson

The big joy of the Maelstrom's Edge terrain sprue, for me, is that wandering around the house turns up an endless wealth of items just waiting to be turned into wargaming scenery by slapping some bits on it and painting it up. This week, I turned my attention to the recycling bin, where a humble tissue box was just calling out to be saved from the weekly rubbish collection. With a little cutting and gluing, and a lick of paint, I had Atmospheric Modification Plant #14 ready for the table!




The base for this building, as mentioned above, was an empty tissue box. This isn't as robust a structure as some of my builds, but it does have the benefit of being inexpensive and with two small children in the house we have an endless supply of these to hand!



As I just intended this to be a quick and easy build, I didn't get too carried away with detailing. To be a functional building, however, it obviously needed a door. I used a door from Terrain Sprue #1 for this one, as the height of the doors on that sprue fit the box sides better than those on the newer sprue. I cut a hole for the door frame using an exacto knife, and also built a small landing using a couple of stair pieces and floor grates from Terrain Sprue #2, with a little trimming to make the solid floor piece fit neatly into the bottom of the doorway.



I added some reinforcing struts from Terrain Sprue #1 on the walls of the building, setting them in slightly from the corners. As well as adding some visual detail, this served to conceal the sides of the box flaps on the ends. The original sprue's struts were perfect for this as the vent pieces on the end could be easily trimmed down to make the strut the right height.

Spaced along the rear wall, I also added a pair of vent windows from Terrain Sprue #2. To avoid weakening the box structure any more than absolutely necessary, I just glued the windows directly onto the wall, rather than cutting holes and insetting the frames.



Plain box-shaped buildings are easy to build, but can be a little boring on the table, so I decided to add some raised detail on the roof to break it up a bit. Rummaging on my desk, I found a blister packet from some tubs of glitter that I picked up for a different project, that seemed like it would be an interesing shape with some paint on. So I glued it to the roof, added some industrial reinforcing struts from Terrain Sprue #1 around it to conceal the edges of the plastic, and also glued on some exhaust fans from Terrain Sprue #2.

Having cover on the roof is obviously not much use if models can't get up there, so I also added a ladder from sprue #1 on the end wall. I trimmed top couple of rungs off to make an extended handrail above the roof surface, to make that clamber onto the roof a little easier.



I could have also added some corrugated cardboard or textured plasticard to the remaining roof surface, but chose not to for this build. Instead, I painted the cardboard parts with some textured brown paint, drybrushing with a little bone. The metal parts were painted dark brown, drybrushed with Citadel Boltgun metal and then washed with Army Painter Strong Tone. With a little final detail work, the building looked like this:











To build your own tissuebox building, you can pick up the terrain sprues along with the rest of the Maelstrom's Edge model range from the webstore here.

For other building ideas, modeling tutorials, army spotlights and conversion walkthroughs, check out the Hobby section of the Maelstrom's Edge website here.

What are you working on? We would love to see what your models and terrain in the Comm Guild Facebook group!

Hobby Basics: Miniature Materials


Posted on Thursday Jun 11, 2020 at 05:00pm in Tutorials


- by Iain Wilson

I'm going back to basics this week! Bunging together structures from assorted odd and ends, and showcasing conversions is all well and good, but for those just getting into the hobby it can all be a lot to take in. So I'm launching a series of articles on the Maelstrom's Edge website aimed at beginners, covering a range of basic modeling and painting related topics. This week, I'm breaking down the different materials commonly used for making wargaming miniatures, and the differences between them. You can find the article here!




Stay tuned for more!

Painting Spotlight: Colorshift Shadow Walker


Posted on Thursday Jun 04, 2020 at 05:00pm in Tutorials


- by Iain Wilson

A few articles back, I painted up a Mature Angel using Colorshift paints, as a bit of an experiment. That was actually the second model I attempted with these paints, but I hadn't been entirely happy with the first one. This week, I had a little inspiration though, and so I dug him out and, with a final tweak to his face, wound up with a shiny green/blue Shadow Walker!




The model I painted here is a stock-standard Karist Shadow Walker (No conversion - I know, I'm as surprised as you!). As with the Angel, the armour was painted with Colorshift paints from Green Stuff World. These work best over a gloss black base, so that's where I started, with a quick spray.



Over the armour, I started painting thin layers of 'Emerald Getaway' Colorshift, slowly building up the colour. For the undersuit, I wanted a lighter green, so started with a basecoat of Vallejo Heavy Brown to work down gradually from the black.



I went over the brown with Coat D'Arms Putrid Green, and the belt and weapons with Vallejo Basalt Grey, while continuing to add layers to the Colorshift - It takes a lot of thin layers!



Once I had built up sufficient colour with the Colorshift, I added just a touch of silver on the edges of the armour plates, and some black into the creases, to try to lift them a little, as the shiny Colorshift tends to wash out the detail a bit. I also used some Army Painter Green Tone in multiple, thin layers to shade the undersuit, added a wash of Dark Tone over the weapons and belt, and picked out the helmet lenses and weapon blades with white.



To finish up, I painted the base, added some Basalt Grey highlights to the belt and weapons, and used Army Painter Purple Tone to add an energy shimmer effect to the blades (you can find a tutorial for that here) and shade the lenses.



This was the point where I put the model aside to begin with. While the Colorshift paint was quite effective, if slightly subtle and almost impossible to photograph, on the Angel, on the smaller armour plates on the Shadow Walker it was far more subdued, looking more like really dark shading in weird places rather than a color shift, and making the whole model a bit featureless and dark. I had the idea, though, that picking out the faceplate in a different colour might help to give the model some character. It was fine for the rest of the armour to be a bit dark on the sneaky, teleporty assassin, but I thought this would give him a nice focal point. So I whipped out some more Heavy Brown to re-basecoat over the green, and then used Army Painter Skeleton Bone and white to give him a nice, bone-coloured faceplate!





To give it a go yourself, you can pick up the plastic Shadow Walker kit, along with the rest of the Maelstrom's Edge model range from the webstore here.

What are you working on? We would love to see what your models and terrain in the Comm Guild Facebook group!



For other Maelstrom's Edge modeling articles, including tutorials and walkthroughs of a wide range of different building and miniature projects, check out the Hobby section of the Maelstrom's Edge website here.

Modeling Spotlight: Rodent Ball Spaceship!


Posted on Thursday May 28, 2020 at 05:00pm in Tutorials


- by Iain Wilson

The Kaiser Industries OR-8 'Gaterunner' was originally designed as a small freighter. Sales were initially poor due to its limited cargo space compared to other ships in its class, combined with a lack of artificial gravity and other 'non-essential' crew-comfort systems in the interests of keeping the ship's mass as low as possible. Despite its ungainly appearance, the OR-8's speed and manoeuverability were excellent, however, resulting in the ship becoming popular with short-ranged couriers who used them primarily for 1- or 2-gate hops between systems. With the coming of the Maelstrom, many of these couriers were pressed into service as evacuation craft, with their non-pressurised cargo holds retrofitted to accomodate sleeper capsules.

This was a project spawned by a rodent ball habitat dome idea shared by Patrick Keith a while back on the Counterblast Facebook group. I had originally intended to do something similar, but when I received my ball it turned out to be a little smaller than I had pictured. While I was figuring out whether or not I needed another small hab dome alongside my salad bowl domes, I decided that the markings on the ball made for nice detailing for a cool ship design. And so the OR-8 was born!




As mentioned above, this all started with a plastic ball for exercising pet rodents.



I started out by giving the outside of the ball a light sand with fine sandpaper. This breaks the shiny outer surface of the hard plastic, giving glue and paint a better surface to which they can stick.



Next up, I sprayed the inside of the ball with a grey primer. This doesn't have to be a flawless coat, as it won't really ever been seen - it just provides a grey surface instead of a clear one, so if the paint on the outside gets scratched over time, things don't start to look a bit weird. Once this paint was dry, I also stuck strips of duct tape on the inside to cover over the vertical airhole strips.



From there, it was time to start detailing. I used some parts from the Maelstrom's Edge terrain sprues and a little plastic tubing to construct three telescoping legs, which I glued onto the ball just above the access hole. I also cut the top strip off a door and used a few more parts from terrain sprue #2, positioned above and below two of the longer airhole strips to make a closed access ramp.



Rather than trying to cut multiple holes in the ball for the trapezoid windows that would form the forward viewports on the ship, I decided to shape the windows to fit flush on the curved surface. I did this by laying a piece of sandpaper on the ball, and sanding the back of the window down to the height I wanted. This nicely replicated the curve of the ball onto the window. A piece of reinforcing strut from terrain sprue #1 served as a handy, bendable guide to mark out consistent spacing for the windows above the tops of the airholes.



I then carefully glued the windows in place, and added a round porthole from terrain sprue #2 in the middle.



Into the middle of the porthole, I built an antenna array using various pieces scavenged from the bits box.



For each of the engines, I took a pair of generators, a pair of iris doors, a fan and a weapon mount base from terrain sprue #2, and a large pipe fitting from terrain sprue #1. On the generators, I cut out the bottom to allow them to sit flat inside the iris door once glued back-to-back, and then sanded down the top surface to create a flat area for the pipe fitting to attach.



The weapon mounts have a naturally concave back surface, which sat quite neatly on the sides of the ball.



Finally, I glued the engines onto the weapon mounts, adding a pin of aluminium rod to help hold them in place securely.



With some paint on, the OR-8 was ready to fly!











To build your own orb ship of sphericalness, you can pick up the terrain sprues along with the rest of the Maelstrom's Edge model range from the webstore here.

What are you working on? We would love to see what your models and terrain in the Comm Guild Facebook group!



For other Maelstrom's Edge modeling articles, including tutorials and walkthroughs of a wide range of different building and miniature projects, check out the Hobby section of the Maelstrom's Edge website here.

Painting Spotlight: Escape Pod Diorama


Posted on Thursday May 21, 2020 at 05:00pm in Tutorials


- by Iain Wilson

There are a lot of examples out there in internet land of huge, sprawling, super-detailed dioramas that you can pore over for hours and dream of one day having the time (or the storage space!) to make something like that yourself... This is not one of those. Dioramas can also be just a quick, simple exercise in putting together something different to whatever else you're currently working on. I love putting together armies, but sometimes I just want to do something unrelated, or I'll have a little flash of inspiration for a mini scene, and letting that out and building whatever it leads to is a great way of flexing those creative 'muscles'.

That's sort of what happened here. When I put together my kitbashed escape pod a couple of weeks ago, I had the idea to throw together part of a launching bay for it, just to give it something to hang from for the photos. I hadn't originally even intended to paint this, but looking at it sitting on the table afterwards, I decided that it would make for a cute little mini-diorama. So, I broke out a few extra parts, slapped on some paint, and this was the end result:




To get started, I had to snap the escape pod off the hanging struts, as it had been glued in place to photograph it for the previous article. Luckily, I had used superglue here, and it snapped away cleanly without breaking anything. I then finished detailing around the door by adding a thin strip of foamed PVC into the gap between the door and the floor grating, and fleshing out the sides of the doorway with some more PVC and a couple of strut pieces from the terrain sprue to widen it out to match the floor.



A lot of my terrain tends to be rather worn and dirty-looking. I wanted this piece to be old and worn, but not as dirty, simulating a ship or station interior rather than a planet-based facility. To that end, I began painting with a base coat of Army Painter Wolf Grey spray, following by a downwards spray of white. This is sometimes called 'zenithal painting', and is used to allow the spray to natural add highlights and shading as the second spray catches raised areas while leaving the darker basecoat in the crevasses and undersides of detail pieces.



I used Citadel Boltgun Metal to pick out some exposed metal pieces, which I then washed with a layer of Army Painter Strong Tone. On the middle strip on the door, I applied a a coat of Vallejo Heavy Brown and then a couple of layers of Army Painter Pure Red. This was a little messy around the edges, due to the difficulty of painting around the protruding floor piece, so I had to clean up around the edges of the red with a little more grey and white.



At this point, it was time for detailing. I printed up a small sign for the middle of the door and stuck it in place with some PVA glue. On the upper edges of the red door strip, I added a highlight with some old Citadel Titillating Pink, and then applied some sponge weathering over the white and red areas with Army Painter Heavy Charcoal. I went back over the red on the door with some more pink to highlight the edges of the weathering, and blacklined around the white parts with a finepoint black pen to help pick out the details.

My initial intention was to have the floor painted the same as the walls, to accentuate that cleaner spaceship look, but in practice it just killed the detail on the floor grating and made the whole think look a bit bland. So I went back over the floor with some Army Painter Dark Tone, and then gave it a light drybrush with white.



While I wasn't intending to cram a whole heap of docking bay detail into this little diorama, I did want something other than the escape pod in there. I decided to throw in a service robot, assembled from most of an Epirian Scarecrow, with clamp-hands taken from the Master Handler kit and a head made from a trimmed down Firefly Drone turbine, with an eye lens cut from one of the Scarecrow heads.

The robot was painted with a spray of Army Painter Plate Metal, then a wash of Strong Tone. Over that, I gave it a light drybrush with some more Plate Metal, and then picked out some red bits using the same steps as the red on the door. Finally, I painted in the blue eye lens using some Vallejo Electric Blue, black and white. (You can find a handy tutorial on painting lenses here!)



The final detail before assembling everything was to print out a picture of the Maelstrom, to glue in behind the door to provide a nice view out the windows. I played around with various orientations of this for a bit to find what looked best, and then trimmed it to fit behind the door and glued it into place with some superglue. With the robot and pod glued in position, the diorama was done!









To build your own escape pod, you can pick up the terrain sprues, along with the rest of the Maelstrom's Edge model range from the webstore here.

What are you working on? We would love to see what your models and terrain in the Comm Guild Facebook group!



For other Maelstrom's Edge modeling articles, including tutorials and walkthroughs of a wide range of different building and miniature projects, check out the Hobby section of the Maelstrom's Edge website here.