The Comm Guild Maelstrom's Edge

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Entries found for "buildings": 71

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Terrain Kitbash: Sci-Fi Barn


Posted on Monday Sep 20, 2021 at 06:00pm in Tutorials


- by Iain Wilson

Time to get some terrain on!

Back in 2017, I put together a sci-fi 'western' gunshop, using the Maelstrom's Edge terrain sprue and a foamed PVC western shop kit from Plast Craft Games. Plast Craft sadly appear to have gone out of business, but I picked up a few building kits on clearance from a local retailer to start fleshing out a themed table. The first (and probably largest) off the rank is an appopriately upgraded barn!




Along with the Maelstrom's Edge terrain sprues, the kit I used for this build is an urban warehouse. If you want to build something similar yourself, while you may not be able to still track down this specific kit, there are other similar buildings available in MDF from other manufacturers, or you could use foamed PVC or foamcore to build your own from scratch.



I started out by adding some tech details to the windows, bulking out the frames using support struts and lintel pieces from terrain sprue #1, and floor panels from terrain sprue #2.



On the front of the building, I replaced the sliding wooden doors with a garage door from terrain sprue #1. To make up the extra height, I cut off the top of a second garage door with a razor saw and glued the two together.



The resultant door was the right height, but too wide, so I also widened the door cavity in the wall with an exacto knife before gluing the door in place. The round window at the top of the wall turned out to be exactly the right size for the exhaust fan from sprue #2..



The other end of the building has a smaller door and a rectangular window up high. I enlarged the cavities slightly and glued in a shutter window and door from sprue #1.



To avoid the building from just winding up looking like a plain box, I built a small platform and crane onto the wall, turning the small window into an access point for small freight. The platform was constructed from sprue #2 floor grates and some scrap pieces from the warehouse kit's roof trusses. The crane used a trapezoid window and a couple of energy fence pieces from sprue #1, the upright supports from the gun unit on sprue #2 and another scrap piece of PVC. I'll need to find some string or fine chain for it to finish up.



At that point, it was time to start slotting everything together.



The warehouse kit has a tiled roof, but I wanted to go with corrugated iron instead, for a better contrast from the brick walls. With the top ventilation struts trimmed off, the assembled roof provides a solid base for the iron roof. I've left the middle two roof trusses and the roof itself unglued, so that the roof can be removed and the building interior used during a game.



Over the original roof, I glued two sheets of corrugated cardboard, adding a strip of thin, folded card for the ridge capping. That didn't look quite right as-is, so I decided to also add some rain guttering, using some plasticard and a few more components from terrain sprue #1.



The windows are still missing their 'glass' - some thin, translucent plastic that comes with the warehouse kit. This will be glued in place after I've painted the barn. Otherwise, the finished exterior:



As a final touch, I decided the small platform needed a hand rail, so I whipped one up using a pair of posts from terrain sprue #2 and some thin plastic rod.



Coming up in part 2: I'll add some detail to the interior of the building before painting. Find it here!



To build your own outbuilding of rural doom, you can pick up the terrain sprues along with the rest of the Maelstrom's Edge range from the webstore here.







What are you working on? We would love to see your models and terrain in the Comm Guild Facebook group!

For other building ideas, modeling tutorials, army spotlights and conversion walkthroughs, check out the Hobby section of the Maelstrom's Edge website here.

2021 Mid(ish)year Roundup!


Posted on Monday Jul 26, 2021 at 06:00pm in General


With the twin billing of Covid and Brexit affecting so many business all over the place, this year started out a little slower than we had planned, but things are slowly getting back up to steam and our release schedule is finally getting back on track. Here's a look back at what we've been up to for the last 6-ish months!




Iain continued to smoosh things together in the workshop, working through a range of the usual sorts of modeling articles - kitbashes of kits, buildings made from bits and pieces and just generally getting paint all over everything in sight. You can find all of these modeling articles in the Hobby section of the Maelstrom's Edge website here.



On the new release front, we've given Epirian Contractor units some support with a new resin drone, and launched the Spiral Arm Revolutionary Army as a subfaction for the Broken, with the addition of plastic kits for a Revolutionary Captain and a cam-cloaked sniper. We also picked up the PDC Gaming heavy weapons carriage - a plastic kit that lets you build a range of different mobile weapons platforms, for those gamers looking for some heavier firepower. You can find all of these in the Maelstrom's Edge webstore.



Our biggest reveal for this year so far was, of course, the launch of the kickstarter for StackaRack - a plastic, customisable paint storage system! Our Kickstarter funded successfully, and we're currently hard at work finalising the design work so that we can get it sent off to our plastics production people. If you missed the Kickstarter, you can find out more information and follow our progress on the StackaRack Facebook page here.



So... what's next?



In the coming months, we have new plastic model releases for the Karists and Remnant, a couple of resin upgrades for the Remnant Militus kit, and a whole new range of bases to add to the webstore. There's also a new faction - our fifth! - to crawl forth from the destruction of the Edge. On top of that, we're still beavering away behind the scenes on version 2 of the Maelstrom's Edge rules. Our original target had to be pushed back significantly thanks to the pandemic, but we're aiming to have the Beta version of the rules out before the end of this year. If you want to get in early, you can find a very early draft of the new rules in the development thread on the DakkaDakka forums here.

So much great stuff still to come - Stay tuned!



For the full range of Maelstrom's Edge products, including the Battle for Zycanthus starter set, the plastic and resin model range, the ever-useful Maelstrom's Edge Terrain Sprues, novels and audiobooks, check out the webstore here.

For building ideas, modeling tutorials, army spotlights and conversion walkthroughs, have a look at the Hobby section of the Maelstrom's Edge website here.

Terrain Spotlight: Converted Renedra Desert Buildings


Posted on Monday Dec 07, 2020 at 05:00pm in Tutorials


- by Iain Wilson

Browsing around online a few weeks back, my eye was caught by a neat looking new release from Renedra. They have a slowly-growing range of plastic historical building kits, and had just added to it with some two-story desert houses. While these are intended for historical settings, I thought it would be fun to see how they prettied up with the addition of some Maelstrom's Edge terrain sprue parts for a rustic sci-fi look. After a short and impatient wait for the post, I came up with this:




The pack I ordered includes parts for three houses. They all utilise the same floor and roof sprue, so are all the same width, just having different configurations of windows and doors, and differing overall heights. There are three sprues per building - the floor/roof sprue, and two identical wall sprues. To these, I added a Maelstrom's Edge terrain sprue.



The doorways on the buildings are quite small, and have timber doors that fit into them. That wasn't going to do here, though, so I took a doorway from the Maelstrom's Edge sprue and laid it over the existing doorway, using it as a guide to trace around with my hobby knife. Then, tracing gradually deeper cuts into that guideline, I carefully cut out the hole for the new doorway.



With the new door glued in place, I covered over the window cavities and the second doorway with various bits from the terrain sprue. As with the doorway, I used the curtained window as a guide to trace around in order to enlarge the original window hole.



I left the side walls largely as is, adding just a couple of corrugated patches so they weren't identical.



The floor/roof pieces were also left alone, although I replaced the wooden trapdoor in the roof with a metal one made from two strut panels trimmed to fit.



From there, I just had to glue everthing together. I also added a little filling putty along the corner seams and around the edge of the roof to neaten everything up a little.



With a quick coat of paint, it wound up looking like this:



Now to get the other two finished off!





Why not give it a go? You can find the Maelstrom's Edge terrain sprues for your own terrain re-imaginings, along with the rest of the Maelstrom's Edge range from the webstore here.



What are you working on? We would love to see your models and terrain in the Comm Guild Facebook group!

For other building ideas, modeling tutorials, army spotlights and conversion walkthroughs, check out the Hobby section of the Maelstrom's Edge website here.

Terrain Spotlight: Junkyard!


Posted on Monday Oct 19, 2020 at 05:00pm in Tutorials


- by Iain Wilson

When you do a lot of conversion work on models or terrain, you tend to accumulate an ever-growing collection of discarded remnants - model or terrain components that have been cut up to use specific parts or them, leftover parts from different kits, random off-cuts of plasticard or cardboard, and other odd bits and pieces collected because they were interesting. Unless you have bottomless storage, it's handy to clean these out from time to time. Since I hate throwing anything away, however, I wanted a way to make use of these parts that I otherwise might not have an immediate project for. And so, I decided to make some junkyard terrain!




I wanted junk piles that would, at least in part, completely obscure human-sized models, so needed a bit of bulk to get started. For this purpose, I used some military vehicles from my daughters' toy soldier collection that had broken parts that couldn't be easily fixed. Cutting these more or less in half diagonally provided some interesting shapes to build on, and also doubled the number of terrain pieces I could potentially make from them!



The vehicle parts were glued down onto some irregular pieces of hardboard, using Power Grip (a 'glue anything to anything else' sort of glue). I used some small hardboard off-cuts to add a little more bulk as well.



From there, it was simply a matter of grabbing interesting bits of this and that and gluing them on wherever seemed appropriate. As mentioned above, this included model and terrain parts, in some case chopped up a bit, bent, or otherwise cut or dented up in places to make them look more junk-worthy, and also whatever other scraps of building materials I had to hand, including plasticard, foamed PVC, plastic tubing, corrugated cardboard, flyscreen, and a few other odds and ends.



I kept piling up bits until I was happy with the amount of detail and cover on the base.





To finish up, I glued on some light gravel and sand mix anywhere on the hardboard where there was empty space.





That just left painting. There were a few different potential ways to go here: painting everything up as heavily rusted and old, making it a newer junkyard with lots of shinier metal and painted parts, or something in between. To help disguise the mix of different building materials used, I decided on the first option.





For the most part, I used the same rusted metal technique as for my shanty buildings and elsewhere. Some panels have some weathered paintwork still showing, and I couldn't resist adding in some aged copper pipes for a little extra colour, using the same method as in my copper tutorial. The gravel around the junk was painted in the same style as I used for my crystal outcrops, to provide some contrast to the rusty metal.







To get in some terrain action of your own, you can pick up the Maelstrom's Edge terrain sprues along with the rest of the model range from the webstore here.

For other building ideas, modeling tutorials, army spotlights and conversion walkthroughs, check out the Hobby section of the Maelstrom's Edge website here.



What are you working on? We would love to see your models and terrain in the Comm Guild Facebook group!

Terrain Spotlight: Expanding Foam Trees!


Posted on Friday Aug 28, 2020 at 05:00pm in Tutorials


- by Iain Wilson

Most of my terrain building focuses on buildings and other urban-styled features, because tinkering with plastic terrain sprues is just too much fun. Sometimes, though, I like to venture outside the urban sprawl and into the forest. Previously, I've dabbled with old-school, polystyrene ball cacti and alien forest bases made from silicon aquarium plants. This week, I'm working on some boab-inspired trees made from expanding foam!




There are various tutorials floating around for expanding foam trees, but all of those that I found were using twigs or plastic tree trunks with the foam used for filling in foliage. I wanted to turn that idea upside down, using plastic plants for foliage, and the foam used for the trunk. (For the uninitiated, expanding foam is sold in hardware stores for filling holes in walls and the like. It comes in an aerosol can, and when you spray it out it expands to around 300% of its original volume, setting into a lightweight, hard-shelled foam)

My first attempt used large bases with a piece of sprue stuck vertically on them as a support, with the foam sprayed around it, but this wasn't overly successful - they just settled into giant blobs of foam. So instead, I hit on the idea of using a mould for them. I took a screwdriver and used its handle to make a number of vaguely-conical holes in some damp playsand, and then sprayed the foam into these holes, leaving it to set.



Once the foam was set, I pulled the pieces out of the holes, brushing off any loose sand. Because the foam is quite sticky when it is setting, they wound up with a layer of sand quite firmly glued to the outside, which made a nice texture on the trunks.



I used a mitre saw to cut the blobby excess bits off the bottom of the trunks, and then glued them down to some hardboard. A knife probably would have done this job, as the foam is quite easy to cut, but the deep-bladed saw made it easy to get a nice, flat cut.



After texturing the bases with some light gravel and sand mix, I tried painting the trunks with a coat of the same charcoal wood stain that I used for last week's wood stain painting tutorial. While it worked great on the models, here it just tinted the sand but left the lighter, yellowy foam peeking through, so I painted over the top with a coat of Army Painter Ash Grey, and also basecoated the base with some Army Painter Leather Brown.



I then went over the whole lot with a generous coat of Army Painter Strong Tone.



To finish up the painting, I gave the bases a light drybrush with some more Leather Brown, also painting the edges with the same colour. Then I glued on some patches of static grass, and a few bushes made from plastic indoor decorating plants - these come from large sheets of plants that are sold for making artificial garden walls.



At this point, these terrain pieces could easily pass for rocky outcrops or some sort of giant insect mounds, but I decided to go the final step and foliage them up. Using some more decorative plastic sheet plants, I pierced around the top of the trunks with a spike, and then glued clumps of plants on to form a canopy.



The end result:







And the forest cluster, all together:





The texture on the trunks winds up a little unusual for bark, but given that they're intended for a sci-fi table it could easily be something other than wood as we know it - maybe some sort of calcium deposit, or a silicon-based extrusion on which the plants grow. It might also give an interesting bark effect to paint over the sand with some crackling, desert-earth texture paint.



If you feel like building your own alien forest of water-retaining doom, be sure to show your results in the Comm Guild Facebook group!

Meanwhile, don't forget that you can pick up the entire Maelstrom's Edge model range from the webstore here.

For other building ideas, modeling tutorials, army spotlights and conversion walkthroughs, check out the Hobby section of the Maelstrom's Edge website here.

Maelstrom's Edge Mid(-ish) 2020 Roundup!


Posted on Friday Jul 24, 2020 at 05:00pm in General


- by Iain Wilson

This year has certainly come with its share of challenges. While things have been a little quieter on the Edge than usual, we're still here, in no small part thanks to the support of our fantastic customers around the world. So I thought I'd take a pause this week to look back at what we have done so far this year.




Our usual monthly release schedule has been significantly disrupted this year due to our usual production partners having to close up or refocus their businesses, so the Artarian Remnant's Nimbus Battlesuit has the distinction of being our sole release so far this year. We have plenty more in the pipeline, however, including the next round of reinforcements for each of the existing factions, and the first couple of units are underway for another new faction!



Even without shiny, new models to play with, the weekly modeling article continued on, covering a wide range of ground. Articles so far for this year have included a serial underhive build, featuring a bunch of redesigned buildings inspired by classic Necromunda, rocky outcrops studded with crystals brimming with rogue cybel energy, and assorted other hobby tips and modeling ideas. You can find all of our modeling articles in the renovated Hobby section of the Maelstrom's Edge website, along with a new section where we will be periodically adding basic 'starter' tips aimed at beginner hobbyists.



This year has also seen some great models shared by the community on the Comm Guild Facebook Group. The Group is a handy place to share your models, ask for hobby advice, or talk about the Maelstrom's Edge game. We would love to see more, so be sure to pop along and show us what you are working on!


(Just a few of the fantastic projects we've seen!)




For the full range of Maelstrom's Edge products, including the Battle for Zycanthus starter set, the plastic and resin model range, the ever-useful Maelstrom's Edge Terrain Sprues, novels and audiobooks, check out the webstore here.

For building ideas, modeling tutorials, army spotlights and conversion walkthroughs, have a look at the Hobby section of the Maelstrom's Edge website here.

Terrain Spotlight: Tissue Box Building


Posted on Friday Jun 19, 2020 at 05:00pm in Tutorials


- by Iain Wilson

The big joy of the Maelstrom's Edge terrain sprue, for me, is that wandering around the house turns up an endless wealth of items just waiting to be turned into wargaming scenery by slapping some bits on it and painting it up. This week, I turned my attention to the recycling bin, where a humble tissue box was just calling out to be saved from the weekly rubbish collection. With a little cutting and gluing, and a lick of paint, I had Atmospheric Modification Plant #14 ready for the table!




The base for this building, as mentioned above, was an empty tissue box. This isn't as robust a structure as some of my builds, but it does have the benefit of being inexpensive and with two small children in the house we have an endless supply of these to hand!



As I just intended this to be a quick and easy build, I didn't get too carried away with detailing. To be a functional building, however, it obviously needed a door. I used a door from Terrain Sprue #1 for this one, as the height of the doors on that sprue fit the box sides better than those on the newer sprue. I cut a hole for the door frame using an exacto knife, and also built a small landing using a couple of stair pieces and floor grates from Terrain Sprue #2, with a little trimming to make the solid floor piece fit neatly into the bottom of the doorway.



I added some reinforcing struts from Terrain Sprue #1 on the walls of the building, setting them in slightly from the corners. As well as adding some visual detail, this served to conceal the sides of the box flaps on the ends. The original sprue's struts were perfect for this as the vent pieces on the end could be easily trimmed down to make the strut the right height.

Spaced along the rear wall, I also added a pair of vent windows from Terrain Sprue #2. To avoid weakening the box structure any more than absolutely necessary, I just glued the windows directly onto the wall, rather than cutting holes and insetting the frames.



Plain box-shaped buildings are easy to build, but can be a little boring on the table, so I decided to add some raised detail on the roof to break it up a bit. Rummaging on my desk, I found a blister packet from some tubs of glitter that I picked up for a different project, that seemed like it would be an interesing shape with some paint on. So I glued it to the roof, added some industrial reinforcing struts from Terrain Sprue #1 around it to conceal the edges of the plastic, and also glued on some exhaust fans from Terrain Sprue #2.

Having cover on the roof is obviously not much use if models can't get up there, so I also added a ladder from sprue #1 on the end wall. I trimmed top couple of rungs off to make an extended handrail above the roof surface, to make that clamber onto the roof a little easier.



I could have also added some corrugated cardboard or textured plasticard to the remaining roof surface, but chose not to for this build. Instead, I painted the cardboard parts with some textured brown paint, drybrushing with a little bone. The metal parts were painted dark brown, drybrushed with Citadel Boltgun metal and then washed with Army Painter Strong Tone. With a little final detail work, the building looked like this:











To build your own tissuebox building, you can pick up the terrain sprues along with the rest of the Maelstrom's Edge model range from the webstore here.

For other building ideas, modeling tutorials, army spotlights and conversion walkthroughs, check out the Hobby section of the Maelstrom's Edge website here.

What are you working on? We would love to see what your models and terrain in the Comm Guild Facebook group!

Looking for hobby content?


Posted on Thursday Apr 09, 2020 at 09:22pm in Tutorials


- by Iain Wilson

Over the past several years, I've been producing a hobby article each week, covering a whole host of different terrain, modeling, painting and collecting topics on the blog here. I've written up totorials for different painting and modeling techniques, I've constructed buildings out of odd things found at the hardware store, and I've spent a lot of time cutting up models and bunging them back together again in new and (hopefully!) interesting ways.So if you're on the lookout for hobby content to while away your time stuck at home, be sure to take a look at the Hobby section of the Maelstrom's Edge website, where you can find handy links to all of these articles!




Because there are so many of them, we've broken the articles down into a few different sections. The Terrain Building Articles section includes all of the terrain specific material, and can be filtered down into a few different categories. This section includes a host of different ideas and tutorials for using the Maelstrom's Edge terrain sprues and various found or bought materials to make fantastic and distinctive terrain for your tables.



The Tips & Techniques section is where you can find general modeling and painting articles, including different basing ideas and handy tutorials for techniques like salt weathering and painting with washes.



Finally, the Modeling Articles section focuses on the Maelstrom's Edge model range, including assembly and conversions for existing units, ideas for converting new units and spotlights on battle-ready Maelstrom's Edge forces.



Do you have hobby projects you're currently working on? We would love to see them on the Comm Guild Facebook page!



You can pick up the Maelstrom's Edge model and terrain sprue range from the webstore here.

Terrain Spotlight: Painting the Underhive, part 5


Posted on Thursday Feb 27, 2020 at 05:00pm in Tutorials


- by Iain Wilson

This week sees the conclusion (for now!) of my ongoing Underhive terrain project! Previously, I have painted up the watch tower, generator tower, junction tower and the all-important lift tower. That just left the trash processing unit sitting follornly on the desk in nothing but its undercoat - a situation that set out to remedy, with the below results!




This one was slightly more complicated with the base coat layer than the other buildings, as I wanted the wall panels to be green, but everything else to be grey or rusted metal. I sprayed the tower with Army Painter Army Green, and the first level platform and base with Wolf Grey, and then went back over the metal parts brown rust base, a brushed-on mix of Vallejo Charred Brown and AK Red Brown Leather.



I won't go through the whole process here, because aside from being green it's identical to how the previous structures were painted. The one difference, though, was the graffiti for the lower level. I wanted it to be fairly extensive, but realised that painting it in there by hand was going to be awfully tricky. Instead, I pulled up a couple of handy, online graffiti generators and used them to create some overlay pieces that could be printed out on paper, weathered with grey, cut out, and then glued in place over the lower walls.





Other than that, everything went together the same as for the previous structures. Once I had everything but the final weathering and detailing done, I glued it all together and applied those final touches.















The one thing left to do at this point was to assemble a table and see how it all looked together! With the addition of a couple of other appropriate buildings to fill in the excess space, and some catwalks and barricades put together for different articles some time back, it all wound up looking like this:





The only thing missing now is a couple of blood-crazed gangs running riot over it. Time for some gaming!

To build your own underhive metropolis, you can pick up the Maelstrom's Edge terrain sprues along with the rest of the Maelstrom's Edge range, from the webstore here.

As always, feel free to share your models and terrain, or ask any Maelstrom's Edge- or hobby-related questions on the Comm Guild Facebook page!

For other Maelstrom's Edge modeling articles, including tutorials and walkthroughs of a wide range of different building and miniature projects, check out the Hobby section of the Maelstrom's Edge website here.

Modeling Spotlight: Adding Arc Markers to 3rd Party bases.


Posted on Thursday Feb 20, 2020 at 05:00pm in Tutorials


- by Iain Wilson

Someone on the DakkaDakka forums recently asked how they could go about adding arc markings to non-Maelstrom's Edge bases, for miniatures that they're using from other ranges. This prompted me to exclaim, "How have I not made an article about that yet?!?"

So this week, while I'm finishing off my last underhive building, I thought I would put that article together - and here it is!




In Maelstrom's Edge, certain things have a different effect when a unit is approached from the front or the rear. To facilitate these rules, our bases have markers on the sides, breaking the base into a front and rear arc. If you're using different bases for your models, you can make do without them by using the model's shoulders or face as a reference, but it can be a lot easier to have that visual reference on the base.

There are a couple of different ways to go about this, but in either case the first step is to find the middle line of the base. I've found the easiest way to do that is to use a gridded cutting mat. Sit the base neatly in between the gridlines - Depending on the size of the base, it obviously won't always run from line to line. 25mm bases, for example, would just be centered with 2.5mm either side. Eyeballing this is usually accurate enough, but you can always measure it, or use a piece of 1mm gridded graph paper instead of the cutting mat if you prefer more precision.

When you have the base lined up, count in halfway on the grid, and use a pencil to make a mark on either side.



For 30mm bases, or other 'odd number' sizes, where the middle point would fall halfway between the grid lines, you might find it easier to mark on the diagonal rather than estimating halfway along the grid.



Once you have your marks, the quickest and easiest way to finish up is to draw or paint a solid line over the marks. For some extra razzle-dazzle, you can add the illusion of a cut-in by highlighting down either side.



If you would prefer to have cut-ins on the bases to match the normal Maelstrom's Edge bases, you can use a small file to etch the line into the side of the base. Try to keep the file perpendicular to the base's top surface, and stop just before you cut right through the base edge.



Do this on both sides, and you wind up with something like this:



Note that if you do accidentally file through the inner wall of the base edge, you can stick a small strip of plastic or paper over the inside of the gap to close it over again.

With some paint on, the filed divot gives you an etched arc marker that looks right at home alongside your regular Maelstrom's Edge bases!



That's it for this week. Stay tuned next week for the completion of my first batch of underhive buildings!



Pick up the Maelstrom's Edge model range from the webstore here.

As always, feel free to share your models and terrain, or ask any Maelstrom's Edge- or hobby-related questions on the Comm Guild Facebook page!

For other Maelstrom's Edge modeling articles, including tutorials and walkthroughs of a wide range of different building and miniature projects, check out the Hobby section of the Maelstrom's Edge website here.